Merge branch 'eldOracle' into 'master'

Eld Oracle

See merge request core-developers/forge!2190
This commit is contained in:
Sol
2019-09-28 11:44:50 +00:00
28 changed files with 40 additions and 39 deletions

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Name:Aboshan, Cephalid Emperor Name:Aboshan, Cephalid Emperor
ManaCost:4 U U ManaCost:4 U U
Types:Legendary Creature Cephalid Types:Legendary Creature Cephalid Noble
PT:3/3 PT:3/3
A:AB$ Tap | Cost$ tapXType<1/Cephalid> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Tap target permanent. A:AB$ Tap | Cost$ tapXType<1/Cephalid> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Tap target permanent.
A:AB$ TapAll | Cost$ U U U | ValidCards$ Creature.withoutFlying | SpellDescription$ Tap all creatures without flying. A:AB$ TapAll | Cost$ U U U | ValidCards$ Creature.withoutFlying | SpellDescription$ Tap all creatures without flying.

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Name:Baron Sengir Name:Baron Sengir
ManaCost:5 B B B ManaCost:5 B B B
Types:Legendary Creature Vampire Types:Legendary Creature Vampire Noble
PT:5/5 PT:5/5
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +2/+2 counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +2/+2 counter on CARDNAME.

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Name:Brago, King Eternal Name:Brago, King Eternal
ManaCost:2 W U ManaCost:2 W U
Types:Legendary Creature Spirit Types:Legendary Creature Spirit Noble
PT:2/4 PT:2/4
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

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@@ -3,7 +3,7 @@ ManaCost:5 B R
Types:Enchantment Types:Enchantment
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBChooseOpp | Layer$ Control | Description$ CARDNAME enters the battlefield under the control of an opponent of your choice. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBChooseOpp | Layer$ Control | Description$ CARDNAME enters the battlefield under the control of an opponent of your choice.
SVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ MoveToPlay SVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ MoveToPlay
SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | GainControl$ True | NewController$ ChosenPlayer | SubAbility$ ClearRemembered SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | GainControl$ True | NewController$ ChosenPlayer | SubAbility$ ClearRemembered
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, ABILITY T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ LifePact,DiscardPact,ZombiesPact | ChoiceRestriction$ NotRemembered | RememberChoice$ True | CharmNum$ 1 SVar:TrigCharm:DB$ Charm | Choices$ LifePact,DiscardPact,ZombiesPact | ChoiceRestriction$ NotRemembered | RememberChoice$ True | CharmNum$ 1
SVar:LifePact:DB$ SetLife | Defined$ You | LifeAmount$ 4 | ChoiceName$ LifePact | SpellDescription$ Your life total becomes 4. SVar:LifePact:DB$ SetLife | Defined$ You | LifeAmount$ 4 | ChoiceName$ LifePact | SpellDescription$ Your life total becomes 4.
@@ -12,7 +12,7 @@ SVar:ZombiesPact:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbil
SVar:MakeZombies:DB$ Token | LegacyImage$ b 2 2 zombie rna | TokenAmount$ 5 | TokenScript$ b_2_2_zombie | TokenOwner$ Remembered | SpellDescription$ Each opponent creates five 2/2 black Zombie creature tokens. SVar:MakeZombies:DB$ Token | LegacyImage$ b 2 2 zombie rna | TokenAmount$ 5 | TokenScript$ b_2_2_zombie | TokenOwner$ Remembered | SpellDescription$ Each opponent creates five 2/2 black Zombie creature tokens.
# Clear RememberChoice just in case it's not getting cleared by Zone changes # Clear RememberChoice just in case it's not getting cleared by Zone changes
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ClearRemembered | Static$ True T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ClearRemembered | Static$ True
SVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True SVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True | ClearChosenPlayer$ True
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Captive Audience enters the battlefield under the control of an opponent of your choice.\nAt the beginning of your upkeep, choose one that hasn't been chosen —\n• Your life total becomes 4.\n• Discard your hand.\n• Each opponent creates five 2/2 black Zombie creature tokens. Oracle:Captive Audience enters the battlefield under the control of an opponent of your choice.\nAt the beginning of your upkeep, choose one that hasn't been chosen —\n• Your life total becomes 4.\n• Discard your hand.\n• Each opponent creates five 2/2 black Zombie creature tokens.

