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- RemAIDeck update: next iteration ("when CARDNAME enters the battlefield, return a creature you control to its owner's hand").
This commit is contained in:
@@ -700,6 +700,8 @@ public class ComputerUtil {
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return sacrificed; // sacrifice none
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}
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}
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boolean exceptSelf = "ExceptSelf".equals(source.getParam("AILogic"));
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boolean removedSelf = false;
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if (isOptional && source.hasParam("Devour") || source.hasParam("Exploit") || considerSacLogic) {
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if (source.hasParam("Exploit")) {
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@@ -757,11 +759,22 @@ public class ComputerUtil {
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final int max = Math.min(remaining.size(), amount);
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if (exceptSelf) {
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removedSelf = remaining.remove(source.getHostCard());
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}
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for (int i = 0; i < max; i++) {
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Card c = chooseCardToSacrifice(remaining, ai, destroy);
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remaining.remove(c);
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if (c != null) {
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sacrificed.add(c);
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}
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}
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if (sacrificed.isEmpty() && removedSelf) {
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sacrificed.add(source.getHostCard());
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}
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return sacrificed;
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}
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@@ -1381,7 +1381,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
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String logic = sa.getParam("AILogic");
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if ("NeverBounceItself".equals(logic)) {
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Card source = sa.getHostCard();
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if (fetchList.contains(source)) {
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if (fetchList.contains(source) && fetchList.size() > 1) {
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// For cards that should never be bounced back to hand with their own [e.g. triggered] abilities, such as guild lands.
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fetchList.remove(source);
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}
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@@ -4,7 +4,7 @@ Types:Creature Insect
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PT:5/5
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K:Trample
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return another creature you control to its owner's hand.
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SVar:TrigChange:AB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Other+YouCtrl
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SVar:RemAIDeck:True
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Other+YouCtrl
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SVar:NeedsToPlay:Creature.YouCtrl+cmcLE5+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/ambush_krotiq.jpg
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Oracle:Trample\nWhen Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.
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@@ -5,7 +5,7 @@ PT:2/1
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand.
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A:AB$ ChangeZone | Cost$ PayLife<1> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.
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SVar:TrigChange:AB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl
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SVar:RemAIDeck:True
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself
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SVar:NeedsToPlay:Creature.Black+YouCtrl+cmcLE2+inZoneBattlefield,Creature.Blue+YouCtrl+cmcLE2+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/cavern_harpy.jpg
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Oracle:Flying\nWhen Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.\nPay 1 life: Return Cavern Harpy to its owner's hand.
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@@ -5,9 +5,8 @@ PT:2/3
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand.
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
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SVar:TrigChange:AB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl
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SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ RevealYouChoose
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself
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SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ RevealYouChoose
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SVar:NeedsToPlay:Creature.Black+YouCtrl+cmcLE3+inZoneBattlefield,Creature.Blue+YouCtrl+cmcLE3+inZoneBattlefield
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/doomsday_specter.jpg
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Oracle:Flying\nWhen Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.\nWhenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
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@@ -4,7 +4,7 @@ Types:Creature Cat
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PT:3/4
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K:Flash
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a green or white creature you control to its owner's hand.
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Green+YouCtrl
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SVar:RemAIDeck:True
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself
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SVar:NeedsToPlay:Creature.White+cmcLE3+YouCtrl+inZoneBattlefield,Creature.Green+cmcLE3+YouCtrl+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/fleetfoot_panther.jpg
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Oracle:Flash\nWhen Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.
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@@ -3,7 +3,7 @@ ManaCost:R G
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Types:Creature Kavu
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PT:3/4
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl
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SVar:RemAIDeck:True
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself
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SVar:NeedsToPay:Creature.YouCtrl+cmcLE3+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/horned_kavu.jpg
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Oracle:When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.
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@@ -4,7 +4,7 @@ Types:Creature Human Rogue
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PT:3/2
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K:Unblockable
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.
