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MKM 20 cards (#4624)
* UPDATE * update * Fix Behind the Mask * update * final update * Update living_conundrum.txt --------- Co-authored-by: tool4EvEr <tool4EvEr@192.168.0.60> Co-authored-by: tool4ever <therealtoolkit@hotmail.com>
This commit is contained in:
@@ -717,28 +717,7 @@ public class AbilityUtils {
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val = doXMath(ObjectUtils.firstNonNull(count, 0), m, card, ability);
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} else { // these ones only for handling lists
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Iterable<Card> list = null;
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if (calcX[0].startsWith("Sacrificed")) {
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list = sa.getRootAbility().getPaidList("Sacrificed", true);
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}
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else if (calcX[0].startsWith("Discarded")) {
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list = sa.getRootAbility().getPaidList("Discarded", true);
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}
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else if (calcX[0].startsWith("Exiled")) {
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list = sa.getRootAbility().getPaidList("Exiled", true);
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}
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else if (calcX[0].startsWith("Milled")) {
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list = sa.getRootAbility().getPaidList("Milled", true);
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}
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else if (calcX[0].startsWith("Tapped")) {
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list = sa.getRootAbility().getPaidList("Tapped", true);
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}
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else if (calcX[0].startsWith("Revealed")) {
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list = sa.getRootAbility().getPaidList("Revealed", true);
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}
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else if (calcX[0].startsWith("Returned")) {
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list = sa.getRootAbility().getPaidList("Returned", true);
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}
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else if (calcX[0].startsWith("Targeted")) {
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if (calcX[0].startsWith("Targeted")) {
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list = sa.findTargetedCards();
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}
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else if (calcX[0].startsWith("AllTargeted")) {
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@@ -775,6 +754,9 @@ public class AbilityUtils {
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final SpellAbility root = sa.getRootAbility();
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list = new CardCollection((Card) root.getReplacingObject(AbilityKey.fromString(calcX[0].substring(8))));
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}
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else {
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list = getPaidCards(sa, calcX[0]);
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}
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if (list != null) {
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// there could be null inside!
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list = Iterables.filter(list, Card.class);
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11
forge-gui/res/cardsfolder/upcoming/alley_assailant.txt
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11
forge-gui/res/cardsfolder/upcoming/alley_assailant.txt
Normal file
@@ -0,0 +1,11 @@
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Name:Alley Assailant
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ManaCost:2 B
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Types:Creature Vampire Rogue
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PT:3/3
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K:Disguise:4 B B
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K:CARDNAME enters the battlefield tapped.
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T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target opponent loses 3 life and you gain 3 life.
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SVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 3 | SubAbility$ DBGain
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SVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ 3
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DeckHas:Ability$LifeGain
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Oracle:Alley Assailant enters the battlefield tapped.\nDisguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)\nWhen Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.
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14
forge-gui/res/cardsfolder/upcoming/barbed_servitor.txt
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14
forge-gui/res/cardsfolder/upcoming/barbed_servitor.txt
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@@ -0,0 +1,14 @@
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Name:Barbed Servitor
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ManaCost:3 B
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Types:Artifact Creature Construct
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PT:1/1
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K:Indestructible
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSuspect | TriggerDescription$ When CARDNAME enters the battlefield, suspect it. (It has menace and can't block.)
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SVar:TrigSuspect:DB$ AlterAttribute | Defined$ Self | Attributes$ Suspected
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you draw a card and you lose 1 life.
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SVar:TrigDraw:DB$ Draw | SubAbility$ DBLoseLife
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SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
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T:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME is dealt damage, target opponent loses that much life.
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SVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ X
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SVar:X:TriggerCount$DamageAmount
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Oracle:Indestructible\nWhen Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.)\nWhenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.\nWhenever Barbed Servitor is dealt damage, target opponent loses that much life.
