- Fix zero cost AB/DB on triggers: letters W through Z

This commit is contained in:
Agetian
2017-10-14 11:26:47 +00:00
parent a1a7cb747b
commit fd520f2ea8
203 changed files with 226 additions and 226 deletions

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@@ -3,7 +3,7 @@ ManaCost:1 B
Types:Creature Zombie
PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, put the top two cards of your library into your graveyard.
SVar:TrigMill:AB$Mill | Cost$ 0 | NumCards$ 2 | Defined$ You
SVar:TrigMill:DB$Mill | NumCards$ 2 | Defined$ You
DeckHints:Ability$Delirium
DeckHas:Ability$Graveyard
SVar:Picture:http://www.wizards.com/global/images/magic/general/wailing_ghoul.jpg

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@@ -3,6 +3,6 @@ ManaCost:2 U
Types:Creature Merfolk Soldier
PT:1/1
T:Mode$ Untaps | ValidCard$ Permanent.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a permanent you control becomes untapped, CARDNAME gets +1/+1 until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ +1 | NumDef$ +1
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1
SVar:Picture:http://www.wizards.com/global/images/magic/general/wake_thrasher.jpg
Oracle:Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:2 B
Types:Creature Human Shaman
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ Morbid — When CARDNAME enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie ISD | TokenAltImages$ b_2_2_zombie2_ISD,b_2_2_zombie3_ISD
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie ISD | TokenAltImages$ b_2_2_zombie2_ISD,b_2_2_zombie3_ISD
SVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/wakedancer.jpg
Oracle:Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

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@@ -4,7 +4,7 @@ Types:Creature Human Ninja
PT:1/2
K:Ninjutsu:1 U
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReveal | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at that player's hand.
SVar:TrigReveal:AB$ RevealHand | Cost$ 0 | Defined$ TriggeredTarget
SVar:TrigReveal:DB$ RevealHand | Defined$ TriggeredTarget
A:AB$ ChangeZone | Cost$ 1 U | ValidTgts$ Ninja.YouCtrl | TgtPrompt$ Select target Ninja you control | Origin$ Battlefield | Destination$ Hand | PlayerTurn$ True | SpellDescription$ Return target Ninja you control to its owner's hand. Activate this ability only during your turn.
DeckHints:Type$Ninja
SVar:Picture:http://www.wizards.com/global/images/magic/general/walker_of_secret_ways.jpg

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@@ -4,6 +4,6 @@ Types:Creature Elemental
PT:7/7
K:Evoke:4 G
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, create a 4/4 green Elemental creature token.
SVar:TrigToken:DB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4
SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/walker_of_the_grove.jpg
Oracle:When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.\nEvoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

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@@ -6,7 +6,7 @@ K:etbCounter:P1P1:1
K:Defender
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on CARDNAME.
A:AB$ PutCounter | Cost$ 2 W U | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ X | Defined$ TriggeredPlayer | References$ X
SVar:TrigDraw:DB$ Draw | NumCards$ X | Defined$ TriggeredPlayer | References$ X
SVar:X:Count$CardCounters.P1P1
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/walking_archive.jpg

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@@ -4,6 +4,6 @@ Types:Creature Plant Wall
PT:0/4
K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:DB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://resources.wizards.com/magic/cards/st/en-us/card5265.jpg
Oracle:Defender\nWhen Wall of Blossoms enters the battlefield, draw a card.

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@@ -4,6 +4,6 @@ Types:Creature Wall
PT:2/1
K:Defender
T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ MakeEffective | IsPresent$ Creature.Wall+Other+sharesBlockingAssignmentWith | IsPresent2$ Creature.nonWall+sharesBlockingAssignmentWith | PresentCompare2$ EQ0 | TriggerDescription$ Whenever CARDNAME blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, CARDNAME gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
SVar:MakeEffective:AB$ Pump | Cost$ 0 | KW$ Banding | Defined$ Self
SVar:MakeEffective:DB$ Pump | KW$ Banding | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/wall_of_caltrops.jpg
Oracle:Defender (This creature can't attack.)\nWhenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

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@@ -4,7 +4,7 @@ Types:Creature Wall
PT:0/7
K:Defender
T:Mode$ AttackerBlocked | ValidBlocker$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks a creature, that creature doesn't untap during its controller's next untap step.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
SVar:HasBlockEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/wall_of_frost.jpg
Oracle:Defender\nWhenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

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@@ -4,9 +4,9 @@ Types:Creature Wall
PT:0/7
K:Defender
T:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ At end of combat, exile all creatures blocked by CARDNAME.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Defined$ Valid Creature.blockedBySource | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True
SVar:TrigExile:DB$ ChangeZone | Defined$ Valid Creature.blockedBySource | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with CARDNAME to the battlefield under their owners' control.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup
SVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/wall_of_nets.jpg
Oracle:Defender (This creature can't attack.)\nAt end of combat, exile all creatures blocked by Wall of Nets.\nWhen Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.

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@@ -4,6 +4,6 @@ Types:Creature Wall
PT:0/4
K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:DB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/wall_of_omens.jpg
Oracle:Defender\nWhen Wall of Omens enters the battlefield, draw a card.

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@@ -4,7 +4,7 @@ Types:Creature Wall
PT:0/6
K:Defender
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ P1P1 | CounterNum$ 3 | SubAbility$ DBAnimate
SVar:TrigPutCounter:DB$PutCounter | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ P1P1 | CounterNum$ 3 | SubAbility$ DBAnimate
SVar:DBAnimate:DB$Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste | Permanent$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/wall_of_resurgence.jpg
Oracle:Defender\nWhen Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

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@@ -5,8 +5,8 @@ PT:1/6
K:Defender
K:Flying
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may gain life equal to the power of target creature you control.
SVar:TrigDig:AB$ Pump | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ HighestPower | SubAbility$ DBGainLife
SVar:DBGainLife:DB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X
SVar:TrigDig:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ HighestPower | SubAbility$ DBGainLife
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ X | References$ X
SVar:X:Targeted$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/wall_of_reverence.jpg
Oracle:Defender, flying\nAt the beginning of your end step, you may gain life equal to the power of target creature you control.