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Name:Cephalid Aristocrat Name:Cephalid Aristocrat
ManaCost:4 U ManaCost:4 U
Types:Creature Cephalid Types:Creature Cephalid Noble
PT:3/3 PT:3/3
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability, put the top two cards of your library into your graveyard. T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
SVar:TrigMill:DB$Mill | NumCards$ 2 | Defined$ You SVar:TrigMill:DB$Mill | NumCards$ 2 | Defined$ You

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Name:Dwarven Song Name:Dwarven Song
ManaCost:R ManaCost:R
Types:Instant Types:Instant
A:SP$ Animate | Cost$ R | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ Red | OverwriteColors$ True | References$ MaxTgts | SpellDescription$ Any number of target creatures become red until end of turn. A:SP$ Animate | Cost$ R | ValidTgts$ Creature | TargetMin$ 1 | TargetMax$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ Red | OverwriteColors$ True | References$ MaxTgts | SpellDescription$ One or more target creatures become red until end of turn.
SVar:MaxTgts:Count$Valid Creature SVar:MaxTgts:Count$Valid Creature
AI:RemoveDeck:All AI:RemoveDeck:All
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:Picture:http://www.wizards.com/global/images/magic/general/dwarven_song.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/dwarven_song.jpg
Oracle:Any number of target creatures become red until end of turn. Oracle:One or more target creatures become red until end of turn.

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Name:Empress Galina Name:Empress Galina
ManaCost:3 U U ManaCost:3 U U
Types:Legendary Creature Merfolk Types:Legendary Creature Merfolk Noble
PT:1/3 PT:1/3
A:AB$ GainControl | Cost$ U U T | ValidTgts$ Permanent.Legendary | TgtPrompt$ Select target legendary permanent | SpellDescription$ Gain control of target legendary permanent. (This effect lasts indefinitely.) A:AB$ GainControl | Cost$ U U T | ValidTgts$ Permanent.Legendary | TgtPrompt$ Select target legendary permanent | SpellDescription$ Gain control of target legendary permanent. (This effect lasts indefinitely.)
SVar:Picture:http://www.wizards.com/global/images/magic/general/empress_galina.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/empress_galina.jpg

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Name:Faerie Noble Name:Faerie Noble
ManaCost:2 G ManaCost:2 G
Types:Creature Faerie Types:Creature Faerie Noble
PT:1/2 PT:1/2
K:Flying K:Flying
S:Mode$ Continuous | Affected$ Creature.Faerie+Other+YouCtrl | AddToughness$ 1 | Description$ Other Faerie creatures you control get +0/+1. S:Mode$ Continuous | Affected$ Creature.Faerie+Other+YouCtrl | AddToughness$ 1 | Description$ Other Faerie creatures you control get +0/+1.

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Name:Falkenrath Aristocrat Name:Falkenrath Aristocrat
ManaCost:2 B R ManaCost:2 B R
Types:Creature Vampire Types:Creature Vampire Noble
PT:4/1 PT:4/1
K:Flying K:Flying
K:Haste K:Haste

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Name:Falkenrath Noble Name:Falkenrath Noble
ManaCost:3 B ManaCost:3 B
Types:Creature Vampire Types:Creature Vampire Noble
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME or another creature dies, target player loses 1 life and you gain 1 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME or another creature dies, target player loses 1 life and you gain 1 life.

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Name:Garza Zol, Plague Queen Name:Garza Zol, Plague Queen
ManaCost:4 U B R ManaCost:4 U B R
Types:Legendary Creature Vampire Types:Legendary Creature Vampire Noble
PT:5/5 PT:5/5
K:Flying K:Flying
K:Haste K:Haste

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Name:Heaven's Gate Name:Heaven's Gate
ManaCost:W ManaCost:W
Types:Instant Types:Instant
A:SP$ Animate | Cost$ W | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ White | OverwriteColors$ True | References$ MaxTgts | SpellDescription$ Any number of target creatures become white until end of turn. A:SP$ Animate | Cost$ W | ValidTgts$ Creature | TargetMin$ 1 | TargetMax$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ White | OverwriteColors$ True | References$ MaxTgts | SpellDescription$ One or more target creatures become white until end of turn.
SVar:MaxTgts:Count$Valid Creature SVar:MaxTgts:Count$Valid Creature
AI:RemoveDeck:All AI:RemoveDeck:All
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:Picture:http://www.wizards.com/global/images/magic/general/heavens_gate.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/heavens_gate.jpg
Oracle:Any number of target creatures become white until end of turn. Oracle:One or more target creatures become white until end of turn.

