- Fixed cards dodging destruction during controller changes.

This commit is contained in:
Sloth
2013-06-17 15:36:47 +00:00
parent dd9715761c
commit fc3ae7bfe9

View File

@@ -8265,10 +8265,7 @@ public class Card extends GameEntity implements Comparable<Card> {
/** @return boolean */
public boolean isInPlay() {
if (getController() == null) {
return false;
}
return getController().getZone(ZoneType.Battlefield).contains(this);
return this.getGame().getCardsIn(ZoneType.Battlefield).contains(this);
}
public void onCleanupPhase(final Player turn) {