mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-17 19:28:01 +00:00
updated cards.txt, card-pictures.txt and added some extra cards, minor fixes. Added Chris' spRaiseDead keyword.
This commit is contained in:
@@ -351,6 +351,16 @@ public class CardFactory implements NewConstants {
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
// spRaiseDead
|
||||
private final int shouldSpRaiseDead(Card c){
|
||||
ArrayList<String> a = c.getKeyword();
|
||||
for (int i = 0; i < a.size(); i++)
|
||||
if (a.get(i).toString().startsWith("spRaiseDead"))
|
||||
return i;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
private final int shouldManaAbility(Card c){
|
||||
ArrayList<String> a = c.getIntrinsicKeyword();
|
||||
@@ -2590,6 +2600,174 @@ public class CardFactory implements NewConstants {
|
||||
card.clearSpellAbility();
|
||||
card.addSpellAbility(spPump);
|
||||
}
|
||||
|
||||
if (shouldSpRaiseDead(card) != -1)
|
||||
{
|
||||
int n = shouldSpRaiseDead(card);
|
||||
if (n != -1)
|
||||
{
|
||||
String parse = card.getKeyword().get(n).toString();
|
||||
card.removeIntrinsicKeyword(parse);
|
||||
String k[] = parse.split(":"); // charm descriptions will appear at k[2] and k[3]
|
||||
final String kk[] = k[1].split("/"); // numCreatures = kk[0], other fields = kk[1] through kk[2]
|
||||
int numFieldsKK = kk.length;
|
||||
final int numCreatures = Integer.parseInt(kk[0]);
|
||||
boolean quantifier = false;
|
||||
String tmpTgt = "Creature";
|
||||
|
||||
for (int i=2; i<=numFieldsKK; i++)
|
||||
{
|
||||
if (kk[(i-1)].equals ("Some"))
|
||||
{
|
||||
quantifier = true;
|
||||
}
|
||||
else // can only be a specific creature type at his time, Goblin for goblin creatures and Tarfire
|
||||
{
|
||||
tmpTgt = kk[i-1];
|
||||
}
|
||||
}
|
||||
|
||||
final String targetTypeToReturn = tmpTgt;
|
||||
final boolean weReturnUpTo = quantifier;
|
||||
final String spDesc[] = {"none"};
|
||||
final String stDesc[] = {"none"};
|
||||
|
||||
if (k.length > 2)
|
||||
spDesc[0] = k[2];
|
||||
if (k.length > 3)
|
||||
stDesc[0] = k[3];
|
||||
|
||||
final SpellAbility spell = new Spell(card)
|
||||
{
|
||||
private static final long serialVersionUID = 6938982619919149188L;
|
||||
public boolean canPlayAI() {return getGraveCreatures().size() >= numCreatures;}
|
||||
|
||||
CardList targets;
|
||||
public void chooseTargetAI()
|
||||
{
|
||||
CardList grave = getGraveCreatures();
|
||||
targets = new CardList();
|
||||
|
||||
if (targetTypeToReturn.equals ("Creature"))
|
||||
{
|
||||
for (int i=0; i<numCreatures; i++)
|
||||
{
|
||||
Card c = CardFactoryUtil.AI_getBestCreature(grave);
|
||||
targets.add(c);
|
||||
grave.remove(c);
|
||||
}
|
||||
}
|
||||
else // this is for returning Goblins and Tarfire (and Changelings ?)
