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- AI shouldn't miss mandatory triggers for FogAi
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@@ -113,6 +113,6 @@ public class FogAi extends SpellAbilityAi {
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chance = game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DAMAGE);
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chance = game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DAMAGE);
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}
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}
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return chance;
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return chance || mandatory;
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}
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}
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}
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}
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