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Hideaway without Remembering
This commit is contained in:
@@ -89,11 +89,11 @@ public class PlayAi extends SpellAbilityAi {
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}
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}
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if (source != null && source.hasKeyword(Keyword.HIDEAWAY) && source.hasRemembered()) {
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if (source != null && source.hasKeyword(Keyword.HIDEAWAY) && source.hasExiledCard()) {
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// AI is not very good at playing non-permanent spells this way, at least yet
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// (might be possible to enable it for Sorceries in Main1/Main2 if target is available,
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// but definitely not for most Instants)
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Card rem = (Card) source.getFirstRemembered();
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Card rem = source.getExiledCards().getFirst();
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CardTypeView t = rem.getState(CardStateName.Original).getType();
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return t.isPermanent() && !t.isLand();
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@@ -332,6 +332,8 @@ public class GameCopier {
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final Card newCard = createCardCopy(newGame, owner, c);
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cardMap.put(c, newCard);
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// TODO ExiledWith
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Player zoneOwner = owner;
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// everything the CreatureEvaluator checks must be set here
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if (zone == ZoneType.Battlefield) {
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@@ -355,6 +355,8 @@ public class AbilityUtils {
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}
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cards.addAll(CardLists.getValidCards(candidates, validDefined, hostCard.getController(), hostCard, sa));
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return cards;
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} else if (defined.startsWith("ExiledWith")) {
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cards.addAll(hostCard.getExiledCards());
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} else {
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CardCollection list = getPaidCards(sa, defined);
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if (list != null) {
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@@ -1373,7 +1373,8 @@ public class CardFactoryUtil {
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String hideawayDig = "DB$ Dig | Defined$ You | DigNum$ " + n + " | DestinationZone$ Exile | ExileFaceDown$ True | RememberChanged$ True | RestRandomOrder$ True";
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String hideawayEffect = "DB$ Effect | StaticAbilities$ STHideawayEffectLookAtCard | ForgetOnMoved$ Exile | RememberObjects$ Remembered | Duration$ Permanent";
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String cleanupStr = "DB$ Cleanup | ClearRemembered$ True";
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String lookAtCard = "Mode$ Continuous | Affected$ Card.IsRemembered | MayLookAt$ EffectSourceController | EffectZone$ Command | AffectedZone$ Exile | Description$ Any player who has controlled the permanent that exiled this card may look at this card in the exile zone.";
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SpellAbility digSA = AbilityFactory.getAbility(hideawayDig, card);
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@@ -1381,18 +1382,15 @@ public class CardFactoryUtil {
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AbilitySub effectSA = (AbilitySub) AbilityFactory.getAbility(hideawayEffect, card);
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effectSA.setSVar("STHideawayEffectLookAtCard", lookAtCard);
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AbilitySub cleanSA = (AbilitySub) AbilityFactory.getAbility(cleanupStr, card);
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digSA.setSubAbility(effectSA);
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effectSA.setSubAbility(cleanSA);
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hideawayTrigger.setOverridingAbility(digSA);
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triggers.add(hideawayTrigger);
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// when the card with hideaway leaves the battlefield, forget all exiled cards
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final Trigger changeZoneTrigger = TriggerHandler.parseTrigger("Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | TriggerZones$ Battlefield | Static$ True", card, intrinsic);
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String cleanupStr = "DB$ Cleanup | ClearRemembered$ True";
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changeZoneTrigger.setOverridingAbility(AbilityFactory.getAbility(cleanupStr, card));
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triggers.add(changeZoneTrigger);
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for (final Trigger trigger : triggers) {
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inst.addTrigger(trigger);
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}
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@@ -372,14 +372,14 @@ public class CardProperty {
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}
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}
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if (!card.getExiledWith().equals(host)) {
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if (!card.getExiledWith().equalsWithTimestamp(host)) {
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return false;
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}
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} else if (property.equals("ExiledWithEffectSource")) {
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if (card.getExiledWith() == null) {
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return false;
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}
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if (!card.getExiledWith().equals(source.getEffectSource())) {
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if (!card.getExiledWith().equalsWithTimestamp(source.getEffectSource())) {
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return false;
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}
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} else if (property.equals("EncodedWithSource")) {
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@@ -313,6 +313,7 @@ public final class CardUtil {
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newCopy.setExiledBy(in.getExiledBy());
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newCopy.setExiledWith(getLKICopy(in.getExiledWith(), cachedMap));
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newCopy.addExiledCards(in.getExiledCards());
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if (in.getGame().getCombat() != null && in.isPermanent()) {
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newCopy.setCombatLKI(in.getGame().getCombat().saveLKI(newCopy));
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@@ -4,7 +4,6 @@ Types:Enchantment
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K:Hideaway:5
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
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SVar:TrigMill:DB$ Mill | NumCards$ 3 | Optional$ True | SubAbility$ DBPlay
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SVar:DBPlay:DB$ Play | ConditionPresent$ Card.IsRemembered | ConditionZone$ Exile | ConditionCheckSVar$ X | ConditionSVarCompare$ GE20 | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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SVar:X:Count$ValidGraveyard Card.YouOwn
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SVar:DBPlay:DB$ Play | ConditionPresent$ Card.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE20 | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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DeckHas:Ability$Mill
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Oracle:Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nAt the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
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@@ -4,7 +4,6 @@ Types:Enchantment
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K:Hideaway:5
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
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SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPlay
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SVar:DBPlay:DB$ Play | ConditionPresent$ Card.IsRemembered | ConditionZone$ Exile | ConditionCheckSVar$ X | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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SVar:X:Count$Valid Creature.YouCtrl+powerGE7
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SVar:DBPlay:DB$ Play | ConditionPresent$ Creature.YouCtrl+powerGE7 | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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DeckHas:Ability$Counters
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Oracle:Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nAt the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
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@@ -4,7 +4,6 @@ Types:Land
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K:Hideaway:4
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K:CARDNAME enters the battlefield tapped.
