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Merge branch 'master' of https://github.com/Suthro/forge_scripttesting
This commit is contained in:
@@ -1,7 +1,7 @@
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Name:Barroom Brawl
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Name:Barroom Brawl
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ManaCost:1 G
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ManaCost:1 G
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Types:Sorcery
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Types:Sorcery
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A:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
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A:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ SpellDescription$ Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
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SVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.ControlledBy NextPlayerToYourLeft | TgtPrompt$ Choose target creature controlled by the opponent to your left | SubAbility$ DBCopy
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SVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.ControlledBy NextPlayerToYourLeft | TgtPrompt$ Choose target creature controlled by the opponent to your left | SubAbility$ DBCopy
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SVar:DBCopy:DB$ CopySpellAbility | Defined$ Parent | Controller$ NextPlayerToYourLeft | Optional$ True | AILogic$ ChainOfAcid | StackDescription$ None | MayChooseTarget$ True
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SVar:DBCopy:DB$ CopySpellAbility | Defined$ Parent | Controller$ NextPlayerToYourLeft | Optional$ True | AILogic$ ChainOfAcid | StackDescription$ None | MayChooseTarget$ True
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Oracle:Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
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Oracle:Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
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@@ -6,6 +6,6 @@ SVar:SacArt:AB$ PutCounter | Cost$ 2 Sac<1/Artifact> | Defined$ Self | CounterTy
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SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1
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SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1
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SVar:BuffedBy:Artifact
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SVar:BuffedBy:Artifact
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DeckHints:Type$Artifact
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DeckHints:Type$Artifact
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DeckHas:Ability$Counters
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DeckHas:Ability$Sacrifice|Counters
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AI:RemoveDeck:NonCommander
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AI:RemoveDeck:NonCommander
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Oracle:Commander creatures you own have "{2}, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."
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Oracle:Commander creatures you own have "{2}, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."
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@@ -5,6 +5,7 @@ PT:3/1
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K:Flying
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K:Flying
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDigMulti | TriggerDescription$ Whenever CARDNAME attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDigMulti | TriggerDescription$ Whenever CARDNAME attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.
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SVar:TrigDigMulti:DB$ DigMultiple | DigNum$ 4 | ChangeValid$ Card.Cleric,Card.Rogue,Card.Warrior,Card.Wizard | SourceZone$ Library | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | Optional$ True
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SVar:TrigDigMulti:DB$ DigMultiple | DigNum$ 4 | ChangeValid$ Card.Cleric,Card.Rogue,Card.Warrior,Card.Wizard | SourceZone$ Library | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | Optional$ True
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SVar:HasAttackEffect:TRUE
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DeckHas:Ability$Party
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DeckHas:Ability$Party
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DeckHints:Type$Cleric|Rogue|Warrior|Wizard
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DeckHints:Type$Cleric|Rogue|Warrior|Wizard
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Oracle:Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.
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Oracle:Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.
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@@ -2,11 +2,11 @@ Name:Multiclass Baldric
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ManaCost:1
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ManaCost:1
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Types:Artifact Equipment
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Types:Artifact Equipment
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K:Equip:2
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K:Equip:2
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Lifelink | IsPresent$ Cleric.YouCtrl | PresentCompare$ GE1 | Description$ Equipped creature has lifelink if you control a Cleric.
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Lifelink | IsPresent$ Cleric.YouCtrl | PresentCompare$ GE1 | Description$ Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Deathtouch | IsPresent$ Rogue.YouCtrl | PresentCompare$ GE1 | Description$ Equipped creature has lifelink if you control a Rogue.
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Deathtouch | IsPresent$ Rogue.YouCtrl | PresentCompare$ GE1
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Haste | IsPresent$ Warrior.YouCtrl | PresentCompare$ GE1 | Description$ Equipped creature has lifelink if you control a Warrior.
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Haste | IsPresent$ Warrior.YouCtrl | PresentCompare$ GE1
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | IsPresent$ Wizard.YouCtrl | PresentCompare$ GE1 | Description$ Equipped creature has lifelink if you control a Wizard.
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | IsPresent$ Wizard.YouCtrl | PresentCompare$ GE1
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R:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature.EquippedBy | CheckSVar$ X | SVarCompare$ EQ4 | Description$ Prevent all damage that would be dealt to enchanted creature.
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R:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature.EquippedBy | CheckSVar$ X | SVarCompare$ EQ4 | Description$ As long as you have a full party, prevent all damage that would be dealt to equipped creature.
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SVar:X:Count$Party
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SVar:X:Count$Party
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DeckHas:Ability$Party
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DeckHas:Ability$Party
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DeckHints:Type$Cleric|Rogue|Warrior|Wizard
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DeckHints:Type$Cleric|Rogue|Warrior|Wizard
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@@ -3,7 +3,7 @@ ManaCost:3 B B
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Types:Creature Tiefling Cleric
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Types:Creature Tiefling Cleric
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PT:4/5
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PT:4/5
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K:Flying
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K:Flying
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S:Mode$ Continuous | Affected$ Creature.Cleric+YouCtrl,Creature.Rogue+YouCtrl,Creature.Warrior+YouCtrl,Creature.Wizard+YouCtrl | AffectedZone$ Graveyard | AddKeyword$ Unearth:1 B | Description$ Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}.
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S:Mode$ Continuous | Affected$ Creature.Cleric+YouCtrl,Creature.Rogue+YouCtrl,Creature.Warrior+YouCtrl,Creature.Wizard+YouCtrl | AffectedZone$ Graveyard | AddKeyword$ Unearth:1 B | Description$ Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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DeckHas:Ability$Party
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DeckHas:Ability$Party
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DeckHints:Type$Cleric|Rogue|Warrior|Wizard
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DeckHints:Type$Cleric|Rogue|Warrior|Wizard
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