Big map update 13.3

Some files left behind.
This commit is contained in:
Magpie
2022-04-23 02:44:58 +02:00
parent 87ad9d2dd5
commit fb50b47fbe

View File

@@ -3,9 +3,7 @@ package forge.adventure.util;
import com.badlogic.gdx.scenes.scene2d.ui.*; import com.badlogic.gdx.scenes.scene2d.ui.*;
import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.Array;
import forge.Forge; import forge.Forge;
import forge.adventure.character.EnemySprite;
import forge.adventure.data.DialogData; import forge.adventure.data.DialogData;
import forge.adventure.data.EffectData;
import forge.adventure.player.AdventurePlayer; import forge.adventure.player.AdventurePlayer;
import forge.adventure.stage.MapStage; import forge.adventure.stage.MapStage;
import forge.util.Localizer; import forge.util.Localizer;
@@ -122,10 +120,10 @@ public class MapDialog {
Current.player().advanceQuestFlag(E.advanceQuestFlag); Current.player().advanceQuestFlag(E.advanceQuestFlag);
} }
//Set dungeon flag. //Set dungeon flag.
if(E.setEffect != null){ //Replace current effects. // if(E.setEffect != null){ //Replace current effects.
//EnemySprite EN = stage.getEnemyByID(parentID); //EnemySprite EN = stage.getEnemyByID(parentID);
//EN.effect = E.setEffect; //EN.effect = E.setEffect;
} // }
} }
} }