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update match loudness, fix playing music after match
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@@ -146,6 +146,7 @@ public class DuelScene extends ForgeScene {
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GameHUD.getInstance().playAudio();
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GameHUD.getInstance().playAudio();
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} else {
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} else {
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SoundSystem.instance.setBackgroundMusic(MusicPlaylist.MENUS); //start background music
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SoundSystem.instance.setBackgroundMusic(MusicPlaylist.MENUS); //start background music
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SoundSystem.instance.resume();
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}
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}
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dungeonEffect = null;
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dungeonEffect = null;
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callbackExit = false;
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callbackExit = false;
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