|
||||
{
|
||||
for (int i=0; i<numCreatures; i++)
|
||||
{
|
||||
Card c = CardFactoryUtil.getRandomCard(grave); // getRandomCard(grave);
|
||||
targets.add(c);
|
||||
grave.remove(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void resolve()
|
||||
{
|
||||
if (card.getController().equals(Constant.Player.Human))
|
||||
{
|
||||
CardList grave = getGraveCreatures();
|
||||
targets = new CardList();
|
||||
|
||||
if (weReturnUpTo) // this is for spells which state Return up to X target creature card
|
||||
{
|
||||
for (int i=0; i<numCreatures ; i++)
|
||||
{
|
||||
Card c = AllZone.Display.getChoiceOptional("Select card", grave.toArray());
|
||||
targets.add(c);
|
||||
grave.remove(c);
|
||||
}
|
||||
}
|
||||
|
||||
else if (grave.size() > numCreatures) // this is for spells which state Return target creature card
|
||||
for (int i=0; i<numCreatures ; i++)
|
||||
{
|
||||
Card c = AllZone.Display.getChoice("Select card", grave.toArray());
|
||||
targets.add(c);
|
||||
grave.remove(c);
|
||||
}
|
||||
else targets = grave;
|
||||
}
|
||||
|
||||
PlayerZone grave = AllZone.getZone(Constant.Zone.Graveyard, card.getController());
|
||||
PlayerZone hand = AllZone.getZone(Constant.Zone.Hand, card.getController());
|
||||
for (Card c : targets)
|
||||
if (AllZone.GameAction.isCardInZone(c, grave))
|
||||
AllZone.GameAction.moveTo(hand, c);
|
||||
}//resolve()
|
||||
|
||||
public boolean canPlay()
|
||||
{
|
||||
return getGraveCreatures().size() >= numCreatures;
|
||||
}
|
||||
|
||||
CardList getGraveCreatures()
|
||||
{
|
||||
PlayerZone grave = AllZone.getZone(Constant.Zone.Graveyard, card.getController());
|
||||
CardList list = new CardList(grave.getCards());
|
||||
String cardController = card.getController();
|
||||
|
||||
if (cardController.equals ("Human") || (cardController.equals ("Computer")) && (targetTypeToReturn.equals ("Creature")))
|
||||
{
|
||||
list = list.getType(targetTypeToReturn);
|
||||
}
|
||||
else // prevent the computer from using a Boggart Birth Rite to return a Boggart Birth Rite
|
||||
{
|
||||
CardList tempList = new CardList(grave.getCards());
|
||||
tempList = list.getType(targetTypeToReturn);
|
||||
list = new CardList();
|
||||
for (int i=0; i<tempList.size(); i++)
|
||||
{
|
||||
if (! cardName.equals (tempList.get(i).getName()))
|
||||
{
|
||||
list.add(tempList.get(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
return list;
|
||||
}
|
||||
};//SpellAbility
|
||||
|
||||
if (spDesc[0].equals("none")) // create the card descriptiopn
|
||||
{
|
||||
spDesc[0] = ("Return ");
|
||||
if (weReturnUpTo)
|
||||
{ spDesc[0] = (spDesc[0] + "up to "); }
|
||||
if (numCreatures > 1)
|
||||
{ spDesc[0] = (spDesc[0] + numCreatures + " "); }
|
||||
spDesc[0] = (spDesc[0] + "target ");
|
||||
if (targetTypeToReturn.equals ("Creature"))
|
||||
{ spDesc[0] = (spDesc[0] + "creature"); }
|
||||
else
|
||||
{ spDesc[0] = (spDesc[0] + targetTypeToReturn); }
|
||||
if (numCreatures > 1)
|
||||
{ spDesc[0] = (spDesc[0] + "s"); }
|
||||
spDesc[0] = (spDesc[0] + " card");
|
||||
if (numCreatures > 1)
|
||||
{ spDesc[0] = (spDesc[0] + "s"); }
|
||||
spDesc[0] = (spDesc[0] + " from your graveyard to your hand.");
|
||||
}
|
||||
|
||||
if (stDesc[0].equals("none")) // create the card stack descriptiopn
|
||||
{
|
||||
stDesc[0] = (card.getName() + " - returns target card");
|
||||
if (numCreatures > 1)
|
||||
{ stDesc[0] = (stDesc[0] + "s"); }
|
||||
stDesc[0] = (stDesc[0] + " from " + card.getController() + "'s graveyard to " + card.getController() + "'s hand.");
|
||||
}
|
||||
|
||||
spell.setDescription(spDesc[0]);
|
||||
spell.setStackDescription(stDesc[0]);
|
||||
card.clearSpellAbility();
|
||||
card.addSpellAbility(spell);
|
||||
}
|
||||