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SVar:TrigChange:AB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl
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SVar:RemAIDeck:True
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | AIlogic$ NeverBounceItself
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SVar:NeedsToPlay:Creature.YouCtrl+cmcLE4+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/keymaster_rogue.jpg
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Oracle:Keymaster Rogue can't be blocked.\nWhen Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.
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@@ -3,9 +3,9 @@ ManaCost:B
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Types:Creature Skeleton
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PT:3/1
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a creature.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature
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SVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | AILogic$ ExceptSelf
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A:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.
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SVar:RemAIDeck:True
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SVar:NeedsToPlay:Creature.YouCtrl
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SVar:NeedsToPlay:Creature.YouCtrl+token+powerLE3+toughnessLE3,Creature.YouCtrl+nonToken+powerLE2+toughnessLE3
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SVar:Picture:http://www.wizards.com/global/images/magic/general/kjeldoran_dead.jpg
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Oracle:When Kjeldoran Dead enters the battlefield, sacrifice a creature.\n{B}: Regenerate Kjeldoran Dead.
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@@ -4,7 +4,7 @@ Types:Creature Zombie
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PT:4/3
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A:AB$ Pump | Cost$ 2 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a black or red creature you control to its owner's hand.
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Red+YouCtrl
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SVar:RemAIDeck:True
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Red+YouCtrl | AILogic$ NeverBounceItself
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SVar:NeedsToPlay:Creature.Black+cmcLE3+YouCtrl,Creature.Red+cmcLE3+YouCtrl
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SVar:Picture:http://www.wizards.com/global/images/magic/general/lava_zombie.jpg
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Oracle:When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.\n{2}: Lava Zombie gets +1/+0 until end of turn.
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@@ -4,9 +4,8 @@ Types:Creature Crocodile
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PT:4/4
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each player discards a card.
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself
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SVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose
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SVar:NeedsToPlay:Creature.Black+YouCtrl+cmcLE3+inZoneBattlefield,Creature.Blue+YouCtrl+cmcLE3+inZoneBattlefield
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/marsh_crocodile.jpg
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Oracle:When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.\nWhen Marsh Crocodile enters the battlefield, each player discards a card.
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@@ -4,8 +4,9 @@ Types:Creature Beast
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a black or red creature you control to its owner's hand.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each player sacrifices a land.
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Red+YouCtrl
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SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Player | SacValid$ Land
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SVar:RemAIDeck:True
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Red+YouCtrl | AILogic$ NeverBounceItself
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SVar:TrigSac:DB$ Sacrifice | Defined$ Player | SacValid$ Land
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SVar:RemRandomDeck:True
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SVar:NeedsToPlay:Creature.Black+cmcLE3+YouCtrl+inZoneBattlefield,Creature.Red+cmcLE3+YouCtrl+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/razing_snidd.jpg
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Oracle:When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand.\nWhen Razing Snidd enters the battlefield, each player sacrifices a land.
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@@ -8,6 +8,7 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S
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SVar:TrigChange:AB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Blue+YouCtrl
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SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 2 | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeNum$ 2 | Mandatory$ True
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#TODO: The AI is bad with the "put two cards on the bottom of your library" thing, it'll put its best cards there because it thinks that it's as good as putting them on top.
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/sawtooth_loon.jpg
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Oracle:Flying\nWhen Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.\nWhen Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
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@@ -4,7 +4,7 @@ Types:Creature Wurm
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PT:7/7
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K:Trample
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl
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SVar:NeedsToPlay:Creature.Red+YouCtrl+cmcLE4+inZoneBattlefield,Creature.Green+YouCtrl+cmcLE4+inZoneBattlefield
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself
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SVar:NeedsToPlay:Creature.Red+YouCtrl+cmcLE5+inZoneBattlefield,Creature.Green+YouCtrl+cmcLE5+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/shivan_wurm.jpg
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Oracle:Trample\nWhen Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.
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@@ -4,7 +4,7 @@ Types:Creature Drake
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PT:1/1
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.