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Name:Imposing Sovereign Name:Imposing Sovereign
ManaCost:1 W ManaCost:1 W
Types:Creature Human Types:Creature Human Noble
PT:2/1 PT:2/1
S:Mode$ ETBTapped | ValidCard$ Creature.OppCtrl | Description$ Creatures your opponents control enter the battlefield tapped. S:Mode$ ETBTapped | ValidCard$ Creature.OppCtrl | Description$ Creatures your opponents control enter the battlefield tapped.
SVar:Picture:http://www.wizards.com/global/images/magic/general/imposing_sovereign.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/imposing_sovereign.jpg

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Name:Indulgent Aristocrat Name:Indulgent Aristocrat
ManaCost:B ManaCost:B
Types:Creature Vampire Types:Creature Vampire Noble
PT:1/1 PT:1/1
K:Lifelink K:Lifelink
A:AB$ PutCounterAll | Cost$ 2 Sac<1/Creature> | ValidCards$ Vampire.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ Put a +1/+1 counter on each Vampire you control. A:AB$ PutCounterAll | Cost$ 2 Sac<1/Creature> | ValidCards$ Vampire.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ Put a +1/+1 counter on each Vampire you control.

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Name:King Macar, the Gold-Cursed Name:King Macar, the Gold-Cursed
ManaCost:2 B B ManaCost:2 B B
Types:Legendary Creature Human Types:Legendary Creature Human Noble
PT:2/3 PT:2/3
T:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, you may exile target creature. If you do, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color." T:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, you may exile target creature. If you do, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color."
SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBToken SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBToken

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Name:King Suleiman Name:King Suleiman
ManaCost:1 W ManaCost:1 W
Types:Creature Human Types:Creature Human Noble
PT:1/1 PT:1/1
A:AB$ Destroy | Cost$ T | ValidTgts$ Djinn,Efreet | TgtPrompt$ Select target Djinn or Efreet | SpellDescription$ Destroy target Djinn or Efreet. A:AB$ Destroy | Cost$ T | ValidTgts$ Djinn,Efreet | TgtPrompt$ Select target Djinn or Efreet | SpellDescription$ Destroy target Djinn or Efreet.
AI:RemoveDeck:Random AI:RemoveDeck:Random

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Name:Llawan, Cephalid Empress Name:Llawan, Cephalid Empress
ManaCost:3 U ManaCost:3 U
Types:Legendary Creature Cephalid Types:Legendary Creature Cephalid Noble
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return all blue creatures your opponents control to their owners' hands. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return all blue creatures your opponents control to their owners' hands.
SVar:TrigChange:DB$ChangeZoneAll | ChangeType$ Creature.Blue+OppCtrl | Origin$ Battlefield | Destination$ Hand SVar:TrigChange:DB$ChangeZoneAll | ChangeType$ Creature.Blue+OppCtrl | Origin$ Battlefield | Destination$ Hand

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Name:Merfolk Sovereign Name:Merfolk Sovereign
ManaCost:1 U U ManaCost:1 U U
Types:Creature Merfolk Types:Creature Merfolk Noble
PT:2/2 PT:2/2
S:Mode$ Continuous | Affected$ Creature.Merfolk+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Merfolk creatures you control get +1/+1. S:Mode$ Continuous | Affected$ Creature.Merfolk+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Merfolk creatures you control get +1/+1.
A:AB$ Pump | Cost$ T | ValidTgts$ Creature.Merfolk | TgtPrompt$ Select target Merfolk creature | KW$ HIDDEN Unblockable | SpellDescription$ Target Merfolk creature can't be blocked this turn. A:AB$ Pump | Cost$ T | ValidTgts$ Creature.Merfolk | TgtPrompt$ Select target Merfolk creature | KW$ HIDDEN Unblockable | SpellDescription$ Target Merfolk creature can't be blocked this turn.