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A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
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A:AB$ Play | Cost$ B T | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ Hands | ConditionSVarCompare$ EQ0 | ForgetRemembered$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if each player has no cards in hand.
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SVar:Hands:Count$NumInAllHands
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A:AB$ Play | Cost$ B T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionZone$ Hand | ConditionPresent$ Card | ConditionCompare$ EQ0 | ForgetRemembered$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if each player has no cards in hand.
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AI:RemoveDeck:Random
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Oracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nHowltooth Hollow enters the battlefield tapped.\n{T}: Add {B}.\n{B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
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@@ -4,6 +4,6 @@ Types:Land
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K:Hideaway:4
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K:CARDNAME enters the battlefield tapped.
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A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
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A:AB$ Play | Cost$ G T | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE10 | ForgetRemembered$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
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A:AB$ Play | Cost$ G T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE10 | ForgetRemembered$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
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SVar:X:Count$SumPower_Creature.YouCtrl
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Oracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nMosswort Bridge enters the battlefield tapped.\n{T}: Add {G}.\n{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
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@@ -4,8 +4,7 @@ Types:Enchantment
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K:Hideaway:5
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T:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
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SVar:TrigToken:DB$ Token | TokenScript$ gw_1_1_citizen | TokenAmount$ X | SubAbility$ DBPlay
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SVar:DBPlay:DB$ Play | ConditionPresent$ Card.IsRemembered | ConditionZone$ Exile | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE10 | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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SVar:DBPlay:DB$ Play | ConditionPresent$ Creature.YouCtrl | ConditionCompare$ GE10 | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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SVar:X:TriggerObjectsAttackers$Valid Creature.YouCtrl
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SVar:Y:Count$Valid Creature.YouCtrl
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DeckHas:Ability$Token & Type$Citizen
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Oracle:Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWhenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
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@@ -4,7 +4,7 @@ Types:Land
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K:Hideaway:4
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K:CARDNAME enters the battlefield tapped.
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A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.
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A:AB$ Play | Cost$ U T | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ LE20 | ForgetRemembered$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
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A:AB$ Play | Cost$ U T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ LE20 | ForgetRemembered$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
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SVar:X:PlayerCountPlayers$LowestValidLibrary Card.YouOwn
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AI:RemoveDeck:Random
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Oracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nShelldock Isle enters the battlefield tapped.\n{T}: Add {U}.\n{U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
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@@ -4,8 +4,8 @@ Types:Artifact Vehicle
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PT:5/5
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K:Hideaway:4
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPlay | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return CARDNAME to its owner's hand.
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SVar:TrigPlay:DB$ Play | ValidSA$ Spell | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ImprintPlayed$ True | SubAbility$ DBReturn
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SVar:TrigPlay:DB$ Play | ValidSA$ Spell | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ImprintPlayed$ True | SubAbility$ DBReturn
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SVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand | ConditionDefined$ Imprinted | ConditionPresent$ Card | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True | ConditionDefined$ Imprinted | ConditionPresent$ Card
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SVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True
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K:Crew:2
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Oracle:Hideaway 4 (When this artifact enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWhenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand.\nCrew 2
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@@ -4,6 +4,6 @@ Types:Land
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K:Hideaway:4
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K:CARDNAME enters the battlefield tapped.
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A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.
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A:AB$ Play | Cost$ R T | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | ForgetRemembered$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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A:AB$ Play | Cost$ R T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | ForgetRemembered$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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SVar:X:Count$MaxOppDamageThisTurn
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Oracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nSpinerock Knoll enters the battlefield tapped.\n{T}: Add {R}.\n{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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31
forge-gui/res/cardsfolder/upcoming/prowl.txt
Normal file
31
forge-gui/res/cardsfolder/upcoming/prowl.txt
Normal file
@@ -0,0 +1,31 @@
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Name:Prowl, Stoic Strategist
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ManaCost:3 W
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Types:Legendary Artifact Creature Robot
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PT:3/3
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K:More Than Meets the Eye:2 W
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever NICKNAME attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
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SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.Other+tapped,Vehicle.Other+tapped | TgtPrompt$ Select up to one other target tapped creature or Vehicle | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBEffect
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SVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ Play | ExileOnMoved$ Exile | EffectOwner$ TargetedOwner | Duration$ Permanent
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SVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as that card remains exiled, its owner may play it.