}// spRaiseDead
|
||||
|
||||
|
||||
while (shouldManaAbility(card) != -1)
|
||||
@@ -3873,6 +4051,7 @@ public class CardFactory implements NewConstants {
|
||||
|
||||
|
||||
|
||||
/*
|
||||
//*************** START *********** START **************************
|
||||
if(cardName.equals("Raise Dead") || cardName.equals("Disentomb") || cardName.equals("Return to Battle") ||
|
||||
cardName.equals("Recover"))
|
||||
@@ -3919,7 +4098,7 @@ public class CardFactory implements NewConstants {
|
||||
card.addSpellAbility(spell);
|
||||
}//*************** END ************ END **************************
|
||||
|
||||
|
||||
*/
|
||||
|
||||
|
||||
//*************** START *********** START **************************
|
||||
@@ -16591,6 +16770,48 @@ return land.size() > 1 && CardFactoryUtil.AI_isMainPhase();
|
||||
}//*************** END ************ END **************************
|
||||
|
||||
|
||||
//*************** START *********** START **************************
|
||||
if(cardName.equals("Onyx Goblet"))
|
||||
{
|
||||
final Ability_Tap ability = new Ability_Tap(card)
|
||||
{
|
||||
private static final long serialVersionUID = -5726693225692494554L;
|
||||
|
||||
public boolean canPlayAI() {return AllZone.Phase.getPhase().equals(Constant.Phase.Main2);}
|
||||
|
||||
public void resolve()
|
||||
{
|
||||
String opponent = AllZone.GameAction.getOpponent(card.getController());
|
||||
AllZone.GameAction.getPlayerLife(opponent).subtractLife(1);
|
||||
}
|
||||
};//SpellAbility
|
||||
card.addSpellAbility(ability);
|
||||
ability.setDescription("tap: Target player loses 1 life.");
|
||||
ability.setStackDescription(card.getName() + " - Opponent loses 1 life.");
|
||||
ability.setBeforePayMana(new Input_NoCost_TapAbility(ability));
|
||||
}//*************** END ************ END **************************
|
||||
|
||||
//*************** START *********** START **************************
|
||||
if(cardName.equals("Braidwood Cup"))
|
||||
{
|
||||
final Ability_Tap ability = new Ability_Tap(card)
|
||||
{
|
||||
private static final long serialVersionUID = -7784976576326683976L;
|
||||
|
||||
public boolean canPlayAI() {return AllZone.Phase.getPhase().equals(Constant.Phase.Main2);}
|
||||
|
||||
public void resolve()
|
||||
{
|
||||
AllZone.GameAction.getPlayerLife(card.getController()).addLife(1);
|
||||
}
|
||||
};//SpellAbility
|
||||
card.addSpellAbility(ability);
|
||||
ability.setDescription("tap: You gain 1 life.");
|
||||
ability.setStackDescription("Braidwood Cup -"+card.getController() + " gains 1 life.");
|
||||
ability.setBeforePayMana(new Input_NoCost_TapAbility(ability));
|
||||
}//*************** END ************ END **************************
|
||||
|
||||
|
||||
// Cards with Cycling abilities
|
||||
// -1 means keyword "Cycling" not found
|
||||
if (shouldCycle(card) != -1)
|
||||
|
||||
@@ -5139,6 +5139,209 @@ class CardFactory_Auras {
|
||||
|
||||
spell.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell));
|
||||
}//*************** END ************ END **************************
|
||||
|
||||
//*************** START *********** START **************************
|
||||
else if(cardName.equals("Lightning Talons"))
|
||||
{
|
||||
final SpellAbility spell = new Spell(card)
|
||||
{
|
||||
|
||||
private static final long serialVersionUID = -5377796694870681717L;
|
||||
public boolean canPlayAI()
|
||||
{
|
||||
CardList list = new CardList(AllZone.Computer_Play.getCards());
|
||||
list = list.getType("Creature");
|
||||
|
||||
if(list.isEmpty())
|
||||
return false;
|
||||
|
||||
//else
|
||||
CardListUtil.sortAttack(list);
|
||||
CardListUtil.sortFlying(list);
|
||||
|
||||
for (int i=0;i<list.size();i++) {
|
||||
if (CardFactoryUtil.canTarget(card, list.get(i)))
