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- More cards ready for multiplayer
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@@ -3,23 +3,13 @@ ManaCost:5 W W
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Types:Creature Angel
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PT:6/6
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Tolstoy | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.
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SVar:Tolstoy:AB$ GenericChoice | Cost$ 0 | Defined$ You | Choices$ WarChoice,PeaceChoice | SubAbility$ OppChoice
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SVar:OppChoice:DB$ GenericChoice | Cost$ 0 | Defined$ Opponent | Choices$ Attacking,Defensive
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SVar:WarChoice:DB$ Effect | Name$ Archangel War Effect | ChoiceDescription$ War | Duration$ UntilHostLeavesPlay | RememberEffect$ True
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SVar:PeaceChoice:DB$ Effect | Name$ Archangel Peace Effect | ChoiceDescription$ Peace | Duration$ UntilHostLeavesPlay | RememberEffect$ True
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SVar:Attacking:DB$ Effect | Name$ Archangel War Effect | ChoiceDescription$ War | EffectOwner$ Opponent | Duration$ UntilHostLeavesPlay | RememberEffect$ True
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SVar:Defensive:DB$ Effect | Name$ Archangel Peace Effect | ChoiceDescription$ Peace | EffectOwner$ Opponent | Duration$ UntilHostLeavesPlay | RememberEffect$ True
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S:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddPower$ 3 | CheckSVar$ WarYou | SVarCompare$ GE1 | References$ WarYou
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S:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddToughness$ 3 | CheckSVar$ PeaceYou | SVarCompare$ GE1 | References$ PeaceYou
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S:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.YouDontCtrl | AddPower$ 3 | CheckSVar$ WarOpp | SVarCompare$ GE1 | References$ WarOpp
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S:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.YouDontCtrl | AddToughness$ 3 | CheckSVar$ PeaceOpp | SVarCompare$ GE1 | References$ PeaceOpp
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Defined$ Self | Execute$ DBCleanup | Static$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:WarYou:Count$ValidCommand Card.namedArchangel War Effect+YouCtrl+IsRemembered
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SVar:PeaceYou:Count$ValidCommand Card.namedArchangel Peace Effect+YouCtrl+IsRemembered
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SVar:WarOpp:Count$ValidCommand Card.namedArchangel War Effect+YouDontCtrl+IsRemembered
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SVar:PeaceOpp:Count$ValidCommand Card.namedArchangel Peace Effect+YouDontCtrl+IsRemembered
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K:ETBReplacement:Other:ChooseEach
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SVar:ChooseEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoice | SpellDescription$ As CARDNAME enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.
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SVar:DBChoice:DB$ GenericChoice | Cost$ 0 | Defined$ Player.IsRemembered | Choices$ WarChoice,PeaceChoice
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SVar:WarChoice:DB$ Effect | Name$ Archangel War Effect | StaticAbilities$ WarPump | ChoiceDescription$ War | EffectOwner$ Player.IsRemembered | Duration$ UntilHostLeavesPlay
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SVar:PeaceChoice:DB$ Effect | Name$ Archangel Peace Effect | StaticAbilities$ PeacePump | ChoiceDescription$ Peace | EffectOwner$ Player.IsRemembered | Duration$ UntilHostLeavesPlay
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SVar:WarPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddPower$ 3 | Description$ Creatures you control get +3/+0.
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SVar:PeacePump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddToughness$ 3 | Description$ Creatures you control get +0/+3.
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/archangel_of_strife.jpg
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Oracle:Flying\nAs Archangel of Strife enters the battlefield, each player chooses war or peace.\nCreatures controlled by players who chose war get +3/+0.\nCreatures controlled by players who chose peace get +0/+3.
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@@ -1,7 +1,7 @@
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Name:Exhume
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ManaCost:1 B
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Types:Sorcery
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A:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | Hidden$ True | SubAbility$ DBChangeZoneOpp | SpellDescription$ Each player puts a creature card from his or her graveyard onto the battlefield.