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T:Mode$ SpellCast | ValidCard$ Card.ExiledWithSource | ValidActivatingPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a player plays a card exiled with NICKNAME, you draw a card and convert NICKNAME.
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T:Mode$ LandPlayed | ValidCard$ Card.ExiledWithSource | TriggerZones$ Battlefield | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ Whenever a player plays a card exiled with NICKNAME, you draw a card and convert NICKNAME.
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SVar:TrigDraw:DB$ Draw | SubAbility$ DBConvert
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SVar:DBConvert:DB$ SetState | Mode$ Convert | SubAbility$ DBForget
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SVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard
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AlternateMode:Convert
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Oracle:More Than Meets the Eye {1}{R}{G} (You may cast this card converted for {1}{R}{G}.)\nOther nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)\nWhenever you put one or more +1/+1 counters on Blaster, convert it.
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ALTERNATE
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Name:Blaster, Morale Booster
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ManaCost:no cost
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Colors:red,green
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Types:Legendary Artifact
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K:Modular:3
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A:AB$ MoveCounter | Cost$ X T | Source$ Self | ValidTgts$ Artifact.Other | TgtPrompt$ Select another target artifact to get counters | CounterType$ P1P1 | CounterNum$ X | SorcerySpeed$ True | SubAbility$ DBPump | SpellDescription$ Move X +1/+1 counters from NICKNAME onto another target artifact. Activate only as a sorcery.
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SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Haste | SubAbility$ DBConvert | SpellDescription$ That artifact gains haste until end of turn.
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SVar:DBConvert:DB$ SetState | Mode$ Convert | ConditionPresent$ Card.Self+counters_EQ0_P1P1 | StackDescription$ If NICKNAME has no +1/+1 counters on it, convert it.
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SVar:X:Count$xPaid
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DeckHas:Ability$Counters
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Oracle:Modular 3\n{X}, {T}: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.
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@@ -5,5 +5,5 @@ PT:2/1
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K:Hideaway:4
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K:CARDNAME enters the battlefield tapped.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBReturn | TriggerDescription$ When CARDNAME leaves the battlefield, put the exiled card into its owner's hand.
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SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand
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SVar:DBReturn:DB$ ChangeZone | Defined$ ExiledWith | Origin$ Exile | Destination$ Hand
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Oracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nWatcher for Tomorrow enters the battlefield tapped.\nWhen Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.
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@@ -4,7 +4,7 @@ Types:Enchantment
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K:Hideaway:5
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T:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a multicolored spell, create a Treasure token. Then, you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost.
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SVar:TrigToken:DB$ Token | TokenScript$ c_a_treasure_sac | SubAbility$ DBPlay
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SVar:DBPlay:DB$ Play | UnlessCost$ W U B R G | UnlessSwitched$ True | UnlessPayer$ You | ConditionPresent$ Card.IsRemembered | ConditionZone$ Exile | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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SVar:DBPlay:DB$ Play | UnlessCost$ W U B R G | UnlessSwitched$ True | UnlessPayer$ You | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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AI:RemoveDeck:Random
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SVar:BuffedBy:Card.MultiColor
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DeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact
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@@ -4,6 +4,6 @@ Types:Land
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K:Hideaway:4
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K:CARDNAME enters the battlefield tapped.
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A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.
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A:AB$ Play | Cost$ W T | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3 | ForgetRemembered$ True | PlayerTurn$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
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A:AB$ Play | Cost$ W T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3 | ForgetRemembered$ True | PlayerTurn$ True | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
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SVar:X:Count$AttackersDeclared
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Oracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nWindbrisk Heights enters the battlefield tapped.\n{T}: Add {W}.\n{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
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@@ -4,6 +4,5 @@ Types:Enchantment
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K:Hideaway:5
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T:Mode$ Drawn | ValidCard$ Card.YouOwn | FirstCardInDrawStep$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
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SVar:TrigDraw:DB$ Draw | SubAbility$ DBPlay
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SVar:DBPlay:DB$ Play | ConditionPresent$ Card.IsRemembered | ConditionZone$ Exile | ConditionCheckSVar$ X | ConditionSVarCompare$ GE9 | Defined$ Remembered | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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SVar:X:Count$InYourHand
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SVar:DBPlay:DB$ Play | ConditionPresent$ Card | ConditionZone$ Hand | ConditionCompare$ GE9 | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True
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Oracle:Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWhenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
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Reference in New Issue
Block a user