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@@ -4,7 +4,7 @@ Types:Creature Wall
PT:0/1
K:Defender
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTough | TriggerDescription$ At the beginning of your upkeep, change CARDNAME's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)
SVar:TrigTough:AB$Animate | Cost$ 0 | Toughness$ X | Permanent$ True | References$ X
SVar:TrigTough:DB$Animate | Toughness$ X | Permanent$ True | References$ X
SVar:X:Count$TypeInYourYard.Creature/Plus.1
SVar:Picture:http://www.wizards.com/global/images/magic/general/wall_of_tombstones.jpg
Oracle:Defender (This creature can't attack.)\nAt the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

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@@ -3,6 +3,6 @@ ManaCost:4 U
Types:Creature Drone
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at target opponent's hand.
SVar:TrigPeek:AB$RevealHand | Cost$ 0 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent
SVar:TrigPeek:DB$RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent
SVar:Picture:http://www.wizards.com/global/images/magic/general/wanderguard_sentry.jpg
Oracle:When Wanderguard Sentry enters the battlefield, look at target opponent's hand.

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Creature Human Monk
PT:3/1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | IsPresent$ Permanent.Blue+YouCtrl,Permanent.Red+YouCtrl | CombatDamage$ True | Execute$ TrigDiscard | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw
SVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Color$Blue|Red

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@@ -5,6 +5,6 @@ K:CARDNAME enters the battlefield tapped.
A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U} to your mana pool.
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R} to your mana pool.
A:AB$ Animate | Cost$ 2 U R | Defined$ Self | Power$ 1 | Toughness$ 4 | Types$ Creature,Elemental | Colors$ Blue,Red | Abilities$ ABPump | SpellDescription$ Until end of turn, CARDNAME becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
SVar:ABPump:AB$ Pump | Cost$ 0 | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch this creature's power and toughness until end of turn.
SVar:ABPump:DB$ Pump | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch this creature's power and toughness until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/wandering_fumarole.jpg
Oracle:Wandering Fumarole enters the battlefield tapped.\n{T}: Add {U} or {R} to your mana pool.\n{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals 1 damage to that player.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1
SVar:TrigDamage:DB$DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/wanderlust.jpg
Oracle:Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.

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@@ -4,7 +4,7 @@ Types:Creature Merfolk Wizard
PT:4/4
K:Champion:Merfolk
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSacrifice | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
SVar:TrigSacrifice:AB$ Sacrifice | Cost$ 0 | SacValid$ Merfolk | RememberSacrificedSVar$ NumSacrificed | SubAbility$ DBAddTurn
SVar:TrigSacrifice:DB$ Sacrifice | SacValid$ Merfolk | RememberSacrificedSVar$ NumSacrificed | SubAbility$ DBAddTurn
SVar:DBAddTurn:DB$ AddTurn | NumTurns$ 1 | ConditionCheckSVar$ NumSacrificed | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ StoreSVar | SVar$ NumSacrificed | Type$ Number | Expression$ 0
SVar:NumSacrificed:0

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@@ -3,7 +3,7 @@ ManaCost:4
Types:Artifact
A:AB$ Pump | Cost$ 3 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Islandwalk | RememberTargets$ True | SpellDescription$ Target creature gains islandwalk until end of turn.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigDestroy | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.
SVar:TrigDestroy:AB$ DestroyAll | Cost$ 0 | ValidCards$ Card.IsRemembered | NoRegen$ True
SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Card.IsRemembered | NoRegen$ True
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigClearRemembered | Static$ True | Secondary$ True | TriggerDescription$ Clear Remembered at the end of any turn.
SVar:TrigClearRemembered:DB$ Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True

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@@ -3,7 +3,7 @@ ManaCost:G
Types:Enchantment
A:AB$ Pump | Cost$ Sac<1/CARDNAME> | NumAtt$ +X | NumDef$ +X | References$ X | ValidTgts$ Creature | TgtPrompt$ Select target creature. | SpellDescription$ Target creature gets +X/+X until end of turn, where X is the number of verse counters on CARDNAME.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a verse counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ VERSE | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ VERSE | CounterNum$ 1
SVar:X:Count$CardCounters.VERSE
SVar:Picture:http://www.wizards.com/global/images/magic/general/war_dance.jpg
Oracle:At the beginning of your upkeep, you may put a verse counter on War Dance.\nSacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.

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@@ -3,6 +3,6 @@ ManaCost:1 W
Types:Creature Human Cleric
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target enchantment.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment
SVar:TrigDestroy:DB$Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment
SVar:Picture:http://www.wizards.com/global/images/magic/general/war_priest_of_thune.jpg
Oracle:When War Priest of Thune enters the battlefield, you may destroy target enchantment.

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@@ -4,6 +4,6 @@ Types:Creature Siren Soldier
PT:1/3
K:Flying
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/war_wing_siren.jpg
Oracle:Flying\nHeroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.

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@@ -4,7 +4,7 @@ Types:Creature Goblin
PT:1/1
K:Morph:X X R
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, create X 1/1 red Goblin creature tokens.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1
SVar:TrigToken:DB$Token | TokenAmount$ X | References$ X | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1
SVar:X:Count$xPaid
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/warbreak_trumpeter.jpg

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@@ -3,6 +3,6 @@ ManaCost:3 B B
Types:Creature Minotaur Shaman
PT:3/3
T:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, target creature you control gains intimidate until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Intimidate
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Intimidate
SVar:Picture:http://www.wizards.com/global/images/magic/general/warchanter_of_mogis.jpg
Oracle:Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

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@@ -4,9 +4,9 @@ Types:Enchantment Aura
K:You may cast CARDNAME as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
K:Enchant creature
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDelayedSac | Static$ True | Secondary$ True | SpellSpeed$ NotSorcerySpeed | TriggerDescription$ If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
SVar:TrigDelayedSac:AB$ Animate | Cost$ 0 | Defined$ Self | Triggers$ CleanupTrig | sVars$ Sac | Permanent$ True
SVar:TrigDelayedSac:DB$ Animate | Defined$ Self | Triggers$ CleanupTrig | sVars$ Sac | Permanent$ True
SVar:CleanupTrig:Mode$ Phase | Phase$ Cleanup | TriggerZones$ Battlefield | Execute$ Sac | TriggerDescription$ At the beginning of the next cleanup step, sacrifice CARDNAME.
SVar:Sac:AB$ Sacrifice | Cost$ 0 | Defined$ Self
SVar:Sac:DB$ Sacrifice | Defined$ Self
K:ETBReplacement:Other:ChooseColor
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck
A:SP$ Attach | Cost$ W W | ValidTgts$ Creature | AILogic$ Pump

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@@ -3,6 +3,6 @@ ManaCost:2 U R W
Types:Creature Djinn Wizard
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMove | TriggerDescription$ When CARDNAME enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.
SVar:TrigMove:AB$ ChangeZone | Cost$ 0 | Mandatory$ True | ValidTgts$ Card.nonCreature+nonLand+YouCtrl | TgtPrompt$ Select target noncreature nonland card | Origin$ Graveyard | Destination$ Hand
SVar:TrigMove:DB$ ChangeZone | Mandatory$ True | ValidTgts$ Card.nonCreature+nonLand+YouCtrl | TgtPrompt$ Select target noncreature nonland card | Origin$ Graveyard | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/warden_of_the_eye.jpg
Oracle:When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.