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SVar:DBChangeZoneOpp:DB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.YouDontCtrl | DefinedPlayer$ Opponent | ChangeNum$ 1 | Hidden$ True
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A:SP$ RepeatEach | Cost$ 1 B | RepeatSubAbility$ DBChangeZone | RepeatPlayers$ Player | SpellDescription$ Each player puts a creature card from his or her graveyard onto the battlefield.
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.RememberedPlayerCtrl | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered | ChangeNum$ 1 | Hidden$ True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/exhume.jpg
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Oracle:Each player puts a creature card from his or her graveyard onto the battlefield.
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@@ -1,10 +1,8 @@
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Name:Mana Breach
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ManaCost:2 U
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Types:Enchantment
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T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigBounceYou | TriggerDescription$ Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.
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T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigBounceOpp | Secondary$ True | TriggerDescription$ Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.
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SVar:TrigBounceYou:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ChangeNum$ 1 | ChangeType$ Land.YouCtrl | Mandatory$ True | DefinedPlayer$ You | Hidden$ True
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SVar:TrigBounceOpp:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ChangeNum$ 1 | ChangeType$ Land.YouDontCtrl | Mandatory$ True | DefinedPlayer$ Opponent | Hidden$ True
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T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.
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SVar:TrigBounce:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ChangeNum$ 1 | ChangeType$ Land | Mandatory$ True | DefinedPlayer$ TriggeredActivator | Chooser$ TriggeredActivator | Hidden$ True
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/mana_breach.jpg
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Oracle:Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.
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@@ -1,12 +1,11 @@
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Name:Memory Jar
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ManaCost:5
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Types:Artifact
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A:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | ChangeType$ Card | Origin$ Hand | Destination$ Exile | ExileFaceDown$ True | RememberChanged$ True | SubAbility$ YouDraw | SpellDescription$ Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.
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SVar:YouDraw:DB$ Draw | Defined$ You | NumCards$ 7 | SubAbility$ OppDraw
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SVar:OppDraw:DB$ Draw | Defined$ Opponent | NumCards$ 7 | SubAbility$ DelayedReturn
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SVar:DelayedReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ YouDiscard | TriggerDescription$ Both players discard their hands. Return exiled cards to their owners' hands.
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SVar:YouDiscard: AB$ Discard | Cost$ 0 | Defined$ You | Mode$ Hand | SubAbility$ OppDiscard
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SVar:OppDiscard: DB$ Discard | Defined$ Opponent | Mode$ Hand | SubAbility$ ReturnAll
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A:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | ChangeType$ Card | Origin$ Hand | Destination$ Exile | ExileFaceDown$ True | RememberChanged$ True | SubAbility$ DrawEach | SpellDescription$ Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.
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SVar:DrawEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBDraw | SubAbility$ DelayedReturn
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SVar:DBDraw:DB$ Draw | Defined$ Player.IsRemembered | NumCards$ 7
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SVar:DelayedReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ DiscardEach | TriggerDescription$ Both players discard their hands. Return exiled cards to their owners' hands.
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SVar:DiscardEach:AB$ Discard | Cost$ 0 | Defined$ Each | Mode$ Hand | SubAbility$ ReturnAll
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SVar:ReturnAll:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Defined$ Remembered | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:RemAIDeck:True
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@@ -1,10 +1,8 @@
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Name:Overburden
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ManaCost:1 U
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Types:Enchantment
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigBounceYou | TriggerDescription$ Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+YouDontCtrl | TriggerZones$ Battlefield | Execute$ TrigBounceOpp | Secondary$ True | TriggerDescription$ Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand.
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SVar:TrigBounceYou:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | Mandatory$ True | DefinedPlayer$ You | Hidden$ True
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SVar:TrigBounceOpp:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ChangeType$ Land.YouDontCtrl | ChangeNum$ 1 | Mandatory$ True | DefinedPlayer$ Opponent | Hidden$ True
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand.
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SVar:TrigBounce:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ChangeType$ Land | ChangeNum$ 1 | Mandatory$ True | DefinedPlayer$ TriggeredCardController | Chooser$ TriggeredCardController | Hidden$ True
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/overburden.jpg
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Oracle:Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand.
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