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Merge branch 'biblio' into 'master'
STX - The Biblioplex See merge request core-developers/forge!4361
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forge-gui/res/cardsfolder/upcoming/the_biblioplex.txt
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12
forge-gui/res/cardsfolder/upcoming/the_biblioplex.txt
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Name:The Biblioplex
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ManaCost:no cost
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Types:Land
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A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
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A:AB$ PeekAndReveal | Cost$ 2 T | PeekAmount$ 1 | RevealValid$ Card.Instant,Card.Sorcery | RevealOptional$ True | RememberRevealed$ True | ActivationCardsInHand$ 0 | OrActivationCardsInHand$ 7 | SubAbility$ DBChangeZone1 | SpellDescription$ Look at the top card of your library. If it’s an instant or sorcery card, you may reveal it and put it into your hand. If you don’t put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
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SVar:DBChangeZone1:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | SubAbility$ DBChangeZone2 | StackDescription$ None
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SVar:DBChangeZone2:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | Defined$ TopOfLibrary | Origin$ Library | Destination$ Graveyard | Optional$ True | SubAbility$ DBCleanup | StackDescription$ None
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Count$CardsInYourHand
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DeckHas:Ability$Graveyard
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DeckNeeds:Type$Instant|Sorcery
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Oracle:{T}: Add {C}.\n{2}, {T}: Look at the top card of your library. If it’s an instant or sorcery card, you may reveal it and put it into your hand. If you don’t put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
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@@ -1762,7 +1762,7 @@ lblChooseColorReplace=Choose a color word to replace
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lblChooseNewColor=Choose a new color word
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#ChangeZoneEffect.java
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lblDoYouWantMoveTargetFromOriToDest=Do you want to move {0} from {1} to {2}?
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lblPutThatCardFromPlayerOriginToDestination=Put that card from for {0} {1} to {2}
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lblPutThatCardFromPlayerOriginToDestination=Put that card from {0} {1} to {2}?
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lblSearchPlayerZoneConfirm=Search {0} {1}?
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lblCardMatchSearchingTypeInAlternateZones=cards match your searching type in Alternate Zones.
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lblLookingCardIn=Looking at cards in
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@@ -1762,7 +1762,7 @@ lblChooseColorReplace=Elige una palabra de color para reemplazarla
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lblChooseNewColor=Elige una nueva palabra de color
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#ChangeZoneEffect.java
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lblDoYouWantMoveTargetFromOriToDest=¿Quieres mover {0} de {1} a {2}?
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lblPutThatCardFromPlayerOriginToDestination=Poner esa carta desde {0} {1} hasta {2}
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lblPutThatCardFromPlayerOriginToDestination=¿Poner esa carta desde {0} {1} hasta {2}?
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lblSearchPlayerZoneConfirm=¿Buscar {0} {1}?
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lblCardMatchSearchingTypeInAlternateZones=las cartas coinciden con tu tipo de búsqueda en las zonas alternativas.
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lblLookingCardIn=Mirando las cartas en
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@@ -1762,7 +1762,7 @@ lblChooseColorReplace=Choose a color word to replace
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lblChooseNewColor=Choose a new color word
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#ChangeZoneEffect.java
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lblDoYouWantMoveTargetFromOriToDest=Do you want to move {0} from {1} to {2}?
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lblPutThatCardFromPlayerOriginToDestination=Put that card from for {0} {1} to {2}
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lblPutThatCardFromPlayerOriginToDestination=Put that card from {0} {1} to {2}?
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lblSearchPlayerZoneConfirm=Search {0} {1}?
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lblCardMatchSearchingTypeInAlternateZones=cards match your searching type in Alternate Zones.
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lblLookingCardIn=Looking at cards in
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