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@@ -3,7 +3,7 @@ ManaCost:2 R
Types:Creature Elemental Soldier
PT:2/3
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets +2/+0 until end of turn.
SVar:TrigBattalionPump:AB$ Pump | Cost$ 0 | NumAtt$ +2
SVar:TrigBattalionPump:DB$ Pump | NumAtt$ +2
SVar:BattalionTest:Count$Valid Creature.attacking+Other
SVar:Picture:http://www.wizards.com/global/images/magic/general/warmind_infantry.jpg
Oracle:Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

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@@ -2,7 +2,7 @@ Name:Warmth
ManaCost:1 W
Types:Enchantment
T:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever an opponent casts a red spell, you gain 2 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 2
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/warmth.jpg
Oracle:Whenever an opponent casts a red spell, you gain 2 life.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant artifact
A:SP$ Attach | Cost$ B B | ValidTgts$ Artifact | AILogic$ Curse
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted artifact's controller, CARDNAME deals 1 damage to that player.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1
SVar:TrigDamage:DB$DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/warp_artifact.jpg
Oracle:Enchant artifact\nAt the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.

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@@ -2,7 +2,7 @@ Name:Warped Devotion
ManaCost:2 B
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Hand | ValidCard$ Permanent | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever a permanent is returned to a player's hand, that player discards a card.
SVar:TrigDiscard:AB$Discard | Cost$ 0 | NumCards$ 1 | Mode$ TgtChoose | Defined$ TriggeredCardOwner
SVar:TrigDiscard:DB$Discard | NumCards$ 1 | Mode$ TgtChoose | Defined$ TriggeredCardOwner
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/warped_devotion.jpg
Oracle:Whenever a permanent is returned to a player's hand, that player discards a card.

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@@ -3,6 +3,6 @@ ManaCost:4 U
Types:Creature Human Wizard Mutant
PT:3/4
T:Mode$ Cycled | ValidCard$ Card | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player cycles a card, CARDNAME gains flying and shroud until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | KW$ Flying & Shroud
SVar:TrigPump:DB$Pump | Defined$ Self | KW$ Flying & Shroud
SVar:Picture:http://www.wizards.com/global/images/magic/general/warped_researcher.jpg
Oracle:Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)

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@@ -2,7 +2,7 @@ Name:Warren Instigator
ManaCost:R R
Types:Creature Goblin Berserker
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Goblin | ChangeNum$ 1
SVar:TrigChange:DB$ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Goblin | ChangeNum$ 1
PT:1/1
K:Double Strike
SVar:Picture:http://www.wizards.com/global/images/magic/general/warren_instigator.jpg

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@@ -3,8 +3,8 @@ ManaCost:4 B
Types:Creature Goblin Rogue
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMove | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.
SVar:TrigMove:AB$ ChangeZone | Cost$ 0 | Mandatory$ True | ValidTgts$ Card.Creature+YouCtrl | TgtPrompt$ Select target creature card | Origin$ Graveyard | Destination$ Hand | RememberChanged$ True | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Cost$ 0 | Defined$ Self | KW$ Haste | SubAbility$ DBCleanUp | ConditionPresent$ Card.Goblin+IsRemembered | ConditionDefined$ Remembered | ConditionCompare$ EQ1
SVar:TrigMove:DB$ ChangeZone | Mandatory$ True | ValidTgts$ Card.Creature+YouCtrl | TgtPrompt$ Select target creature card | Origin$ Graveyard | Destination$ Hand | RememberChanged$ True | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Self | KW$ Haste | SubAbility$ DBCleanUp | ConditionPresent$ Card.Goblin+IsRemembered | ConditionDefined$ Remembered | ConditionCompare$ EQ1
SVar:DBCleanUp:DB$Cleanup | ClearRemembered$ True
SVar:PlayMain1:ALWAYS
SVar:Picture:http://www.wizards.com/global/images/magic/general/warren_pilferers.jpg

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@@ -3,7 +3,7 @@ ManaCost:G
Types:Instant
A:SP$ Animate | Cost$ G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures you control | TargetMin$ 0 | TargetMax$ 2 | Triggers$ WarriorLessonDmg | sVars$ WarriorLessonDraw | SpellDescription$ Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
SVar:WarriorLessonDmg:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ WarriorLessonDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.
SVar:WarriorLessonDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:WarriorLessonDraw:DB$ Draw | Defined$ You | NumCards$ 1
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/warriors_lesson.jpg
Oracle:Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."

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@@ -3,7 +3,7 @@ ManaCost:R R
Types:Sorcery
A:SP$ AddTurn | Cost$ R R | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | References$ DBDelTrig,TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
SVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | Execute$ TrigLose | TriggerDescription$ At the beginning of that turn's end step, you lose the game.
SVar:TrigLose:AB$ LosesGame | Cost$ 0 | Defined$ You
SVar:TrigLose:DB$ LosesGame | Defined$ You
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/warriors_oath.jpg
Oracle:Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

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@@ -2,7 +2,7 @@ Name:Warstorm Surge
ManaCost:5 R
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | DamageSource$ TriggeredCard
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | DamageSource$ TriggeredCard
SVar:X:TriggeredCard$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/warstorm_surge.jpg
Oracle:Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.

