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Some MH1 spoilers from forgescribe
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forge-gui/res/cardsfolder/upcoming/collector_ouphe.txt
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forge-gui/res/cardsfolder/upcoming/collector_ouphe.txt
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Name:Collector Ouphe
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ManaCost:1 G
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Types:Creature Ouphe
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PT:2/2
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S:Mode$ Continuous | Affected$ Artifact | AddHiddenKeyword$ CARDNAME's activated abilities can't be activated. | Description$ Activated abilities of artifacts can't be activated.
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AI:RemoveDeck:Random
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Oracle:Activated abilities of artifacts can't be activated.
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forge-gui/res/cardsfolder/upcoming/goblin_champion.txt
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forge-gui/res/cardsfolder/upcoming/goblin_champion.txt
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Name:Goblin Champion
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ManaCost:R
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Types:Creature Goblin Warrior
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PT:0/1
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K:Haste
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K:Exalted
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Oracle:Haste\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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forge-gui/res/cardsfolder/upcoming/segovian_angel.txt
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forge-gui/res/cardsfolder/upcoming/segovian_angel.txt
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Name:Segovian Angel
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ManaCost:W
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Types:Creature Angel
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PT:1/1
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K:Flying
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K:Vigilance
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Oracle:Flying, vigilance
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@@ -3,8 +3,8 @@ ManaCost:2 B B
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Types:Legendary Creature Human Cleric
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Types:Legendary Creature Human Cleric
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PT:2/4
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PT:2/4
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K:Protection from Humans
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K:Protection from Humans
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A:AB$ PutCounter | Cost$ PayLife<1> Sac<1/Creature.Other/another creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ M1M1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBDraw | SpellDescription$ Put a -1/-1 counter on up to one target creature and draw a card.
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A:AB$ PutCounter | Cost$ PayLife<1> Sac<1/Creature.Other/another creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ M1M1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBDraw | SpellDescription$ Put a -1/-1 counter on up to one target creature and draw a card.
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SVar:DBDraw:DB$Draw | Defined$ You | NumCards$ 2
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SVar:DBDraw:DB$Draw | Defined$ You | NumCards$ 1
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A:AB$ Proliferate | Cost$ B B Discard<1/Card> | SpellDescription$ Proliferate.
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A:AB$ Proliferate | Cost$ B B Discard<1/Card> | SpellDescription$ Proliferate.
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DeckHas:Ability$Proliferate
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DeckHas:Ability$Proliferate
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DeckNeeds:Ability$Counters
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DeckNeeds:Ability$Counters
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