diff --git a/.gitattributes b/.gitattributes index 986344f5850..116b0a734cb 100644 --- a/.gitattributes +++ b/.gitattributes @@ -5759,6 +5759,7 @@ res/cardsfolder/skullsnatcher.txt svneol=native#text/plain res/cardsfolder/skulltap.txt -text svneol=native#text/plain res/cardsfolder/sky_diamond.txt -text svneol=native#text/plain res/cardsfolder/sky_eel_school.txt -text svneol=native#text/plain +res/cardsfolder/sky_hussar.txt -text svneol=native#text/plain res/cardsfolder/sky_ruin_drake.txt -text svneol=native#text/plain res/cardsfolder/sky_spirit.txt -text svneol=native#text/plain res/cardsfolder/sky_swallower.txt -text svneol=native#text/plain diff --git a/res/cardsfolder/sky_hussar.txt b/res/cardsfolder/sky_hussar.txt new file mode 100644 index 00000000000..c9b8bd493c1 --- /dev/null +++ b/res/cardsfolder/sky_hussar.txt @@ -0,0 +1,12 @@ +Name:Sky Hussar +ManaCost:3 W U +Types:Creature Human Knight +Text:no text +PT:4/3 +K:Flying +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigUntapAll | TriggerDescription$ When CARDNAME enters the battlefield, untap all creatures you control. +SVar:TrigUntapAll:AB$UntapAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | SpellDescription$ untap all creatures you control. +A:AB$ Draw | Cost$ tapXType<2/Creature.White;Creature.Blue> | NumCards$ 1 | ActivatingZone$ Hand | ActivationLimit$ 1 | PlayerTurn$ True | ActivatingPhases$ Upkeep | PrecostDesc$ Forecast - | CostDesc$ Tap two untapped white and/or blue creatures you control: | SpellDescription$ Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) +SVar:Rarity:Uncommon +SVar:Picture:http://www.wizards.com/global/images/magic/general/sky_hussar.jpg +End \ No newline at end of file