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@@ -5,7 +5,7 @@ PT:5/4
K:Flying
K:Trample
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ TriggeredTarget | SacValid$ Creature | RememberSacrificed$ True | SubAbility$ DBToken
SVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredTarget | SacValid$ Creature | RememberSacrificed$ True | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Cat Dragon | TokenTypes$ Creature,Cat,Dragon | TokenOwner$ You | TokenColors$ Black,Red,Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ brg 3 3 cat dragon | TokenKeywords$ Flying | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered $ True
SVar:X:Remembered$Amount

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@@ -2,7 +2,7 @@ Name:Waste Not
ManaCost:1 B
Types:Enchantment
T:Mode$ Discarded | ValidCard$ Creature.OppOwn | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie M15 |
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie M15 |
T:Mode$ Discarded | ValidCard$ Land.OppOwn | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Whenever an opponent discards a land card, add {B}{B} to your mana pool.
SVar:TrigMana:DB$ Mana | Produced$ B | Amount$ 2 | Defined$ You
T:Mode$ Discarded | ValidCard$ Card.nonLand+nonCreature+OppOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent discards a noncreature, nonland card, draw a card.

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@@ -5,6 +5,6 @@ PT:2/1
K:Flying
K:Morph:Reveal<1/Card.White/white>
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, you gain 2 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 2
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/watcher_of_the_roost.jpg
Oracle:Flying\nMorph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Watcher of the Roost is turned face up, you gain 2 life.

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@@ -5,7 +5,7 @@ PT:3/4
K:Flying
K:Kicker:U
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
SVar:TrigKicker:AB$ChangeZoneAll | Cost$ 0 | ChangeType$ Creature.Other | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBSkipTurn
SVar:TrigKicker:DB$ChangeZoneAll | ChangeType$ Creature.Other | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBSkipTurn
SVar:DBSkipTurn:DB$ SkipTurn | NumTurns$ 1 | Defined$ You
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/waterspout_elemental.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 B
Types:Enchantment
K:Cumulative upkeep:1
T:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDestroyAll | TriggerDescription$ At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on CARDNAME. They can't be regenerated.
SVar:TrigDestroyAll:AB$DestroyAll | Cost$ 0 | ValidCards$ Creature.cmcEQX | NoRegen$ True | References$ X
SVar:TrigDestroyAll:DB$DestroyAll | ValidCards$ Creature.cmcEQX | NoRegen$ True | References$ X
SVar:X:Count$CardCounters.AGE
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/wave_of_terror.jpg

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@@ -4,7 +4,7 @@ Types:Creature Elemental
PT:3/4
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenver a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ +2 | NumDef$ +2
SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2
SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/wave_wing_elemental.jpg
Oracle:Flying\nLandfall — Whenver a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:2 U
Types:Creature Merfolk Wizard
PT:1/4
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
SVar:TrigTap:AB$ Tap | Cost$ 0 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/wavecrash_triton.jpg
Oracle:Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

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@@ -3,7 +3,7 @@ ManaCost:2 W
Types:Creature Spirit
PT:2/2
T:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ KI | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1
A:AB$ Tap | Cost$ 1 SubCounter<X/KI> | TargetMin$ 0 | TargetMax$ MaxTgts | ValidTgts$ Creature | IsCurse$ True | AILogic$ TapForXCounters | TgtPrompt$ Select target creature | References$ X,MaxTgts | SpellDescription$ Tap X target creatures.
SVar:X:Targeted$Amount
SVar:MaxTgts:Count$CardCounters.KI

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@@ -5,7 +5,7 @@ PT:*/*
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creatures you control.
SVar:X:Count$Valid Creature.YouCtrl
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPopulate | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)
SVar:TrigPopulate:AB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | AILogic$ Clone
SVar:TrigPopulate:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | AILogic$ Clone
SVar:DBCopy:DB$ CopyPermanent | Defined$ ChosenCard | NumCopies$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
SVar:BuffedBy:Creature

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@@ -6,6 +6,6 @@ K:Flying
K:Vigilance
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 3 | SetColor$ Black | AddTrigger$ TrigSacrificeCreature | AddKeyword$ Trample | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
SVar:TrigSacrificeCreature:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature | SacMessage$ Creature
SVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | SacMessage$ Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/wayward_angel.jpg
Oracle:Flying, vigilance\nThreshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

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@@ -3,7 +3,7 @@ ManaCost:W B
Types:Creature Zombie
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Zombie.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
SVar:TrigDrain:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
SVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
DeckHas:Ability$LifeGain
DeckHints:Type$Zombie

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@@ -4,6 +4,6 @@ Types:Artifact
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool.
A:AB$ Animate | Cost$ 2 G G G | Defined$ Self | Power$ 5 | Toughness$ 3 | Types$ Creature,Artifact,Treefolk | Colors$ Green | Keywords$ Trample | SpellDescription$ CARDNAME becomes a 5/3 green Treefolk artifact creature with trample until end of turn.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | TriggerController$ TriggeredCardController | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard
SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard
SVar:Picture:http://www.wizards.com/global/images/magic/general/weatherseed_totem.jpg
Oracle:{T}: Add {G} to your mana pool.\n{2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn.\nWhen Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.

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@@ -4,6 +4,6 @@ Types:Creature Treefolk
PT:5/3
K:Trample
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, return CARDNAME to its owner's hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard
SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard
SVar:Picture:http://www.wizards.com/global/images/magic/general/weatherseed_treefolk.jpg
Oracle:Trample\nWhen Weatherseed Treefolk dies, return it to its owner's hand.

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@@ -10,7 +10,7 @@ K:Reach
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME deals 1 damage to target creature an opponent controls.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an oppoonent controls | NumDmg$ 1
SVar:TrigDealDamage:DB$DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an oppoonent controls | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/weaver_of_lightning.jpg

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@@ -2,7 +2,7 @@ Name:Web of Inertia
ManaCost:2 U
Types:Enchantment
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ Player.Opponent | Execute$ TrigCantAttack | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on each opponent's turn, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn.
SVar:TrigCantAttack:AB$ Effect | Cost$ 0 | Name$ Web of Inertia Effect | StaticAbilities$ STCantAttack | References$ STCantAttack | UnlessCost$ ExileFromGrave<1/Card> | UnlessPayer$ TriggeredPlayer | UnlessAI$ WillAttack | SpellDescription$ Creatures he or she controls can't attack you this turn.
SVar:TrigCantAttack:DB$ Effect | Name$ Web of Inertia Effect | StaticAbilities$ STCantAttack | References$ STCantAttack | UnlessCost$ ExileFromGrave<1/Card> | UnlessPayer$ TriggeredPlayer | UnlessAI$ WillAttack | SpellDescription$ Creatures he or she controls can't attack you this turn.
SVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you.
SVar:Picture:http://www.wizards.com/global/images/magic/general/web_of_inertia.jpg
Oracle:At the beginning of combat on each opponent's turn, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn.

