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Checkstyle fices in AF_Debuff
This commit is contained in:
@@ -6,7 +6,11 @@ import forge.card.cost.Cost;
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import forge.card.cost.CostUtil;
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import forge.card.spellability.*;
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import java.util.*;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Random;
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/**
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* <p>AbilityFactory_Debuff class.</p>
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@@ -14,7 +18,11 @@ import java.util.*;
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* @author Forge
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* @version $Id$
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*/
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public class AbilityFactory_Debuff {
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public final class AbilityFactory_Debuff {
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private AbilityFactory_Debuff() {
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throw new AssertionError();
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}
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// *************************************************************************
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// ***************************** Debuff ************************************
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// *************************************************************************
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@@ -45,7 +53,7 @@ public class AbilityFactory_Debuff {
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}
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@Override
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public boolean doTrigger(boolean mandatory) {
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public boolean doTrigger(final boolean mandatory) {
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return debuffTriggerAI(af, this, mandatory);
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}
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@@ -108,7 +116,7 @@ public class AbilityFactory_Debuff {
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}
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@Override
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public boolean doTrigger(boolean mandatory) {
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public boolean doTrigger(final boolean mandatory) {
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return debuffTriggerAI(af, this, mandatory);
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}
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@@ -122,7 +130,7 @@ public class AbilityFactory_Debuff {
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* @param params a {@link java.util.HashMap} object.
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* @return a {@link java.util.ArrayList} object.
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*/
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private static ArrayList<String> getKeywords(HashMap<String, String> params) {
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private static ArrayList<String> getKeywords(final HashMap<String, String> params) {
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ArrayList<String> kws = new ArrayList<String>();
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if (params.containsKey("Keywords")) {
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kws.addAll(Arrays.asList(params.get("Keywords").split(" & ")));
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@@ -137,7 +145,7 @@ public class AbilityFactory_Debuff {
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* @param sa a {@link forge.card.spellability.SpellAbility} object.
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* @return a {@link java.lang.String} object.
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*/
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private static String debuffStackDescription(AbilityFactory af, SpellAbility sa) {
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private static String debuffStackDescription(final AbilityFactory af, final SpellAbility sa) {
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HashMap<String, String> params = af.getMapParams();
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Card host = af.getHostCard();
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ArrayList<String> kws = getKeywords(params);
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@@ -145,24 +153,32 @@ public class AbilityFactory_Debuff {
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ArrayList<Card> tgtCards;
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Target tgt = af.getAbTgt();
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if (tgt != null)
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if (tgt != null) {
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tgtCards = tgt.getTargetCards();
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else
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} else {
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tgtCards = AbilityFactory.getDefinedCards(sa.getSourceCard(), params.get("Defined"), sa);
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}
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if (tgtCards.size() > 0) {
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if (sa instanceof Ability_Sub)
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if (sa instanceof Ability_Sub) {
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sb.append(" ");
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else
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} else {
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sb.append(host).append(" - ");
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}
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Iterator<Card> it = tgtCards.iterator();
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while (it.hasNext()) {
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Card tgtC = it.next();
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if (tgtC.isFaceDown()) sb.append("Morph");
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else sb.append(tgtC);
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if (tgtC.isFaceDown()) {
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sb.append("Morph");
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}
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else {
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sb.append(tgtC);
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}
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if (it.hasNext()) sb.append(" ");
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if (it.hasNext()) {
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sb.append(" ");
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}
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}
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sb.append(" loses ");
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/*
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@@ -197,20 +213,24 @@ public class AbilityFactory_Debuff {
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private static boolean debuffCanPlayAI(final AbilityFactory af, final SpellAbility sa) {
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// if there is no target and host card isn't in play, don't activate
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Card source = sa.getSourceCard();
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if (sa.getTarget() == null && !AllZoneUtil.isCardInPlay(source))
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if (sa.getTarget() == null && !AllZoneUtil.isCardInPlay(source)) {
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return false;
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}
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Cost cost = sa.getPayCosts();
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// temporarily disabled until AI is improved
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if (!CostUtil.checkCreatureSacrificeCost(cost, source))