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SVar:TrigChange:AB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl
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SVar:RemAIDeck:True
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | AILogic$ NeverBounceItself
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SVar:NeedsToPlay:Creature.YouCtrl+token+powerLE2+inZoneBattlefield,Creature.YouCtrl+nonToken+cmcLE2+powerLE1+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/shrieking_drake.jpg
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Oracle:Flying\nWhen Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.
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@@ -4,7 +4,7 @@ Types:Creature Drake
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PT:3/3
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a white or blue creature you control to its owner's hand.
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Blue+YouCtrl
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself
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SVar:NeedsToPlay:Creature.White+YouCtrl+cmcLE3+inZoneBattlefield,Creature.Blue+YouCtrl+cmcLE3+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/silver_drake.jpg
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Oracle:Flying\nWhen Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.
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@@ -4,8 +4,8 @@ Types:Creature Kavu
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PT:5/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to target player.
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl | ChangeNum$ 1 | Mandatory$ True
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SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl | ChangeNum$ 1 | Mandatory$ True | AILogic$ NeverBounceItself
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SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1
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SVar:NeedsToPlay:Creature.Red+YouCtrl+cmcLE4+inZoneBattlefield,Creature.Green+YouCtrl+cmcLE4+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/sparkcaster.jpg
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Oracle:When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.\nWhen Sparkcaster enters the battlefield, it deals 1 damage to target player.
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@@ -4,7 +4,7 @@ Types:Creature Elf Knight
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PT:4/4
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K:First Strike
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a green or white creature you control to its owner's hand.
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Green+YouCtrl
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SVar:NeedsToPlay:Creature.White+YouCtrl+cmcLE3+inZoneBattlefield,Creature.Green+YouCtrl+cmcLE3+inZoneBattlefield
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself
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SVar:NeedsToPlay:Creature.White+YouCtrl+cmcLE4+inZoneBattlefield,Creature.Green+YouCtrl+cmcLE4+inZoneBattlefield
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SVar:Picture:http://www.wizards.com/global/images/magic/general/steel_leaf_paladin.jpg
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Oracle:First strike\nWhen Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.
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@@ -5,10 +5,9 @@ PT:3/2
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K:Flash
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.
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SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | ChangeNum$ 1
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SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | AILogic$ NeverBounceItself
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange2 | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from a graveyard.
|
||||
SVar:TrigChange2:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card from any graveyard
|
||||
SVar:NeedsToPlay:Creature.YouCtrl+cmcLE2+inZoneBattlefield
|
||||
SVar:RemRandomDeck:True
|
||||
SVar:TrigChange2:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card from any graveyard
|
||||
SVar:NeedsToPlay:Creature.YouCtrl+cmcLE3+inZoneBattlefield
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/stonecloaker.jpg
|
||||
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Stonecloaker enters the battlefield, return a creature you control to its owner's hand.\nWhen Stonecloaker enters the battlefield, exile target card from a graveyard.
|
||||
|
||||
@@ -4,8 +4,7 @@ Types:Creature Merfolk Wizard
|
||||
PT:3/2
|
||||
K:Unblockable
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.
|
||||
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl
|
||||
SVar:NeedsToPlay:Creature.YouCtrl+cmcLE3+inZoneBattlefield
|
||||
SVar:RemRandomDeck:True
|
||||
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | AILogic$ NeverBounceItself
|
||||
SVar:NeedsToPlay:Creature.YouCtrl+cmcLE4+inZoneBattlefield
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/storm_sculptor.jpg
|
||||
Oracle:Storm Sculptor can't be blocked.\nWhen Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
|
||||
@@ -4,7 +4,7 @@ Types:Creature Cat
|
||||
PT:2/2
|
||||
K:Flash
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.
|
||||
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | ChangeNum$ 1
|
||||
SVar:RemAIDeck:True
|
||||
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | AILogic$ NeverBounceItself
|
||||
SVar:NeedsToPlay:Creature.YouCtrl+token+powerLE1+toughnessLE3,Creature.YouCtrl+cmcLE2+powerLE1+toughnessLE3+inZoneBattlefield
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/whitemane_lion.jpg
|
||||
Oracle:Flash\nWhen Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
|
||||
|
||||
Reference in New Issue
Block a user