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@@ -4,7 +4,7 @@ Types:Creature Faerie Wizard
PT:1/3
K:Flying
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +2/+0 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 2
SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 2
SVar:BuffedBy:Instant,Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/wee_dragonauts.jpg
Oracle:Flying\nWhenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:3 B B
Types:Sorcery
A:SP$ Destroy | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBClash | SpellDescription$ Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness.
SVar:DBClash:DB$ Clash | WinSubAbility$ DBGain
SVar:DBGain:DB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X
SVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ X
SVar:X:TargetedLKI$CardToughness
SVar:Picture:http://www.wizards.com/global/images/magic/general/weed_strangle.jpg
Oracle:Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

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@@ -3,6 +3,6 @@ ManaCost:1 B
Types:Creature Human Soldier
PT:1/1
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +2/+0 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 2
SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 2
SVar:Picture:http://serv3.tcgimages.eu/img/cards/Portal_Three_Kingdoms/wei_ambush_force.jpg
Oracle:Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.

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@@ -3,6 +3,6 @@ ManaCost:3 B B
Types:Creature Human Soldier Assassin
PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | ValidTgts$ Opponent | SacValid$ Creature | Destroy$ True
SVar:TrigSac:DB$Sacrifice | ValidTgts$ Opponent | SacValid$ Creature | Destroy$ True
SVar:Picture:http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=10583&type=card
Oracle:When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.

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@@ -4,6 +4,6 @@ Types:Creature Human Soldier
PT:2/2
K:Horsemanship
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, that player discards a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
SVar:Picture:http://www.wizards.com/global/images/magic/general/wei_night_raiders.jpg
Oracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nWhenever Wei Night Raiders deals damage to an opponent, that player discards a card.

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@@ -3,7 +3,7 @@ ManaCost:1 B R
Types:Creature Human Artificer
PT:3/3
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Artifact.Creature+YouCtrl | TgtPrompt$ Select target artiffact creature you control | NumAtt$ +2
SVar:TrigPump:DB$ Pump | ValidTgts$ Artifact.Creature+YouCtrl | TgtPrompt$ Select target artiffact creature you control | NumAtt$ +2
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/weldfast_engineer.jpg
Oracle:At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Bird Cleric
PT:2/2
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 2 | KW$ Flying
SVar:TrigPump:DB$Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 2 | KW$ Flying
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/welkin_guide.jpg
Oracle:Flying\nWhen Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Bird
PT:1/1
K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a card named CARDNAME, reveal that card, put it into your hand, then shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedWelkin Hawk | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:TrigChange:DB$ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedWelkin Hawk | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/welkin_hawk.jpg
Oracle:Flying\nWhen Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.

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@@ -2,7 +2,7 @@ Name:Well of Discovery
ManaCost:6
Types:Artifact
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Land.untapped+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigDraw | TriggerDescription$ At the beginning of your end step, if you control no untapped lands, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 1
SVar:TrigDraw:DB$Draw | NumCards$ 1
S:Mode$ Continuous | Affected$ Land.YouCtrl | AddSVar$ AITap
SVar:AITap:SVar:AITapDown:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/well_of_discovery.jpg

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@@ -2,9 +2,9 @@ Name:Well of Ideas
ManaCost:5 U
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw1 | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards.
SVar:TrigDraw1:DB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 2
SVar:TrigDraw1:DB$ Draw | Defined$ You | NumCards$ 2
T:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player.Other | TriggerZones$ Battlefield | Execute$ TrigDraw2 | TriggerDescription$ At the beginning of each other player's draw step, that player draws an additional card.
SVar:TrigDraw2:AB$ Draw | Cost$ 0 | NumCards$ 1 | Defined$ TriggeredPlayer
SVar:TrigDraw2:DB$ Draw | NumCards$ 1 | Defined$ TriggeredPlayer
T:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw1 | TriggerDescription$ At the beginning of your draw step, draw two additional cards.
SVar:Picture:http://www.wizards.com/global/images/magic/general/well_of_ideas.jpg
Oracle:When Well of Ideas enters the battlefield, draw two cards.\nAt the beginning of each other player's draw step, that player draws an additional card.\nAt the beginning of your draw step, draw two additional cards.

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@@ -2,7 +2,7 @@ Name:Well of Life
ManaCost:4
Types:Artifact
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Land.untapped+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your end step, if you control no untapped lands, you gain 2 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 2
SVar:TrigGainLife:DB$GainLife | LifeAmount$ 2
S:Mode$ Continuous | Affected$ Land.YouCtrl | AddSVar$ AITap
SVar:AITap:SVar:AITapDown:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/well_of_life.jpg

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@@ -4,9 +4,9 @@ Types:Enchantment Aura
K:Enchant land
A:SP$ Attach | Cost$ 1 G W | ValidTgts$ Land | AILogic$ Curse
T:Mode$ ChangesZone | ValidCard$ Card.Self | Execute$ TrigGainControl | Origin$ Any | Destination$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
SVar:TrigGainControl:AB$GainControl | Cost$ 0 | Defined$ Enchanted | LoseControl$ EOT
SVar:TrigGainControl:DB$GainControl | Defined$ Enchanted | LoseControl$ EOT
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainControl2 | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
SVar:TrigGainControl2:AB$GainControl | Cost$ 0 | Defined$ Enchanted | LoseControl$ EOT | SubAbility$ DBUntap
SVar:TrigGainControl2:DB$GainControl | Defined$ Enchanted | LoseControl$ EOT | SubAbility$ DBUntap
SVar:DBUntap:DB$Untap | Defined$ Enchanted
SVar:Picture:http://www.wizards.com/global/images/magic/general/wellspring.jpg
Oracle:Enchant land\nWhen Wellspring enters the battlefield, gain control of enchanted land until end of turn.\nAt the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Human Horror
PT:1/1
K:Skulk
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
T:Mode$ Discarded | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token.
SVar:TrigToken:AB$ Token | Cost$ 2 | TokenAmount$ 1 | TokenName$ Eldrazi Horror | TokenTypes$ Creature,Eldrazi,Horror | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 3 | TokenToughness$ 2

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant player
A:SP$ Attach | Cost$ GW GW | ValidTgts$ Player
R:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.nonToken+OwnedBy Player.EnchantedBy | ReplaceWith$ Reveal | Description$ If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
SVar:Reveal:AB$ ChangeZone | Cost$ 0 | Hidden$ True | Origin$ All | Destination$ Library | Defined$ ReplacedCard | LibraryPosition$ -1 | Reveal$ True
SVar:Reveal:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Library | Defined$ ReplacedCard | LibraryPosition$ -1 | Reveal$ True
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/wheel_of_sun_and_moon.jpg
Oracle:Enchant player\nIf a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.