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if (!CostUtil.checkCreatureSacrificeCost(cost, source)) {
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return false;
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if (!CostUtil.checkLifeCost(cost, source, 40))
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}
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if (!CostUtil.checkLifeCost(cost, source, 40)) {
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return false;
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if (!CostUtil.checkRemoveCounterCost(cost, source))
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}
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if (!CostUtil.checkRemoveCounterCost(cost, source)) {
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return false;
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}
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HashMap<String, String> params = af.getMapParams();
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SpellAbility_Restriction restrict = sa.getRestrictions();
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@@ -218,8 +238,9 @@ public class AbilityFactory_Debuff {
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// Phase Restrictions
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if (AllZone.getStack().size() == 0 && AllZone.getPhase().isBefore(Constant.Phase.Combat_Begin)) {
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// Instant-speed pumps should not be cast outside of combat when the stack is empty
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if (!AbilityFactory.isSorcerySpeed(sa))
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if (!AbilityFactory.isSorcerySpeed(sa)) {
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return false;
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}
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}
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int activations = restrict.getNumberTurnActivations();
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@@ -231,10 +252,12 @@ public class AbilityFactory_Debuff {
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if (af.getAbTgt() == null || !af.getAbTgt().doesTarget()) {
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ArrayList<Card> cards = AbilityFactory.getDefinedCards(sa.getSourceCard(), params.get("Defined"), sa);
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if (cards.size() == 0)
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if (cards.size() == 0) {
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return false;
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} else
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}
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} else {
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return debuffTgtAI(af, sa, getKeywords(params), false);
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}
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return false;
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}
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@@ -246,15 +269,16 @@ public class AbilityFactory_Debuff {
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* @param sa a {@link forge.card.spellability.SpellAbility} object.
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* @return a boolean.
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*/
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private static boolean debuffDrawbackAI(AbilityFactory af, SpellAbility sa) {
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private static boolean debuffDrawbackAI(final AbilityFactory af, final SpellAbility sa) {
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HashMap<String, String> params = af.getMapParams();
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if (af.getAbTgt() == null || !af.getAbTgt().doesTarget()) {
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//TODO - copied from AF_Pump.pumpDrawbackAI() - what should be here?
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} else
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} else {
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return debuffTgtAI(af, sa, getKeywords(params), false);
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}
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return true;
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}//debuffDrawbackAI()
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} //debuffDrawbackAI()
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/**
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* <p>debuffTgtAI.</p>
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@@ -265,10 +289,13 @@ public class AbilityFactory_Debuff {
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* @param mandatory a boolean.
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* @return a boolean.
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*/
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private static boolean debuffTgtAI(AbilityFactory af, SpellAbility sa, ArrayList<String> kws, boolean mandatory) {
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private static boolean debuffTgtAI(final AbilityFactory af, final SpellAbility sa,
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final ArrayList<String> kws, final boolean mandatory)
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{
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//this would be for evasive things like Flying, Unblockable, etc
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if (!mandatory && AllZone.getPhase().isAfter(Constant.Phase.Combat_Declare_Blockers_InstantAbility))
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if (!mandatory && AllZone.getPhase().isAfter(Constant.Phase.Combat_Declare_Blockers_InstantAbility)) {
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return false;
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}
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Target tgt = af.getAbTgt();
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tgt.resetTargets();
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@@ -281,8 +308,9 @@ public class AbilityFactory_Debuff {
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//3. remove Indestructible keyword so it can be destroyed?
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//3a. remove Persist?
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if (list.isEmpty())
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if (list.isEmpty()) {
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return mandatory && debuffMandatoryTarget(af, sa, mandatory);
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}
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while (tgt.getNumTargeted() < tgt.getMaxTargets(sa.getSourceCard(), sa)) {
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Card t = null;
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@@ -290,8 +318,9 @@ public class AbilityFactory_Debuff {
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if (list.isEmpty()) {
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if (tgt.getNumTargeted() < tgt.getMinTargets(sa.getSourceCard(), sa) || tgt.getNumTargeted() == 0) {
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if (mandatory)
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if (mandatory) {
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return debuffMandatoryTarget(af, sa, mandatory);
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}
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tgt.resetTargets();
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return false;
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@@ -307,7 +336,7 @@ public class AbilityFactory_Debuff {
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}
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return true;
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}//pumpTgtAI()
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} //pumpTgtAI()
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/**
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* <p>getCurseCreatures.</p>
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@@ -317,21 +346,23 @@ public class AbilityFactory_Debuff {
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* @param kws a {@link java.util.ArrayList} object.