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11
forge-gui/res/cardsfolder/upcoming/basilica_stalker.txt
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11
forge-gui/res/cardsfolder/upcoming/basilica_stalker.txt
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@@ -0,0 +1,11 @@
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Name:Basilica Stalker
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ManaCost:5 B
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Types:Creature Vampire Detective
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PT:3/4
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K:Flying
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K:Disguise:4 B
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBSurveil
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SVar:DBSurveil:DB$ Surveil | Amount$ 1
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DeckHas:Ability$LifeGain|Graveyard|Surveil
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Oracle:Flying\nWhenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nDisguise {4}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
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11
forge-gui/res/cardsfolder/upcoming/behind_the_mask.txt
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11
forge-gui/res/cardsfolder/upcoming/behind_the_mask.txt
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@@ -0,0 +1,11 @@
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Name:Behind the Mask
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ManaCost:U
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Types:Instant
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S:Mode$ OptionalCost | EffectZone$ All | ValidCard$ Card.Self | ValidSA$ Spell | Cost$ CollectEvidence<6> | Description$ As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
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A:SP$ Animate | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | Power$ X | Toughness$ Y | Types$ Artifact,Creature | SpellDescription$ Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3.
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SVar:X:Count$Compare Z GE1.4.1
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SVar:Y:Count$Compare Z GE1.3.1
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SVar:Z:Collected$Amount
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DeckHints:Ability$Graveyard|Mill|Discard|Dredge
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DeckHas:Ability$Counters|Sacrifice|Surveil
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Oracle:As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)\nUntil end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
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@@ -0,0 +1,8 @@
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Name:Bolrac-Clan Basher
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ManaCost:4 R R
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Types:Creature Cyclops Warrior
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PT:3/2
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K:Double Strike
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K:Trample
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K:Disguise:3 R R
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Oracle:Double strike, trample\nDisguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
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@@ -0,0 +1,8 @@
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Name:Branch of Vitu-Ghazi
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ManaCost:no cost
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Types:Land
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K:Disguise:3
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A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
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T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigMana | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
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SVar:TrigMana:DB$ Mana | Produced$ Any | Amount$ 2 | PersistentMana$ True
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Oracle:{T}: Add {C}.\nDisguise {3} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.\nWhen Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
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9
forge-gui/res/cardsfolder/upcoming/bubble_smuggler.txt
Normal file
9
forge-gui/res/cardsfolder/upcoming/bubble_smuggler.txt
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@@ -0,0 +1,9 @@
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Name:Bubble Smuggler
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ManaCost:1 U
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Types:Creature Octopus Fish
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PT:2/1
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K:Disguise:5 U
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R:Event$ TurnFaceUp | ValidCard$ Card.Self | ReplaceWith$ AddCounters | ActiveZones$ Battlefield | Description$ As CARDNAME is turned face up, put four +1/+1 counters on it.
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SVar:AddCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 4
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DeckHas:Ability$Counters
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Oracle:Disguise {5}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)\nAs Bubble Smuggler is turned face up, put four +1/+1 counters on it.
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9
forge-gui/res/cardsfolder/upcoming/concealed_weapon.txt
Normal file
9
forge-gui/res/cardsfolder/upcoming/concealed_weapon.txt
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@@ -0,0 +1,9 @@
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Name:Concealed Weapon
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ManaCost:1 R
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Types:Artifact Equipment
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K:Disguise:2 R
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | Description$ Equipped creature gets +3/+0.
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T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, attach it to target creature you control.
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SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control
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K:Equip:1 R
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Oracle:Equipped creature gets +3/+0.\nDisguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)\nWhen Concealed Weapon is turned face up, attach it to target creature you control.\nEquip: {1}{R}
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17
forge-gui/res/cardsfolder/upcoming/coveted_falcon.txt
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forge-gui/res/cardsfolder/upcoming/coveted_falcon.txt
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@@ -0,0 +1,17 @@
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Name:Coveted Falcon
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ManaCost:1 U U
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Types:Artifact Creature Bird
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PT:1/4
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K:Flying
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K:Disguise:1 U
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSteal | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, gain control of target permanent you own but don't control.
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SVar:TrigSteal:DB$ GainControl | TgtPrompt$ Choose target permanent you own but don't control | ValidTgts$ Permanent.YouOwn+YouDontCtrl
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T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDonate | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way.
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SVar:TrigDonate:DB$ Pump | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBGainControl
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SVar:DBGainControl:DB$ GainControl | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select any number of target permanents you control | TargetMin$ 0 | TargetMax$ X | NewController$ ParentTarget | RememberControlled$ True | SubAbility$ DBDraw
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SVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Count$Valid Permanent.YouCtrl
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SVar:Y:Remembered$Amount
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SVar:HasAttackEffect:TRUE
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Oracle:Flying\nWhenever Coveted Falcon attacks, gain control of target permanent you own but don't control.\nDisguise {1}{U}\nWhen Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way.