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@@ -2,7 +2,7 @@ Name:Wheel of Torture
ManaCost:3
Types:Artifact
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each opponent's upkeep, CARDNAME deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ X | References$ X
SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X | References$ X
SVar:X:TriggeredPlayer$CardsInHand/NMinus.3
SVar:Picture:http://www.wizards.com/global/images/magic/general/wheel_of_torture.jpg
Oracle:At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.

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@@ -2,6 +2,6 @@ Name:Where Ancients Tread
ManaCost:4 R
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE5+YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature with power 5 or greater enters the battlefield under your control, you may have CARDNAME deal 5 damage to target creature or player.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 5
SVar:TrigDamage:DB$DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 5
SVar:Picture:http://www.wizards.com/global/images/magic/general/where_ancients_tread.jpg
Oracle:Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.

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@@ -3,7 +3,7 @@ ManaCost:4 R
Types:Creature Lizard
PT:6/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 3 damage to target creature you control.
SVar:TrigDamage:DB$ DealDamage | Cost$ 0 | ValidTgts$ Creature.YouCtrl | NumDmg$ 3 | TgtPrompt$ Select target creature you control
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.YouCtrl | NumDmg$ 3 | TgtPrompt$ Select target creature you control
SVar:NeedsToPlay:Creature.YouCtrl+inZoneBattlefield
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/whiptail_moloch.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 U U
Types:Creature Human Rogue Artificer
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI
A:AB$ Pump | Cost$ tapXType<2/Artifact> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN Unblockable | SpellDescription$ Target creature can't be blocked this turn.
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/whirler_rogue.jpg

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@@ -4,6 +4,6 @@ Types:Creature Human Monk
PT:1/1
K:Protection from black
T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | IsPresent$ Card.Self+dealtDamageToOppThisTurn | TriggerDescription$ At the beginning of each end step, if CARDNAME dealt damage to an opponent this turn, put a +1/+1 counter on it.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/whirling_dervish.jpg
Oracle:Protection from black\nAt the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

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@@ -2,9 +2,9 @@ Name:Whirlpool Whelm
ManaCost:1 U
Types:Instant
A:SP$ Clash | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | WinSubAbility$ DBLibrary | OtherwiseSubAbility$ DBHand | RememberTargets$ True | SpellDescription$ Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead.
SVar:DBLibrary:DB$ ChangeZone | Cost$ 0 | Defined$ TargetedController | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | RememberChanged$ True | ChangeType$ Card.IsRemembered | Hidden$ True | Chooser$ You | SubAbility$ DBDeclined
SVar:DBDeclined:DB$ ChangeZone | Cost$ 0 | Defined$ Targeted | Origin$ Battlefield | Destination$ Hand | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1
SVar:DBHand:DB$ ChangeZone | Cost$ 0 | Defined$ Targeted | Origin$ Battlefield | Destination$ Hand
SVar:DBLibrary:DB$ ChangeZone | Defined$ TargetedController | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | RememberChanged$ True | ChangeType$ Card.IsRemembered | Hidden$ True | Chooser$ You | SubAbility$ DBDeclined
SVar:DBDeclined:DB$ ChangeZone | Defined$ Targeted | Origin$ Battlefield | Destination$ Hand | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1
SVar:DBHand:DB$ ChangeZone | Defined$ Targeted | Origin$ Battlefield | Destination$ Hand
SVar:X:Remembered$Amount
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/whirlpool_whelm.jpg

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@@ -5,7 +5,7 @@ PT:1/1
K:Flying
K:Infect
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter he or she has.
SVar:TrigSacrifice:AB$ SacrificeAll | Cost$ 0 | ValidCards$ Card.Self | RememberSacrificed$ True | SubAbility$ DBDiscard
SVar:TrigSacrifice:DB$ SacrificeAll | ValidCards$ Card.Self | RememberSacrificed$ True | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ X | References$ X,Y | Mode$ TgtChoose | ConditionCheckSVar$ Y | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:TriggeredTarget$PoisonCounters

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@@ -3,9 +3,9 @@ ManaCost:3 G G
Types:Creature Elemental
PT:4/4
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigManifest | TriggerDescription$ At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card)
SVar:TrigManifest:AB$ Manifest | Cost$ 0 | Amount$ 1 | Defined$ TopOfLibrary
SVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary
A:AB$ AnimateAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl+nonToken+faceUp | Triggers$ Trig | sVars$ WhisperwoodElementalEff | SpellDescription$ Until end of turn, face-up, nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
SVar:Trig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ WhisperwoodElementalEff | TriggerDescription$ When this creature dies, manifest the top card of your library.
SVar:WhisperwoodElementalEff:AB$ Manifest | Cost$ 0 | Amount$ 1 | Defined$ TopOfLibrary
SVar:WhisperwoodElementalEff:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary
SVar:Picture:http://www.wizards.com/global/images/magic/general/whisperwood_elemental.jpg
Oracle:At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

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@@ -4,7 +4,7 @@ Types:Enchantment Creature Nymph
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.Other+YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigPump | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN Unblockable
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN Unblockable
SVar:PlayMain1:TRUE
SVar:BuffedBy:Enchantment
SVar:Picture:http://www.wizards.com/global/images/magic/general/whitewater_naiads.jpg

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@@ -2,7 +2,7 @@ Name:Widespread Panic
ManaCost:2 R
Types:Enchantment
T:Mode$ Shuffled | ValidPlayer$ Player | ShuffleFromEffect$ True | ShuffleBySelfControlled$ True | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Whenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | DefinedPlayer$ TriggeredPlayer | Chooser$ TriggeredPlayer | ChangeType$ Card | ChangeNum$ 1 | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | Mandatory$ True
SVar:TrigChangeZone:DB$ ChangeZone | DefinedPlayer$ TriggeredPlayer | Chooser$ TriggeredPlayer | ChangeType$ Card | ChangeNum$ 1 | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | Mandatory$ True
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/widespread_panic.jpg
Oracle:Whenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library.

