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- Fixed Gratuitous Violence.
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@@ -461,7 +461,7 @@ public abstract class Player extends GameEntity {
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restDamage += restDamage;
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restDamage += restDamage;
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}
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}
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if (AllZoneUtil.isCardInPlay("Gratuitous Violence", source.getController())) {
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if (AllZoneUtil.isCardInPlay("Gratuitous Violence", source.getController()) && source.isCreature()) {
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int amount = source.getController().getCardsIn(Zone.Battlefield, "Gratuitous Violence").size();
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int amount = source.getController().getCardsIn(Zone.Battlefield, "Gratuitous Violence").size();
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for (int i = 0; i < amount; i++)
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for (int i = 0; i < amount; i++)
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restDamage += restDamage;
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restDamage += restDamage;
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