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13
forge-gui/res/cardsfolder/upcoming/furtive_courier.txt
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13
forge-gui/res/cardsfolder/upcoming/furtive_courier.txt
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@@ -0,0 +1,13 @@
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Name:Furtive Courier
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ManaCost:2 U
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Types:Creature Merfolk Advisor
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PT:3/2
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S:Mode$ CantBlockBy | ValidAttacker$ Card.Self+attacking | CheckSVar$ SaccedThisTurn | Description$ CARDNAME can't be blocked as long as you've sacrificed an artifact this turn.
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SVar:SaccedThisTurn:PlayerCountPropertyYou$SacrificedThisTurn Artifact
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, draw a card, then discard a card.
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SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
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SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
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DeckHas:Ability$Sacrifice|Discard
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DeckHints:Type$Artifact|Clue|Map|Treasure|Food
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SVar:HasAttackEffect:True
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Oracle:Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn.\nWhenever Furtive Courier attacks, draw a card, then discard a card.
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8
forge-gui/res/cardsfolder/upcoming/leering_onlooker.txt
Normal file
8
forge-gui/res/cardsfolder/upcoming/leering_onlooker.txt
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@@ -0,0 +1,8 @@
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Name:Leering Onlooker
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ManaCost:1 B
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Types:Creature Vampire
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PT:1/3
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K:Flying
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A:AB$ Token | Cost$ 2 B B ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | TokenTapped$ True | TokenAmount$ 2 | TokenScript$ b_1_1_bat_flying | SpellDescription$ Create two tapped 1/1 black Bat creature tokens with flying.
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DeckHas:Ability$Token|Graveyard & Type$Bat
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Oracle:Flying{2}{B}{B}, Exile Leering Onlooker from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying.
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8
forge-gui/res/cardsfolder/upcoming/living_conundrum.txt
Normal file
8
forge-gui/res/cardsfolder/upcoming/living_conundrum.txt
Normal file
@@ -0,0 +1,8 @@
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Name:Living Conundrum
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ManaCost:4 U
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Types:Creature Elemental
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PT:2/5
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K:Hexproof
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R:Event$ Draw | IsPresent$ Card.YouOwn | PresentZone$ Library | PresentCompare$ EQ0 | ActiveZones$ Battlefield | ValidPlayer$ You | Prevent$ True | Description$ If you would draw a card while your library has no cards in it, skip that draw instead.
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S:Mode$ Continuous | Affected$ Card.Self | IsPresent$ Card.YouOwn | PresentZone$ Library | PresentCompare$ EQ0 | SetPower$ 10 | SetToughness$ 10 | AddKeyword$ Flying & Vigilance | Description$ As long as there are no cards in your library, CARDNAME has base power and toughness 10/10 and has flying and vigilance.
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Oracle:Hexproof\nIf you would draw a card while your library has no cards in it, skip that draw instead.\nAs long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance.
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8
forge-gui/res/cardsfolder/upcoming/lumbering_laundry.txt
Normal file
8
forge-gui/res/cardsfolder/upcoming/lumbering_laundry.txt
Normal file
@@ -0,0 +1,8 @@
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Name:Lumbering Laundry
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ManaCost:5
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Types:Artifact Creature Golem
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PT:4/5
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A:AB$ Effect | Cost$ 2 | StaticAbilities$ MayLookFaceDown | SpellDescription$ Until end of turn, you may look at face-down creatures you don't control any time.
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SVar:MayLookFaceDown:Mode$ Continuous | Affected$ Creature.faceDown+YouDontCtrl | AffectedZone$ Battlefield | MayLookAt$ You | Description$ You may look at face-down creatures you don't control any time.
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K:Disguise:5
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Oracle:{2}: Until end of turn, you may look at face-down creatures you don't control any time.
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@@ -0,0 +1,9 @@
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Name:Macabre Reconstruction
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ManaCost:3 B
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Types:Sorcery
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | CheckSVar$ X | Amount$ 2 | EffectZone$ All | Description$ This spell costs {2} less to cast if a creature card was put into your graveyard from anywhere this turn.
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A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creature cards from your graveyard | TargetMin$ 0 | TargetMax$ 2 | SpellDescription$ Return up to two target creature cards from your graveyard to your hand.
