clear triggerHandler moved to FGameState

This commit is contained in:
Maxmtg
2011-09-19 19:18:47 +00:00
parent c08920bceb
commit fb26392eda
2 changed files with 1 additions and 6 deletions

View File

@@ -435,14 +435,11 @@ public final class AllZone implements NewConstants {
* <p>Resets everything possible to set a new game.</p>
*/
public static void newGameCleanup() {
Singletons.getModel().getGameState().newGameCleanup();
getDisplay().showCombat("");
getDisplay().loadPrefs();
getInputControl().clearInput();
getColorChanger().reset();
@@ -450,9 +447,6 @@ public final class AllZone implements NewConstants {
// player.reset() now handles this
//AllZone.getHumanPlayer().clearHandSizeOperations();
//AllZone.getComputerPlayer().clearHandSizeOperations();
getTriggerHandler().clearRegistered();
}
/**

View File

@@ -296,6 +296,7 @@ public class FGameState {
}
getStaticEffects().reset();
getTriggerHandler().clearRegistered();
}
}