diff --git a/forge-gui-mobile/src/forge/screens/match/MatchScreen.java b/forge-gui-mobile/src/forge/screens/match/MatchScreen.java index 79c2e8e7d96..adcf83efbe4 100644 --- a/forge-gui-mobile/src/forge/screens/match/MatchScreen.java +++ b/forge-gui-mobile/src/forge/screens/match/MatchScreen.java @@ -203,11 +203,18 @@ public class MatchScreen extends FScreen { @Override protected void buildMenu() { - addItem(new MenuItem("Game", gameMenu)); - addItem(new MenuItem("Players (" + playerPanels.size() + ")", players)); - addItem(new MenuItem("Log", log)); - if (ForgePreferences.DEV_MODE) { - addItem(new MenuItem("Dev", devMenu)); + if (isTopHumanPlayerActive() == getRotate180()) { + addItem(new MenuItem("Game", gameMenu)); + addItem(new MenuItem("Players (" + playerPanels.size() + ")", players)); + addItem(new MenuItem("Log", log)); + if (ForgePreferences.DEV_MODE) { + addItem(new MenuItem("Dev", devMenu)); + } + } + else { //TODO: Support using menu when player doesn't have priority + FMenuItem item = new FMenuItem("Must wait for priority...", null); + item.setEnabled(false); + addItem(item); } } }