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MagicStack: check for StackEntries in addAllTriggeredAbilities
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@@ -854,6 +854,9 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
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// caused by DevTools before first turn
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return false;
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}
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if (!hasSimultaneousStackEntries()) {
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return false;
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}
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if (!playerTurn.isInGame()) {
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playerTurn = game.getNextPlayerAfter(playerTurn);
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