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@@ -4,7 +4,7 @@ Types:Creature Yeti
PT:0/0
K:etbCounter:P1P1:6
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter2 | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on CARDNAME if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
SVar:TrigPutCounter2:AB$ PutCounter | Cost$ 0 | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.Self+blockedOrBeenBlockedSinceYourLastUpkeep | SubAbility$ RemCounter
SVar:TrigPutCounter2:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.Self+blockedOrBeenBlockedSinceYourLastUpkeep | SubAbility$ RemCounter
SVar:RemCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.Self+blockedOrBeenBlockedSinceYourLastUpkeep | ConditionCompare$ EQ0
SVar:Picture:http://www.wizards.com/global/images/magic/general/wiitigo.jpg
Oracle:Wiitigo enters the battlefield with six +1/+1 counters on it.\nAt the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Human Shaman
PT:1/1
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, each other creature you control gets +X/+X until end of turn, where X is CARDNAME's power.
SVar:TrigPump:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl+Other| NumAtt$ X | NumDef$ X | References$ X
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+Other| NumAtt$ X | NumDef$ X | References$ X
SVar:X:Count$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/wild_beastmaster.jpg
Oracle:Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

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@@ -3,6 +3,6 @@ ManaCost:3 R R
Types:Creature Satyr
PT:5/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target artifact.
SVar:TrigDestroy:DB$ Destroy | Cost$ 0 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.
SVar:Picture:http://www.wizards.com/global/images/magic/general/wild_celebrants.jpg
Oracle:When Wild Celebrants enters the battlefield, you may destroy target artifact.

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@@ -4,7 +4,7 @@ Types:Creature Hound
PT:2/1
K:Cycling:2
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | APlayerHasMoreLifeThanEachOther$ True | Execute$ TrigOppControl | TriggerDescription$ At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of CARDNAME.
SVar:TrigOppControl:AB$ GainControl | Cost$ 0 | Defined$ Self | NewController$ Player.withMostLife
SVar:TrigOppControl:DB$ GainControl | Defined$ Self | NewController$ Player.withMostLife
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/wild_dogs.jpg
Oracle:At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.\nCycling {2} ({2}, Discard this card: Draw a card.)

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant land
A:SP$ Attach | Cost$ G | ValidTgts$ Land | AILogic$ Pump
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).
SVar:TrigMana:AB$ Mana | Cost$ 0 | Produced$ G | Amount$ 1 | Defined$ TriggeredCardController
SVar:TrigMana:DB$ Mana | Produced$ G | Amount$ 1 | Defined$ TriggeredCardController
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/wild_growth.jpg
Oracle:Enchant land\nWhenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Elephant
PT:3/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ Player.withMostTypeCreatureOnly | Execute$ TrigGain | TriggerDescription$ At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of CARDNAME.
SVar:TrigGain:AB$ GainControl | Cost$ 0 | Defined$ Self | NewController$ Player.withMostTypeCreatureOnly
SVar:TrigGain:DB$ GainControl | Defined$ Self | NewController$ Player.withMostTypeCreatureOnly
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/wild_mammoth.jpg
Oracle:At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

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@@ -2,7 +2,7 @@ Name:Wild Pair
ManaCost:4 G G
Types:Enchantment
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Creature.wasCastFromHand+YouCtrl | Execute$ TrigChange | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.totalPT_EQX | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:TrigChange:DB$ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.totalPT_EQX | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:X:TriggeredCard$CardSumPT
SVar:Picture:http://www.wizards.com/global/images/magic/general/wild_pair.jpg
Oracle:Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.

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@@ -3,6 +3,6 @@ ManaCost:3 G
Types:Creature Elf Druid
PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1
SVar:TrigChange:DB$ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/wild_wanderer.jpg
Oracle:When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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@@ -3,7 +3,7 @@ ManaCost:3 R
Types:Creature Wurm
PT:5/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlipACoin | TriggerDescription$ When CARDNAME enters the battlefield, flip a coin. If you lose the flip, return CARDNAME to its owner's hand.
SVar:TrigFlipACoin:AB$FlipACoin | Cost$ 0 | LoseSubAbility$ DBChange
SVar:TrigFlipACoin:DB$FlipACoin | LoseSubAbility$ DBChange
SVar:DBChange:DB$ChangeZone | Origin$ Battlefield | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/wild_wurm.jpg
Oracle:When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.

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@@ -2,7 +2,7 @@ Name:Wildcall
ManaCost:X G G
Types:Sorcery
A:SP$ Manifest | Cost$ X G G | Amount$ 1 | Defined$ TopOfLibrary | RememberManifested$ True | SubAbility$ TrigPutCounter | SpellDescription$ Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigPutCounter:DB$ PutCounter | Cost$ 0 | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | References$ X | SubAbility$ DBCleanup
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$xPaid
SVar:Picture:http://www.wizards.com/global/images/magic/general/wildcall.jpg

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@@ -3,7 +3,7 @@ ManaCost:4 U U
Types:Instant
K:Delve
A:SP$ Tap | Cost$ 4 U U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ TrigPump | SpellDescription$ Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
SVar:TrigPump:DB$Pump | Cost$ 0 | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
SVar:TrigPump:DB$Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
DeckHints:Ability$Graveyard
SVar:Picture:http://www.wizards.com/global/images/magic/general/frost_breath.jpg
Oracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTap up to two target creatures. Those creatures don't untap during their controller's next untap step.

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@@ -4,7 +4,7 @@ Types:Creature Human Wizard
PT:1/2
K:Morph:1 U
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, change the target of target spell or ability with a single target.
SVar:TrigChange:AB$ ChangeTargets | Cost$ 0 | TargetType$ Spell,Activated,Triggered | ValidTgts$ Card | TargetsSingleTarget$ True
SVar:TrigChange:DB$ ChangeTargets | TargetType$ Spell,Activated,Triggered | ValidTgts$ Card | TargetsSingleTarget$ True
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/willbender.jpg
Oracle:Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Willbender is turned face up, change the target of target spell or ability with a single target.

