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- Added a new option to mobile Forge which might help deal with the texture issues after locking/unlocking the screen (suggested by kevlahnota).
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@@ -93,6 +93,7 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
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UI_SHOW_STORM_COUNT_IN_PROMPT ("false"),
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UI_CARD_COUNTER_DISPLAY_TYPE(ForgeConstants.CounterDisplayType.TEXT.getName()),
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UI_CARD_COUNTER_DISPLAY_LOCATION(ForgeConstants.CounterDisplayLocation.TOP.getName()),
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UI_ANDROID_MINIMIZE_ON_SCRLOCK("false"),
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UI_FOR_TOUCHSCREN("false"),
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