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* @return a {@link forge.CardList} object.
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*/
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private static CardList getCurseCreatures(AbilityFactory af, SpellAbility sa, final ArrayList<String> kws) {
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private static CardList getCurseCreatures(final AbilityFactory af, final SpellAbility sa,
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final ArrayList<String> kws)
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{
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Card hostCard = af.getHostCard();
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CardList list = AllZoneUtil.getCreaturesInPlay(AllZone.getHumanPlayer());
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list = list.filter(AllZoneUtil.getCanTargetFilter(hostCard));
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if (!list.isEmpty()) {
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list = list.filter(new CardListFilter() {
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public boolean addCard(Card c) {
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public boolean addCard(final Card c) {
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return c.hasAnyKeyword(kws); // don't add duplicate negative keywords
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}
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});
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}
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return list;
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}//getCurseCreatures()
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} //getCurseCreatures()
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/**
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* <p>debuffMandatoryTarget.</p>
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@@ -341,7 +372,9 @@ public class AbilityFactory_Debuff {
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* @param mandatory a boolean.
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* @return a boolean.
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*/
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private static boolean debuffMandatoryTarget(AbilityFactory af, SpellAbility sa, boolean mandatory) {
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private static boolean debuffMandatoryTarget(final AbilityFactory af, final SpellAbility sa,
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final boolean mandatory)
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{
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CardList list = AllZoneUtil.getCardsInPlay();
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Target tgt = sa.getTarget();
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list = list.getValidCards(tgt.getValidTgts(), sa.getActivatingPlayer(), sa.getSourceCard());
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@@ -352,22 +385,25 @@ public class AbilityFactory_Debuff {
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}
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// Remove anything that's already been targeted
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for (Card c : tgt.getTargetCards())
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for (Card c : tgt.getTargetCards()) {
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list.remove(c);
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}
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CardList pref = list.getController(AllZone.getHumanPlayer());
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CardList forced = list.getController(AllZone.getComputerPlayer());
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Card source = sa.getSourceCard();
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while (tgt.getNumTargeted() < tgt.getMaxTargets(source, sa)) {
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if (pref.isEmpty())
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if (pref.isEmpty()) {
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break;
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}
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Card c;
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if (pref.getNotType("Creature").size() == 0)
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if (pref.getNotType("Creature").size() == 0) {
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c = CardFactoryUtil.AI_getBestCreature(pref);
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else
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} else {
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c = CardFactoryUtil.AI_getMostExpensivePermanent(pref, source, true);
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}
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pref.remove(c);
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@@ -375,15 +411,17 @@ public class AbilityFactory_Debuff {
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}
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while (tgt.getNumTargeted() < tgt.getMinTargets(sa.getSourceCard(), sa)) {
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if (forced.isEmpty())
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if (forced.isEmpty()) {
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break;
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}
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//TODO - if forced targeting, just pick something without the given keyword
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Card c;
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if (forced.getNotType("Creature").size() == 0)
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if (forced.getNotType("Creature").size() == 0) {
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c = CardFactoryUtil.AI_getWorstCreature(forced);
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else
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} else {
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c = CardFactoryUtil.AI_getCheapestPermanent(forced, source, true);
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}
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forced.remove(c);
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@@ -396,7 +434,7 @@ public class AbilityFactory_Debuff {
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}
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return true;
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}//pumpMandatoryTarget()
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} //pumpMandatoryTarget()
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/**
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* <p>debuffTriggerAI.</p>
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@@ -406,17 +444,19 @@ public class AbilityFactory_Debuff {
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* @param mandatory a boolean.
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* @return a boolean.
