Merge branch 'biblio' into 'master'

STX - The Biblioplex

See merge request core-developers/forge!4361
This commit is contained in:
Michael Kamensky
2021-04-04 04:25:56 +00:00
6 changed files with 34 additions and 4 deletions

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@@ -0,0 +1,12 @@
Name:The Biblioplex
ManaCost:no cost
Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
A:AB$ PeekAndReveal | Cost$ 2 T | PeekAmount$ 1 | RevealValid$ Card.Instant,Card.Sorcery | RevealOptional$ True | RememberRevealed$ True | ActivationCardsInHand$ 0 | OrActivationCardsInHand$ 7 | SubAbility$ DBChangeZone1 | SpellDescription$ Look at the top card of your library. If its an instant or sorcery card, you may reveal it and put it into your hand. If you dont put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
SVar:DBChangeZone1:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | SubAbility$ DBChangeZone2 | StackDescription$ None
SVar:DBChangeZone2:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | Defined$ TopOfLibrary | Origin$ Library | Destination$ Graveyard | Optional$ True | SubAbility$ DBCleanup | StackDescription$ None
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$CardsInYourHand
DeckHas:Ability$Graveyard
DeckNeeds:Type$Instant|Sorcery
Oracle:{T}: Add {C}.\n{2}, {T}: Look at the top card of your library. If its an instant or sorcery card, you may reveal it and put it into your hand. If you dont put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.

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@@ -1762,7 +1762,7 @@ lblChooseColorReplace=Choose a color word to replace
lblChooseNewColor=Choose a new color word
#ChangeZoneEffect.java
lblDoYouWantMoveTargetFromOriToDest=Do you want to move {0} from {1} to {2}?
lblPutThatCardFromPlayerOriginToDestination=Put that card from for {0} {1} to {2}
lblPutThatCardFromPlayerOriginToDestination=Put that card from {0} {1} to {2}?
lblSearchPlayerZoneConfirm=Search {0} {1}?
lblCardMatchSearchingTypeInAlternateZones=cards match your searching type in Alternate Zones.
lblLookingCardIn=Looking at cards in

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@@ -1762,7 +1762,7 @@ lblChooseColorReplace=Elige una palabra de color para reemplazarla
lblChooseNewColor=Elige una nueva palabra de color
#ChangeZoneEffect.java
lblDoYouWantMoveTargetFromOriToDest=¿Quieres mover {0} de {1} a {2}?
lblPutThatCardFromPlayerOriginToDestination=Poner esa carta desde {0} {1} hasta {2}
lblPutThatCardFromPlayerOriginToDestination=¿Poner esa carta desde {0} {1} hasta {2}?
lblSearchPlayerZoneConfirm=¿Buscar {0} {1}?
lblCardMatchSearchingTypeInAlternateZones=las cartas coinciden con tu tipo de búsqueda en las zonas alternativas.
lblLookingCardIn=Mirando las cartas en

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@@ -1762,7 +1762,7 @@ lblChooseColorReplace=Choose a color word to replace
lblChooseNewColor=Choose a new color word
#ChangeZoneEffect.java
lblDoYouWantMoveTargetFromOriToDest=Do you want to move {0} from {1} to {2}?
lblPutThatCardFromPlayerOriginToDestination=Put that card from for {0} {1} to {2}
lblPutThatCardFromPlayerOriginToDestination=Put that card from {0} {1} to {2}?
lblSearchPlayerZoneConfirm=Search {0} {1}?
lblCardMatchSearchingTypeInAlternateZones=cards match your searching type in Alternate Zones.
lblLookingCardIn=Looking at cards in