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DeckHas:Ability$Graveyard
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DeckHints:Ability$Sacrifice|Discard|Mill
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SVar:X:Count$ThisTurnEntered_Graveyard_Creature.YouOwn+nonToken
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Oracle:This spell costs {2} less to cast if a creature card was put into your graveyard from anywhere this turn.\nReturn up to two target creature cards from your graveyard to your hand.
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11
forge-gui/res/cardsfolder/upcoming/magnetic_snuffler.txt
Normal file
11
forge-gui/res/cardsfolder/upcoming/magnetic_snuffler.txt
Normal file
@@ -0,0 +1,11 @@
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Name:Magnetic Snuffler
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ManaCost:5
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Types:Artifact Creature Construct
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PT:4/4
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to CARDNAME.
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SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Equipment.YouOwn | TgtPrompt$ Select target Equipment card from your graveyard | AttachedTo$ Self |
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T:Mode$ Sacrificed | ValidCard$ Artifact | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice an artifact, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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DeckHints:Type$Artifact|Clue|Map|Treasure|Food & Ability$Sacrifice|Graveyard|Counters
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DeckNeeds:Type$Equipment
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Oracle:When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.\nWhenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.
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8
forge-gui/res/cardsfolder/upcoming/makeshift_binding.txt
Normal file
8
forge-gui/res/cardsfolder/upcoming/makeshift_binding.txt
Normal file
@@ -0,0 +1,8 @@
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Name:Makeshift Binding
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ManaCost:2 W
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Types:Enchantment
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature an opponent controls until CARDNAME leaves the battlefield. You gain 2 life.
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SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Duration$ UntilHostLeavesPlay | SubAbility$ DBGainLife
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SVar:DBGainLife:DB$ GainLife | LifeAmount$ 2
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DeckHas:Ability$LifeGain
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Oracle:When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.
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12
forge-gui/res/cardsfolder/upcoming/mistway_spy.txt
Normal file
12
forge-gui/res/cardsfolder/upcoming/mistway_spy.txt
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@@ -0,0 +1,12 @@
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Name:Mistway Spy
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ManaCost:U
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Types:Creature Merfolk Detective
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PT:1/1
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K:Flying
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K:Disguise:1 U
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T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.
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SVar:TrigEffect:DB$ Effect | Triggers$ AttackTrig
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SVar:AttackTrig:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigInvestigate | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, investigate.
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SVar:TrigInvestigate:DB$ Investigate | Defined$ You
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DeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue|Treasure
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Oracle:Flying\nDisguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)\nWhen Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.
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8
forge-gui/res/cardsfolder/upcoming/worldsouls_rage.txt
Normal file
8
forge-gui/res/cardsfolder/upcoming/worldsouls_rage.txt
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@@ -0,0 +1,8 @@
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Name:Worldsoul's Rage
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ManaCost:X R G
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Types:Sorcery
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A:SP$ DealDamage | Cost$ X R G | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBChangeZone | SpellDescription$ CARDNAME deals X damage to any target.
|
||||
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand,Graveyard | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ X | Tapped$ True | SpellDescription$ Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.
|
||||
SVar:X:Count$xPaid
|
||||
DeckHints:Ability$Graveyard|Mill
|
||||
Oracle:Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.
|
||||
@@ -0,0 +1,13 @@
|
||||
Name:Yarus, Roar of the Old Gods
|
||||
ManaCost:2 R G
|
||||
Types:Legendary Creature Centaur Druid
|
||||
PT:4/4
|
||||
S:Mode$ Continuous | Affected$ Creature.YouCtrl+Other | AddKeyword$ Haste | Description$ Other creatures you control have haste.
|
||||
T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.faceDown+YouCtrl | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
|
||||
SVar:TrigDraw:DB$ Draw | NumCards$ 1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.faceDown+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
|
||||
SVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | RememberChanged$ True | Defined$ TriggeredCard | SubAbility$ DBTurnFaceUp | ConditionDefined$ TriggeredCard | ConditionPresent$ Card.Permanent
|
||||
SVar:DBTurnFaceUp:DB$ SetState | Defined$ Remembered | Mode$ TurnFaceUp | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
DeckHints:Keyword$Morph|Disguise
|
||||
Oracle:Other creatures you control have haste.\nWhenever one or more face-down creatures you control deal combat damage to a player, draw a card.\nWhenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
|
||||
Reference in New Issue
Block a user