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*/
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private static boolean debuffTriggerAI(final AbilityFactory af, final SpellAbility sa, boolean mandatory) {
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if (!ComputerUtil.canPayCost(sa))
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private static boolean debuffTriggerAI(final AbilityFactory af, final SpellAbility sa, final boolean mandatory) {
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if (!ComputerUtil.canPayCost(sa)) {
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return false;
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}
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HashMap<String, String> params = af.getMapParams();
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ArrayList<String> kws = getKeywords(params);
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if (sa.getTarget() == null) {
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if (mandatory)
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if (mandatory) {
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return true;
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}
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} else {
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return debuffTgtAI(af, sa, kws, mandatory);
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}
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@@ -438,16 +478,19 @@ public class AbilityFactory_Debuff {
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ArrayList<Card> tgtCards;
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Target tgt = af.getAbTgt();
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if (tgt != null)
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if (tgt != null) {
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tgtCards = tgt.getTargetCards();
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else
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} else {
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tgtCards = AbilityFactory.getDefinedCards(host, params.get("Defined"), sa);
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}
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for (final Card tgtC : tgtCards) {
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final ArrayList<String> hadIntrinsic = new ArrayList<String>();
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if (AllZoneUtil.isCardInPlay(tgtC) && CardFactoryUtil.canTarget(host, tgtC)) {
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for (String kw : kws) {
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if (tgtC.getIntrinsicKeyword().contains(kw)) hadIntrinsic.add(kw);
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if (tgtC.getIntrinsicKeyword().contains(kw)) {
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hadIntrinsic.add(kw);
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}
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tgtC.removeIntrinsicKeyword(kw);
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tgtC.removeExtrinsicKeyword(kw);
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}
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@@ -467,7 +510,7 @@ public class AbilityFactory_Debuff {
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}
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}
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}//debuffResolve
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} //debuffResolve
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// *************************************************************************
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@@ -501,11 +544,11 @@ public class AbilityFactory_Debuff {
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}
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@Override
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public boolean doTrigger(boolean mandatory) {
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public boolean doTrigger(final boolean mandatory) {
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return debuffAllTriggerAI(af, this, mandatory);
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}
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};//SpellAbility
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}; //SpellAbility
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return abDebuffAll;
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}
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@@ -535,7 +578,7 @@ public class AbilityFactory_Debuff {
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public void resolve() {
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debuffAllResolve(af, this);
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}
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};//SpellAbility
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}; //SpellAbility
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return spDebuffAll;
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}
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@@ -567,10 +610,10 @@ public class AbilityFactory_Debuff {
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}
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@Override
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public boolean doTrigger(boolean mandatory) {
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public boolean doTrigger(final boolean mandatory) {
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return debuffAllTriggerAI(af, this, mandatory);
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}
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};//SpellAbility
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}; //SpellAbility
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return dbDebuffAll;
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}
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@@ -582,7 +625,7 @@ public class AbilityFactory_Debuff {
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* @param sa a {@link forge.card.spellability.SpellAbility} object.
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* @return a boolean.
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*/
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private static boolean debuffAllCanPlayAI(final AbilityFactory af, SpellAbility sa) {
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private static boolean debuffAllCanPlayAI(final AbilityFactory af, final SpellAbility sa) {
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String valid = "";
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Random r = MyRandom.random;
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//final Card source = sa.getSourceCard();
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@@ -604,20 +647,22 @@ public class AbilityFactory_Debuff {
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//only count creatures that can attack
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human = human.filter(new CardListFilter() {
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public boolean addCard(Card c) {
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public boolean addCard(final Card c) {
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return CombatUtil.canAttack(c);
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}
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});
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//don't use DebuffAll after Combat_Begin until AI is improved
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if (AllZone.getPhase().isAfter(Constant.Phase.Combat_Begin))
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if (AllZone.getPhase().isAfter(Constant.Phase.Combat_Begin)) {
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return false;
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}
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if (comp.size() > human.size())
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if (comp.size() > human.size()) {
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return false;
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}
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return (r.nextFloat() < .6667) && chance;
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}//debuffAllCanPlayAI()
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} //debuffAllCanPlayAI()
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/**
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* <p>debuffAllResolve.</p>
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@@ -625,14 +670,15 @@ public class AbilityFactory_Debuff {
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* @param af a {@link forge.card.abilityFactory.AbilityFactory} object.
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* @param sa a {@link forge.card.spellability.SpellAbility} object.