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@@ -3,7 +3,8 @@ ManaCost:3
Types:Artifact Types:Artifact
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBChooseOpp | Layer$ Control | Description$ CARDNAME enters the battlefield under the control of an opponent of your choice. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBChooseOpp | Layer$ Control | Description$ CARDNAME enters the battlefield under the control of an opponent of your choice.
SVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ MoveToPlay SVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ MoveToPlay
SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | GainControl$ True | NewController$ ChosenPlayer SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | GainControl$ True | NewController$ ChosenPlayer | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearChosenPlayer$ True
A:AB$ Draw | Cost$ 2 T | NumCards$ 1 | SubAbility$ DBChangeZone | SpellDescription$ Draw a card, then you may put a land card from your hand onto the battlefield. CARDNAME's owner draws a card, then that player may put a land card from their hand onto the battlefield. A:AB$ Draw | Cost$ 2 T | NumCards$ 1 | SubAbility$ DBChangeZone | SpellDescription$ Draw a card, then you may put a land card from your hand onto the battlefield. CARDNAME's owner draws a card, then that player may put a land card from their hand onto the battlefield.
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | SubAbility$ DBDraw SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ CardOwner | NumCards$ 1 | SubAbility$ DBChangeZone2 SVar:DBDraw:DB$ Draw | Defined$ CardOwner | NumCards$ 1 | SubAbility$ DBChangeZone2

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Name:Sea Kings' Blessing Name:Sea Kings' Blessing
ManaCost:U ManaCost:U
Types:Instant Types:Instant
A:SP$ Animate | Cost$ U | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ Blue | OverwriteColors$ True | References$ MaxTgts | SpellDescription$ Any number of target creatures become blue until end of turn. A:SP$ Animate | Cost$ U | ValidTgts$ Creature | TargetMin$ 1 | TargetMax$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ Blue | OverwriteColors$ True | References$ MaxTgts | SpellDescription$ One or more target creatures become blue until end of turn.
SVar:MaxTgts:Count$Valid Creature SVar:MaxTgts:Count$Valid Creature
AI:RemoveDeck:All AI:RemoveDeck:All
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:Picture:http://www.wizards.com/global/images/magic/general/sea_kings_blessing.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sea_kings_blessing.jpg
Oracle:Any number of target creatures become blue until end of turn. Oracle:One or more target creatures become blue until end of turn.

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Name:Sprite Noble Name:Sprite Noble
ManaCost:1 U U ManaCost:1 U U
Types:Creature Faerie Types:Creature Faerie Noble
PT:2/2 PT:2/2
K:Flying K:Flying
S:Mode$ Continuous | Affected$ Creature.withFlying+YouCtrl+Other | AddToughness$ 1 | Description$ Other creatures you control with flying get +0/+1. S:Mode$ Continuous | Affected$ Creature.withFlying+YouCtrl+Other | AddToughness$ 1 | Description$ Other creatures you control with flying get +0/+1.

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Name:Stromkirk Noble Name:Stromkirk Noble
ManaCost:R ManaCost:R
Types:Creature Vampire Types:Creature Vampire Noble
PT:1/1 PT:1/1
K:CantBeBlockedBy Creature.Human K:CantBeBlockedBy Creature.Human
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it.

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Name:Sylvan Paradise Name:Sylvan Paradise
ManaCost:G ManaCost:G
Types:Instant Types:Instant
A:SP$ Animate | Cost$ G | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ MaxTgts | References$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ Green | OverwriteColors$ True | SpellDescription$ Any number of target creatures become green until end of turn. A:SP$ Animate | Cost$ G | ValidTgts$ Creature | TargetMin$ 1 | TargetMax$ MaxTgts | References$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ Green | OverwriteColors$ True | SpellDescription$ One or more target creatures become green until end of turn.
SVar:MaxTgts:Count$Valid Creature SVar:MaxTgts:Count$Valid Creature
AI:RemoveDeck:All AI:RemoveDeck:All
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:Picture:http://www.wizards.com/global/images/magic/general/sylvan_paradise.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sylvan_paradise.jpg
Oracle:Any number of target creatures become green until end of turn. Oracle:One or more target creatures become green until end of turn.

