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- Updated the code for Creakwood Liege, it now creates a token named "bg_1_1_worm.jpg".
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@@ -11305,25 +11305,21 @@ public class GameActionUtil {
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list = list.getName("Creakwood Liege");
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list = list.getName("Creakwood Liege");
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Ability ability;
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Ability ability;
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for(int i = 0; i < list.size(); i++) {
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for (int i = 0; i < list.size(); i++) {
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final Card crd = list.get(i);
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final Card crd = list.get(i);
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ability = new Ability(list.get(i), "0") {
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ability = new Ability(list.get(i), "0") {
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@Override
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@Override
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public void resolve() {
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public void resolve() {
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String[] choices = {"Yes", "No"};
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Object q = null;
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if (player.equals(AllZone.HumanPlayer)) {
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if(player.equals(AllZone.HumanPlayer)) {
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String question = "Put a 1/1 black and green Worm creature token onto the battlefield?";
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q = AllZone.Display.getChoiceOptional("Use Creakwood Liege?", choices);
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if (showYesNoDialog(crd, question)) {
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CardFactoryUtil.makeToken("Worm", "BG 1 1 Worm", crd.getController(), "BG",
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if(q == null || q.equals("No")) return;
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new String[] {"Creature", "Worm"}, 1, 1, new String[] {""});
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if(q.equals("Yes")) {
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CardFactoryUtil.makeToken("Worm", "B G 1 1 Worm", crd.getController(), "B G", new String[] {
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"Creature", "Worm"}, 1, 1, new String[] {""});
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}
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}
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} else if(player.equals(AllZone.ComputerPlayer)) {
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} else {
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CardFactoryUtil.makeToken("Worm", "B G 1 1 Worm", crd.getController(), "B G", new String[] {
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CardFactoryUtil.makeToken("Worm", "BG 1 1 Worm", crd.getController(), "BG",
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"Creature", "Worm"}, 1, 1, new String[] {""});
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new String[] {"Creature", "Worm"}, 1, 1, new String[] {""});
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}
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}
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}// resolve()
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}// resolve()
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};// Ability
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};// Ability
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