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*/
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private static void debuffAllResolve(AbilityFactory af, SpellAbility sa) {
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private static void debuffAllResolve(final AbilityFactory af, final SpellAbility sa) {
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HashMap<String, String> params = af.getMapParams();
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Card hostCard = af.getHostCard();
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ArrayList<String> kws = getKeywords(params);
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String valid = "";
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if (params.containsKey("ValidCards"))
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if (params.containsKey("ValidCards")) {
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||||
valid = params.get("ValidCards");
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||||
}
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||||
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||||
CardList list = AllZoneUtil.getCardsInPlay();
|
||||
list = list.getValidCards(valid.split(","), hostCard.getController(), hostCard);
|
||||
@@ -641,7 +687,9 @@ public class AbilityFactory_Debuff {
|
||||
final ArrayList<String> hadIntrinsic = new ArrayList<String>();
|
||||
if (AllZoneUtil.isCardInPlay(tgtC) && CardFactoryUtil.canTarget(hostCard, tgtC)) {
|
||||
for (String kw : kws) {
|
||||
if (tgtC.getIntrinsicKeyword().contains(kw)) hadIntrinsic.add(kw);
|
||||
if (tgtC.getIntrinsicKeyword().contains(kw)) {
|
||||
hadIntrinsic.add(kw);
|
||||
}
|
||||
tgtC.removeIntrinsicKeyword(kw);
|
||||
tgtC.removeExtrinsicKeyword(kw);
|
||||
}
|
||||
@@ -660,7 +708,7 @@ public class AbilityFactory_Debuff {
|
||||
});
|
||||
}
|
||||
}
|
||||
}//debuffAllResolve()
|
||||
} //debuffAllResolve()
|
||||
|
||||
/**
|
||||
* <p>debuffAllTriggerAI.</p>
|
||||
@@ -670,9 +718,10 @@ public class AbilityFactory_Debuff {
|
||||
* @param mandatory a boolean.
|
||||
* @return a boolean.
|
||||
*/
|
||||
private static boolean debuffAllTriggerAI(AbilityFactory af, SpellAbility sa, boolean mandatory) {
|
||||
if (!ComputerUtil.canPayCost(sa))
|
||||
private static boolean debuffAllTriggerAI(final AbilityFactory af, final SpellAbility sa, final boolean mandatory) {
|
||||
if (!ComputerUtil.canPayCost(sa)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -684,7 +733,7 @@ public class AbilityFactory_Debuff {
|
||||
* @param sa a {@link forge.card.spellability.SpellAbility} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
private static boolean debuffAllChkDrawbackAI(AbilityFactory af, SpellAbility sa) {
|
||||
private static boolean debuffAllChkDrawbackAI(final AbilityFactory af, final SpellAbility sa) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -695,7 +744,7 @@ public class AbilityFactory_Debuff {
|
||||
* @param sa a {@link forge.card.spellability.SpellAbility} object.
|
||||
* @return a {@link java.lang.String} object.
|
||||
*/
|
||||
private static String debuffAllStackDescription(AbilityFactory af, SpellAbility sa) {
|
||||
private static String debuffAllStackDescription(final AbilityFactory af, final SpellAbility sa) {
|
||||
HashMap<String, String> params = af.getMapParams();
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
@@ -706,10 +755,11 @@ public class AbilityFactory_Debuff {
|
||||
desc = params.get("DebuffAllDescription");
|
||||
}
|
||||
|
||||
if (sa instanceof Ability_Sub)
|
||||
if (sa instanceof Ability_Sub) {
|
||||
sb.append(" ");
|
||||
else
|
||||
} else {
|
||||
sb.append(sa.getSourceCard()).append(" - ");
|
||||
}
|
||||
|
||||
sb.append(desc);
|
||||
|
||||
@@ -719,6 +769,6 @@ public class AbilityFactory_Debuff {
|
||||
}
|
||||
|
||||
return sb.toString();
|
||||
}//debuffAllStackDescription()
|
||||
} //debuffAllStackDescription()
|
||||
|
||||
}//end class AbilityFactory_Debuff
|
||||
} //end class AbilityFactory_Debuff
|
||||
|
||||
Reference in New Issue
Block a user