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@@ -3,6 +3,6 @@ ManaCost:3 U U
Types:Creature Human Wizard
PT:2/3
T:Mode$ BecomesTarget | ValidTarget$ Creature.OppCtrl+inZoneBattlefield | ValidSource$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control CARDNAME.
SVar:TrigGainControl:AB$ GainControl | Cost$ 0 | Defined$ TriggeredTarget | NewController$ You | LoseControl$ LeavesPlay,LoseControl
SVar:TrigGainControl:DB$ GainControl | Defined$ TriggeredTarget | NewController$ You | LoseControl$ LeavesPlay,LoseControl
SVar:Picture:http://www.wizards.com/global/images/magic/general/willbreaker.jpg
Oracle:Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

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@@ -4,7 +4,7 @@ Types:Land
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R} to your mana pool.
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W} to your mana pool.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 1
SVar:TrigGainLife:DB$GainLife | LifeAmount$ 1
K:CARDNAME enters the battlefield tapped.
SVar:Picture:http://www.wizards.com/global/images/magic/general/wind_scarred_crag.jpg
Oracle:Wind-Scarred Crag enters the battlefield tapped.\nWhen Wind-Scarred Crag enters the battlefield, you gain 1 life.\n{T}: Add {R} or {W} to your mana pool.

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@@ -5,6 +5,6 @@ K:Enchant land
A:SP$ Attach | Cost$ U | ValidTgts$ Land | AILogic$ Animate
S:Mode$ Continuous | Affected$ Land.AttachedBy | AddType$ Creature & Elemental | SetColor$ Blue | SetPower$ 2 | SetToughness$ 2 | AddKeyword$ Flying | Description$ Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted land dies, return that card to its owner's hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Hand
SVar:TrigChangeZone:DB$ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/wind_zendikon.jpg
Oracle:Enchant land\nEnchanted land is a 2/2 blue Elemental creature with flying. It's still a land.\nWhen enchanted land dies, return that card to its owner's hand.

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@@ -4,7 +4,7 @@ Types:Creature Sphinx
PT:3/7
K:Flying
T:Mode$ Attacks | ValidCard$ Creature.withFlying | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever a creature with flying attacks, you may draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1
SVar:TrigDraw:DB$ Draw | NumCards$ 1
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/windreader_sphinx.jpg
Oracle:Flying\nWhenever a creature with flying attacks, you may draw a card.

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@@ -4,7 +4,7 @@ Types:Plane Belenon
S:Mode$ Continuous | EffectZone$ Command | Affected$ Card.TopLibrary | AffectedZone$ Library | MayLookAt$ Player | Description$ Players play with the top card of their libraries revealed.
S:Mode$ Continuous | EffectZone$ Command | Affected$ Card.TopLibrary | AffectedZone$ Library | MayPlay$ You | Description$ You may play the top card of any player's library.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each player puts the top card of his or her library into his or her graveyard.
SVar:RolledChaos:AB$ Mill | Cost$ 0 | NumCards$ 1 | Defined$ Player
SVar:RolledChaos:DB$ Mill | NumCards$ 1 | Defined$ Player
SVar:Picture:http://www.wizards.com/global/images/magic/general/windriddle_palaces.jpg
SVar:AIRollPlanarDieParams:Mode$ Random | Chance$ 30
Oracle:Players play with the top card of their libraries revealed.\nYou may play the top card of any player's library.\nWhenever you roll {CHAOS}, each player puts the top card of his or her library into his or her graveyard.

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@@ -4,7 +4,7 @@ Types:Creature Fish
PT:2/2
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ +2 | NumDef$ +2
SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2
SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/windrider_eel.jpg
Oracle:Flying\nLandfall — Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.

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@@ -5,6 +5,6 @@ PT:4/3
K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, scry 2.
SVar:TrigScry:DB$ Scry | ScryNum$ 2
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/windrider_patrol.jpg
Oracle:Flying\nWhenever Windrider Patrol deals combat damage to a player, scry 2.

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@@ -3,7 +3,7 @@ ManaCost:3 U
Types:Creature Human Artificer
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Golem artifact creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Golem | TokenTypes$ Artifact,Creature,Golem | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ c 3 3 golem NPH
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Golem | TokenTypes$ Artifact,Creature,Golem | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ c 3 3 golem NPH
S:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddKeyword$ Flying | Description$ Golem creatures you control have flying.
SVar:Picture:http://www.wizards.com/global/images/magic/general/wing_splicer.jpg
Oracle:When Wing Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.\nGolem creatures you control have flying.

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@@ -5,6 +5,6 @@ PT:2/1
K:Flying
K:Morph:2 W
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target creature gains first strike until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike
SVar:TrigPump:DB$Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike
SVar:Picture:http://www.wizards.com/global/images/magic/general/wingbeat_warrior.jpg
Oracle:Flying\nMorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.

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@@ -5,9 +5,9 @@ PT:3/4
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ RaidTest | Execute$ TrigToken | TriggerDescription$ Raid — When CARDNAME enters the battlefield, if you attacked with a creature this turn, create a 3/4 white Bird creature token with flying.
SVar:RaidTest:Count$AttackersDeclared
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenName$ Bird | TokenColors$ White | TokenPower$ 3 | TokenToughness$ 4 | TokenTypes$ Creature,Bird | TokenKeywords$ Flying | TokenAmount$ 1 | TokenOwner$ You
SVar:TrigToken:DB$ Token | TokenName$ Bird | TokenColors$ White | TokenPower$ 3 | TokenToughness$ 4 | TokenTypes$ Creature,Bird | TokenKeywords$ Flying | TokenAmount$ 1 | TokenOwner$ You
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME attacks, you gain 1 life for each attacking creature.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | References$ X
SVar:X:Count$Valid Creature.attacking
SVar:HasAttackEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/wingmate_roc.jpg

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@@ -4,6 +4,6 @@ Types:Creature Human Knight
PT:2/2
K:Flying
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.
SVar:TrigCounters:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/wingsteed_rider.jpg
Oracle:Flying\nHeroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.

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@@ -2,7 +2,7 @@ Name:Winter's Night
ManaCost:R G W
Types:World Enchantment
T:Mode$ TapsForMana | ValidCard$ Land.Snow | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.
SVar:TrigMana:AB$ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer | SubAbility$ DBPump
SVar:TrigMana:DB$ManaReflected | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer | SubAbility$ DBPump
SVar:DBPump:DB$Pump | Defined$ TriggeredCard | Permanent$ True | KW$ HIDDEN This card doesn't untap during your next untap step.
SVar:RemAIDeck:True
SVar:RemRandomDeck:True

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