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Remove References$ from scripts
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@@ -7,7 +7,7 @@ K:Flying
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K:Trample
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ DemonTrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you.
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SVar:DemonTrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature.Other | SubAbility$ DemonDBDamage | RememberSacrificed$ True |
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SVar:DemonDBDamage:DB$ DealDamage | Defined$ You | NumDmg$ 6 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DemonDBCleanup | References$ X
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SVar:DemonDBDamage:DB$ DealDamage | Defined$ You | NumDmg$ 6 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DemonDBCleanup
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SVar:DemonDBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Remembered$Amount
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Oracle:Flying, trample\nAt the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you.
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@@ -3,6 +3,6 @@ ManaCost:no cost
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Types:Creature Elephant
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Colors:green
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PT:*/*
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S:Mode$ Continuous | SetPower$ ResurgenceX | SetToughness$ ResurgenceX | EffectZone$ Battlefield | CharacteristicDefining$ True | Description$ CARDNAME's power and toughness are each equal to the number of creature cards in its controller's graveyard. | References$ ResurgenceX
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S:Mode$ Continuous | SetPower$ ResurgenceX | SetToughness$ ResurgenceX | EffectZone$ Battlefield | CharacteristicDefining$ True | Description$ CARDNAME's power and toughness are each equal to the number of creature cards in its controller's graveyard.
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SVar:ResurgenceX:Count$TypeInYourYard.Creature
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Oracle:This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard.
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@@ -3,7 +3,7 @@ ManaCost:no cost
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Types:Creature Treefolk Warrior
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Colors:green
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PT:*/*
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S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of Forests you control.
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S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Forests you control.
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SVar:X:Count$Valid Forest.YouCtrl
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SVar:BuffedBy:Forest
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Oracle:CARDNAMEs power and toughness are each equal to the number of Forests you control.
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