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Name:Touch of Darkness Name:Touch of Darkness
ManaCost:B ManaCost:B
Types:Instant Types:Instant
A:SP$ Animate | Cost$ B | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ MaxTgts | References$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ Black | OverwriteColors$ True | SpellDescription$ Any number of target creatures become black until end of turn. A:SP$ Animate | Cost$ B | ValidTgts$ Creature | TargetMin$ 1 | TargetMax$ MaxTgts | References$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ Black | OverwriteColors$ True | SpellDescription$ One or more target creatures become black until end of turn.
SVar:MaxTgts:Count$Valid Creature SVar:MaxTgts:Count$Valid Creature
AI:RemoveDeck:All AI:RemoveDeck:All
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:Picture:http://www.wizards.com/global/images/magic/general/touch_of_darkness.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/touch_of_darkness.jpg
Oracle:Any number of target creatures become black until end of turn. Oracle:One or more target creatures become black until end of turn.

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Name:Vampire Aristocrat Name:Vampire Aristocrat
ManaCost:2 B ManaCost:2 B
Types:Creature Vampire Rogue Types:Creature Vampire Noble Rogue
PT:2/2 PT:2/2
A:AB$ Pump | Cost$ Sac<1/Creature> | NumAtt$ +2 | NumDef$ +2 | AILogic$ Aristocrat | SpellDescription$ CARDNAME gets +2/+2 until end of turn. A:AB$ Pump | Cost$ Sac<1/Creature> | NumAtt$ +2 | NumDef$ +2 | AILogic$ Aristocrat | SpellDescription$ CARDNAME gets +2/+2 until end of turn.
SVar:AIPreference:SacCost$Creature.Other SVar:AIPreference:SacCost$Creature.Other

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Name:Vampire Noble Name:Vampire Noble
ManaCost:2 B ManaCost:2 B
Types:Creature Vampire Types:Creature Vampire Noble
PT:3/2 PT:3/2
SVar:Picture:http://www.wizards.com/global/images/magic/general/vampire_noble.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vampire_noble.jpg
Oracle: Oracle:

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Name:Vampire Sovereign Name:Vampire Sovereign
ManaCost:3 B B ManaCost:3 B B
Types:Creature Vampire Types:Creature Vampire Noble
PT:3/4 PT:3/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBite | TriggerDescription$ When CARDNAME enters the battlefield target opponent loses 3 life and you gain 3 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBite | TriggerDescription$ When CARDNAME enters the battlefield target opponent loses 3 life and you gain 3 life.

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@@ -3,11 +3,11 @@ ManaCost:1 B R
Types:Legendary Creature Minion Types:Legendary Creature Minion
PT:5/5 PT:5/5
K:CARDNAME attacks each combat if able. K:CARDNAME attacks each combat if able.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, an opponent gains control of it. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBChooseOpp | Layer$ Control | Description$ CARDNAME enters the battlefield under the control of an opponent of your choice.
SVar:TrigChoose:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBDonate SVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ MoveToPlay
SVar:DBDonate:DB$ GainControl | Defined$ Self | NewController$ Player.Chosen | SubAbility$ DBCleanup SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | GainControl$ True | NewController$ ChosenPlayer | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearChosenPlayer$ True SVar:DBCleanup:DB$ Cleanup | ClearChosenPlayer$ True
S:Mode$ CantAttack | ValidCard$ Card.Self | Target$ Player.CardOwner,Planeswalker.ControlledBy Player.CardOwner | Description$ CARDNAME can't attack its owner or planeswalkers its owner controls. S:Mode$ CantAttack | ValidCard$ Card.Self | Target$ Player.CardOwner,Planeswalker.ControlledBy Player.CardOwner | Description$ CARDNAME can't attack its owner or planeswalkers its owner controls.
A:AB$ Draw | Cost$ 3 | NumCards$ 1 | AnyPlayer$ True | SubAbility$ DBLoseLife | SpellDescription$ Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability. A:AB$ Draw | Cost$ 3 | NumCards$ 1 | AnyPlayer$ True | SubAbility$ DBLoseLife | SpellDescription$ Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ CardController SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ CardController
Oracle:As Xantcha, Sleeper Agent enters the battlefield, an opponent of your choice gains control of it.\nXantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.\n{3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability. Oracle:Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice.\nXantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.\n{3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.