|
||||
{
|
||||
setTargetCard(list.get(i));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}//canPlayAI()
|
||||
public void resolve()
|
||||
{
|
||||
PlayerZone play = AllZone.getZone(Constant.Zone.Play, card.getController());
|
||||
play.add(card);
|
||||
|
||||
Card c = getTargetCard();
|
||||
|
||||
if(AllZone.GameAction.isCardInPlay(c) && CardFactoryUtil.canTarget(card, c) )
|
||||
{
|
||||
card.enchantCard(c);
|
||||
System.out.println("Enchanted: " +getTargetCard());
|
||||
}
|
||||
}//resolve()
|
||||
};//SpellAbility
|
||||
card.clearSpellAbility();
|
||||
card.addSpellAbility(spell);
|
||||
|
||||
Command onEnchant = new Command()
|
||||
{
|
||||
|
||||
private static final long serialVersionUID = 4365727560058046700L;
|
||||
|
||||
public void execute()
|
||||
{
|
||||
if (card.isEnchanting())
|
||||
{
|
||||
Card crd = card.getEnchanting().get(0);
|
||||
crd.addSemiPermanentAttackBoost(3);
|
||||
crd.addExtrinsicKeyword("First Strike");
|
||||
|
||||
}
|
||||
}//execute()
|
||||
};//Command
|
||||
|
||||
|
||||
Command onUnEnchant = new Command()
|
||||
{
|
||||
|
||||
private static final long serialVersionUID = 6407641511899731357L;
|
||||
|
||||
public void execute()
|
||||
{
|
||||
if (card.isEnchanting())
|
||||
{
|
||||
Card crd = card.getEnchanting().get(0);
|
||||
crd.addSemiPermanentAttackBoost(-3);
|
||||
crd.removeExtrinsicKeyword("First Strike");
|
||||
|
||||
}
|
||||
|
||||
}//execute()
|
||||
};//Command
|
||||
|
||||
Command onLeavesPlay = new Command()
|
||||
{
|
||||
|
||||
private static final long serialVersionUID = -1674039264513052930L;
|
||||
|
||||
public void execute()
|
||||
{
|
||||
if (card.isEnchanting())
|
||||
{
|
||||
Card crd = card.getEnchanting().get(0);
|
||||
card.unEnchantCard(crd);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
card.addEnchantCommand(onEnchant);
|
||||
card.addUnEnchantCommand(onUnEnchant);
|
||||
card.addLeavesPlayCommand(onLeavesPlay);
|
||||
|
||||
spell.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell));
|
||||
}//*************** END ************ END **************************
|
||||
|
||||
//*************** START *********** START **************************
|
||||
if(cardName.equals("Despondency"))
|
||||
{
|
||||
final SpellAbility spell = new Spell(card)
|
||||
{
|
||||
|
||||
private static final long serialVersionUID = 1125616183900458458L;
|
||||
public boolean canPlayAI()
|
||||
{
|
||||
CardList list = new CardList(AllZone.Human_Play.getCards());
|
||||
list = list.getType("Creature");
|
||||
|
||||
if(list.isEmpty())
|
||||
return false;
|
||||
|
||||
//else
|
||||
CardListUtil.sortAttack(list);
|
||||
CardListUtil.sortFlying(list);
|
||||
|
||||
for (int i=0;i<list.size();i++) {
|
||||
if (CardFactoryUtil.canTarget(card, list.get(i)))
|
||||
{
|
||||
setTargetCard(list.get(i));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}//canPlayAI()
|
||||
public void resolve()
|
||||
{
|
||||
PlayerZone play = AllZone.getZone(Constant.Zone.Play, card.getController());
|
||||
play.add(card);
|
||||
|
||||
Card c = getTargetCard();
|
||||
|
||||
if(AllZone.GameAction.isCardInPlay(c) && CardFactoryUtil.canTarget(card, c) )
|
||||
{
|
||||
card.enchantCard(c);
|
||||
//System.out.println("Enchanted: " +getTargetCard());
|
||||
}
|
||||
}//resolve()
|
||||
};//SpellAbility
|
||||
card.clearSpellAbility();
|
||||
card.addSpellAbility(spell);
|
||||
|
||||
Command onEnchant = new Command()
|
||||
{
|
||||
private static final long serialVersionUID = -8589566780713349434L;
|
||||
|
||||
public void execute()
|
||||
{
|
||||
if (card.isEnchanting())
|
||||
{
|
||||
Card crd = card.getEnchanting().get(0);
|
||||
crd.addSemiPermanentAttackBoost(-2);
|
||||
|
||||
}
|
||||
}//execute()
