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https://github.com/Card-Forge/forge.git
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only remove javadoc and whitespace
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@@ -31,15 +31,6 @@ import forge.util.TextUtil;
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import org.apache.commons.lang3.StringUtils;
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import org.apache.commons.lang3.StringUtils;
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import org.apache.commons.lang3.tuple.Pair;
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import org.apache.commons.lang3.tuple.Pair;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.Collections;
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@@ -91,24 +82,6 @@ public class ComputerUtilMana {
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}
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}
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/**
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* <p>
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* payManaCost.
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* </p>
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*
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* @param sa
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* a {@link forge.game.spellability.SpellAbility} object.
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* @param ai
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* a {@link forge.game.player.Player} object.
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* @param test
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* (is for canPayCost, if true does not change the game state)
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* @param extraMana
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* a int.
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* @param checkPlayable
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* should we check if playable? use for hypothetical "can AI play this"
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* @return a boolean.
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* @since 1.0.15
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*/
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private static boolean payManaCost(final SpellAbility sa, final Player ai, final boolean test, final int extraMana, boolean checkPlayable) {
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private static boolean payManaCost(final SpellAbility sa, final Player ai, final boolean test, final int extraMana, boolean checkPlayable) {
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ManaCostBeingPaid cost = ComputerUtilMana.calculateManaCost(sa, test, extraMana);
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ManaCostBeingPaid cost = ComputerUtilMana.calculateManaCost(sa, test, extraMana);
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return payManaCost(cost, sa, ai, test, extraMana, checkPlayable);
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return payManaCost(cost, sa, ai, test, extraMana, checkPlayable);
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