mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-19 12:18:00 +00:00
Merge branch 'master' into 'master'
A simple AI logic to enable Oko, the Trickster ultimate See merge request core-developers/forge!3916
This commit is contained in:
@@ -1,6 +1,8 @@
|
|||||||
package forge.ai.ability;
|
package forge.ai.ability;
|
||||||
|
|
||||||
|
import forge.ai.ComputerUtilCard;
|
||||||
import forge.ai.SpellAbilityAi;
|
import forge.ai.SpellAbilityAi;
|
||||||
|
import forge.game.card.Card;
|
||||||
import forge.game.player.Player;
|
import forge.game.player.Player;
|
||||||
import forge.game.spellability.SpellAbility;
|
import forge.game.spellability.SpellAbility;
|
||||||
|
|
||||||
@@ -8,12 +10,23 @@ public class AnimateAllAi extends SpellAbilityAi {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
|
protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
|
||||||
return "Always".equals(sa.getParam("AILogic"));
|
String logic = sa.getParamOrDefault("AILogic", "");
|
||||||
|
|
||||||
|
if ("CreatureAdvantage".equals(logic) && !aiPlayer.getCreaturesInPlay().isEmpty()) {
|
||||||
|
// TODO: improve this or implement a better logic for abilities like Oko, the Trickster ultimate
|
||||||
|
for (Card c : aiPlayer.getCreaturesInPlay()) {
|
||||||
|
if (ComputerUtilCard.doesCreatureAttackAI(aiPlayer, c)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return "Always".equals(logic);
|
||||||
} // end animateAllCanPlayAI()
|
} // end animateAllCanPlayAI()
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected boolean doTriggerAINoCost(Player aiPlayer, SpellAbility sa, boolean mandatory) {
|
protected boolean doTriggerAINoCost(Player aiPlayer, SpellAbility sa, boolean mandatory) {
|
||||||
return mandatory;
|
return mandatory || canPlayAI(aiPlayer, sa);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // end class AbilityFactoryAnimate
|
} // end class AbilityFactoryAnimate
|
||||||
|
|||||||
@@ -5,6 +5,6 @@ Loyalty:4
|
|||||||
A:AB$ PutCounter | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Put two +1/+1 counters on up to one target creature you control.
|
A:AB$ PutCounter | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Put two +1/+1 counters on up to one target creature you control.
|
||||||
A:AB$ Clone | Cost$ AddCounter<0/LOYALTY> | ValidTgts$ Creature.YouCtrl | Planeswalker$ True | TgtPrompt$ Select target creature you control | Duration$ UntilEndOfTurn | SubAbility$ DBPrevent | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, CARDNAME becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.
|
A:AB$ Clone | Cost$ AddCounter<0/LOYALTY> | ValidTgts$ Creature.YouCtrl | Planeswalker$ True | TgtPrompt$ Select target creature you control | Duration$ UntilEndOfTurn | SubAbility$ DBPrevent | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, CARDNAME becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.
|
||||||
SVar:DBPrevent:DB$ Pump | Defined$ Self | KW$ Prevent all damage that would be dealt to CARDNAME.
|
SVar:DBPrevent:DB$ Pump | Defined$ Self | KW$ Prevent all damage that would be dealt to CARDNAME.
|
||||||
A:AB$ AnimateAll | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | Power$ 10 | Toughness$ 10 | Keywords$ Trample | SpellDescription$ Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
|
A:AB$ AnimateAll | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | Power$ 10 | Toughness$ 10 | Keywords$ Trample | AILogic$ CreatureAdvantage | SpellDescription$ Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
Oracle:[+1]: Put two +1/+1 counters on up to one target creature you control.\n[0]: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.\n[−7]: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
|
Oracle:[+1]: Put two +1/+1 counters on up to one target creature you control.\n[0]: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.\n[−7]: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
|
||||||
|
|||||||
Reference in New Issue
Block a user