|
||||
};//Command
|
||||
|
||||
|
||||
Command onUnEnchant = new Command()
|
||||
{
|
||||
|
||||
private static final long serialVersionUID = -5769889616562358735L;
|
||||
|
||||
public void execute()
|
||||
{
|
||||
if (card.isEnchanting())
|
||||
{
|
||||
Card crd = card.getEnchanting().get(0);
|
||||
crd.addSemiPermanentAttackBoost(2);
|
||||
|
||||
}
|
||||
|
||||
}//execute()
|
||||
};//Command
|
||||
|
||||
Command onLeavesPlay = new Command()
|
||||
{
|
||||
|
||||
private static final long serialVersionUID = 9095725091375284510L;
|
||||
|
||||
public void execute()
|
||||
{
|
||||
if (card.isEnchanting())
|
||||
{
|
||||
Card crd = card.getEnchanting().get(0);
|
||||
card.unEnchantCard(crd);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
card.addEnchantCommand(onEnchant);
|
||||
card.addUnEnchantCommand(onUnEnchant);
|
||||
card.addLeavesPlayCommand(onLeavesPlay);
|
||||
|
||||
spell.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell));
|
||||
}//*************** END ************ END **************************
|
||||
|
||||
|
||||
return card;
|
||||
|
||||
@@ -15143,6 +15143,146 @@ public class CardFactory_Creatures {
|
||||
|
||||
}//*************** END ************ END **************************
|
||||
|
||||
//*************** START *********** START **************************
|
||||
if (cardName.equals("Jund Battlemage"))
|
||||
{
|
||||
final SpellAbility ability = new Ability_Tap(card, "G")
|
||||
{
|
||||
private static final long serialVersionUID = -2775698532993198968L;
|
||||
|
||||
public void resolve()
|
||||
{
|
||||
Card c = new Card();
|
||||
c.setName("Saproling");
|
||||
c.setImageName("G 1 1 Saproling");
|
||||
|
||||
c.setOwner(card.getController());
|
||||
c.setController(card.getController());
|
||||
|
||||
c.setManaCost("G");
|
||||
c.setToken(true);
|
||||
|
||||
c.addType("Creature");
|
||||
c.addType("Saproling");
|
||||
|
||||
c.setBaseAttack(1);
|
||||
c.setBaseDefense(1);
|
||||
|
||||
PlayerZone play = AllZone.getZone(Constant.Zone.Play, card.getController());
|
||||
play.add(c);
|
||||
}//resolve()
|
||||
};
|
||||
|
||||
|
||||
final SpellAbility ability2 = new Ability_Tap(card, "B")
|
||||
{
|
||||
private static final long serialVersionUID = -8102068245477091900L;
|
||||
public void resolve()
|
||||
{
|
||||
String opponent = AllZone.GameAction.getOpponent(card.getController());
|
||||
AllZone.GameAction.getPlayerLife(opponent).subtractLife(1);
|
||||
}
|
||||
public boolean canPlayAI()
|
||||
{
|
||||
//computer should play ability if this creature doesn't attack
|
||||
Combat c = ComputerUtil.getAttackers();
|
||||
CardList list = new CardList(c.getAttackers());
|
||||
|
||||
//could this creature attack?, if attacks, do not use ability
|
||||
return (! list.contains(card));
|
||||
}
|
||||
};//SpellAbility
|
||||
|
||||
|
||||
card.addSpellAbility(ability);
|
||||
ability.setDescription("G , tap: put a 1/1 green Saproling creature token onto the battlefield.");
|
||||
ability.setStackDescription(card.getName() + " - Put a 1/1 green Saproling token onto the battlefield.");
|
||||
|
||||
card.addSpellAbility(ability2);
|
||||
ability2.setDescription("B, tap: Target player loses 1 life.");
|
||||
ability2.setStackDescription(card.getName() + " - Opponent loses 1 life.");
|
||||
|
||||
}//*************** END ************ END **************************
|
||||
|
||||
//*************** START *********** START **************************
|
||||
if (cardName.equals("Lich Lord of Unx"))
|
||||
{
|
||||
final SpellAbility ability = new Ability_Tap(card, "U B")
|
||||
{
|
||||
private static final long serialVersionUID = 8909297504020264315L;
|
||||
|
||||
public void resolve()
|
||||
{
|
||||
Card c = new Card();
|
||||
