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ComputerUtilCost: checkRemoveCounterCost allow Zero Loyality Abilities
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@@ -91,7 +91,9 @@ public class ComputerUtilCost {
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return false;
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}
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if (sa != null) {
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// check the sa what the PaymentDecision is.
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// ignore Loyality abilities with Zero as Cost
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if (sa != null && !CounterType.LOYALTY.equals(type)) {
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final AiCostDecision decision = new AiCostDecision(sa.getActivatingPlayer(), sa);
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PaymentDecision pay = decision.visit(remCounter);
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if (pay == null || pay.c <= 0) {
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