c.setName("Zombie Wizard");
|
||||
c.setImageName("UB 1 1 Zombie Wizard");
|
||||
|
||||
c.setOwner(card.getController());
|
||||
c.setController(card.getController());
|
||||
|
||||
c.setManaCost("UB");
|
||||
c.setToken(true);
|
||||
|
||||
c.addType("Creature");
|
||||
c.addType("Zombie");
|
||||
c.addType("Wizard");
|
||||
|
||||
c.setBaseAttack(1);
|
||||
c.setBaseDefense(1);
|
||||
|
||||
PlayerZone play = AllZone.getZone(Constant.Zone.Play, card.getController());
|
||||
play.add(c);
|
||||
}//resolve()
|
||||
};
|
||||
|
||||
ability.setDescription("U B, Tap: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield.");
|
||||
ability.setStackDescription(card.getName() + " - " + card.getController() + "puts a 1/1 blue and black Zombie Wizard creature token onto the battlefield.");
|
||||
|
||||
final Ability ability2 = new Ability(card, "U U B B")
|
||||
{
|
||||
public boolean canPlayAI()
|
||||
{
|
||||
setTargetPlayer(Constant.Player.Human);
|
||||
return countZombies() >= 3;
|
||||
}
|
||||
|
||||
public void resolve()
|
||||
{
|
||||
if (getTargetPlayer() != null) {
|
||||
PlayerZone lib = AllZone.getZone(Constant.Zone.Library, getTargetPlayer());
|
||||
PlayerZone grave = AllZone.getZone(Constant.Zone.Graveyard, getTargetPlayer());
|
||||
|
||||
for (int i=0;i<countZombies();i++)
|
||||
{
|
||||
Card c = lib.get(0);
|
||||
lib.remove(0);
|
||||
grave.add(c);
|
||||
|
||||
AllZone.GameAction.getPlayerLife(getTargetPlayer()).subtractLife(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int countZombies()
|
||||
{
|
||||
PlayerZone play = AllZone.getZone(Constant.Zone.Play, card.getController());
|
||||
CardList list = new CardList(play.getCards());
|
||||
list = list.getType("Zombie");
|
||||
|
||||
return list.size();
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
ability2.setDescription("U U B B: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.");
|
||||
ability2.setBeforePayMana(CardFactoryUtil.input_targetPlayer(ability2));
|
||||
|
||||
card.addSpellAbility(ability);
|
||||
card.addSpellAbility(ability2);
|
||||
|
||||
|
||||
}//*************** END ************ END **************************
|
||||
|
||||
|
||||
// Cards with Cycling abilities
|
||||
// -1 means keyword "Cycling" not found
|
||||
|
||||
@@ -5320,6 +5320,172 @@ public class GameActionUtil
|
||||
}// for outer
|
||||
}// execute()
|
||||
};// Muscles_Sliver
|
||||
|
||||
public static Command Knighthood = new Command()
|
||||
{
|
||||
|
||||
private static final long serialVersionUID = -6904191523315339355L;
|
||||
CardList gloriousAnthemList = new CardList();
|
||||
|
||||
public void execute()
|
||||
{
|
||||
String keyword = "First Strike";
|
||||
|
||||
CardList list = gloriousAnthemList;
|
||||
Card c;
|
||||
// reset all cards in list - aka "old" cards
|
||||
for (int i = 0; i < list.size(); i++)
|
||||
{
|
||||
c = list.get(i);
|
||||
c.removeExtrinsicKeyword(keyword);
|
||||
}
|
||||
|
||||
list.clear();
|
||||
PlayerZone[] zone = getZone("Knighthood");
|
||||
|
||||
for (int outer = 0; outer < zone.length; outer++)
|
||||
{
|
||||
CardList creature = new CardList(zone[outer].getCards());
|
||||
creature = creature.getType("Creature");
|
||||
|
||||
for (int i = 0; i < creature.size(); i++)
|
||||
{
|
||||
c = creature.get(i);
|
||||
if (!c.getKeyword().contains(keyword))
|
||||
{
|
||||
c.addExtrinsicKeyword(keyword);
|
||||
gloriousAnthemList.add(c);
|
||||
}
|
||||
}// for inner
|
||||
}// for outer
|
||||
}// execute()
|
||||
};
|
||||
|
||||
public static Command Levitation = new Command()
|
||||
{
|
||||
|
||||
private static final long serialVersionUID = -6707183535529395830L;
|
||||
CardList gloriousAnthemList = new CardList();
|
||||
|
||||
public void execute()
|
||||
{
|
||||
String keyword = "Flying";
|
||||
|
||||
CardList list = gloriousAnthemList;
|
||||
Card c;
|
||||
// reset all cards in list - aka "old" cards
|
||||
for (int i = 0; i < list.size(); i++)
|
||||
{
|
||||
c = list.get(i);
|
||||
c.removeExtrinsicKeyword(keyword);
|
||||
}
|
||||
|
||||
list.clear();
|
||||
PlayerZone[] zone = getZone("Levitation");
|
||||
|
||||
for (int outer = 0; outer < zone.length; outer++)
|
||||
{
|
||||
CardList creature = new CardList(zone[outer].getCards());
|
||||
creature = creature.getType("Creature");
|
||||
|
||||
for (int i = 0; i < creature.size(); i++)
|
||||
{
|
||||
c = creature.get(i);
|
||||
if (!c.getKeyword().contains(keyword))
|
||||
{
|
||||
c.addExtrinsicKeyword(keyword);
|
||||
gloriousAnthemList.add(c);
|
||||
}
|
||||
}// for inner
|
||||
}// for outer
|
||||
}// execute()
|
||||
};
|
||||
|
||||
|
||||
public static Command Absolute_Grace = new Command()
|
||||
{
|
||||
private static final long serialVersionUID = -6904191523315339355L;
|
||||
CardList gloriousAnthemList = new CardList();
|
||||
|
||||
public void execute()
|
||||
{
|
||||
String keyword = "Protection from black";
|
||||
|
||||
CardList list = gloriousAnthemList;
|
||||
Card c;
|
||||
// reset all cards in list - aka "old" cards
|
||||
for (int i = 0; i < list.size(); i++)
|
||||
{
|
||||
c = list.get(i);
|
||||
c.removeExtrinsicKeyword(keyword);
|
||||
}
|
||||
|
||||
list.clear();
|
||||
PlayerZone[] zone = getZone("Absolute Grace");
|
||||
|
||||
for (int outer = 0; outer < zone.length; outer++)
|
||||
{
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
creature = creature.getType("Creature");
|
||||
|
||||
for (int i = 0; i < creature.size(); i++)
|
||||
{
|
||||
c = creature.get(i);
|
||||
if (!c.getKeyword().contains(keyword))
|
||||
{
|
||||
c.addExtrinsicKeyword(keyword);
|
||||
gloriousAnthemList.add(c);
|
||||
}
|
||||
}// for inner
|
||||
}// for outer
|
||||
}// execute()
|
||||
};
|
||||
|
||||
|
||||
public static Command Absolute_Law = new Command()
|
||||
{
|
||||
|
||||
private static final long serialVersionUID = -6707183535529395830L;
|
||||
CardList gloriousAnthemList = new CardList();
|
||||
|
||||
public void execute()
|
||||
{
|
||||
String keyword = "Protection from red";
|
||||
|
||||
CardList list = gloriousAnthemList;
|
||||
Card c;
|
||||
// reset all cards in list - aka "old" cards
|
||||
for (int i = 0; i < list.size(); i++)
|
||||
{
|
||||
c = list.get(i);
|
||||
c.removeExtrinsicKeyword(keyword);
|
||||
}
|
||||
|
||||
list.clear();
|
||||
PlayerZone[] zone = getZone("Absolute Law");
|
||||
|
||||
for (int outer = 0; outer < zone.length; outer++)
|
||||
{
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
creature = creature.getType("Creature");
|
||||
|
||||
for (int i = 0; i < creature.size(); i++)
|
||||
{
|
||||
c = creature.get(i);
|
||||
if (!c.getKeyword().contains(keyword))
|
||||
{
|
||||
c.addExtrinsicKeyword(keyword);
|
||||
gloriousAnthemList.add(c);
|
||||
}
|
||||
}// for inner
|
||||
}// for outer
|
||||
}// execute()
|
||||
};
|
||||
|
||||
|
||||
public static Command Serras_Blessing = new Command()
|
||||
{
|
||||
@@ -10804,6 +10970,10 @@ public class GameActionUtil
|
||||
commands.put("Castle", Castle);
|
||||
commands.put("Castle_Raptors", Castle_Raptors);
|
||||
|
||||
commands.put("Levitation", Levitation);
|
||||
commands.put("Knighthood", Knighthood);
|
||||
commands.put("Absolute_Law", Absolute_Law);
|
||||
commands.put("Absolute_Grace", Absolute_Grace);
|
||||
commands.put("Mobilization", Mobilization);
|
||||
commands.put("Serras_Blessing", Serras_Blessing);
|
||||
commands.put("Cover_of_Darkness", Cover_of_Darkness);
|
||||
|
||||
Reference in New Issue
Block a user