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- Sound System: added a new sound event (exile a card), uses the sound file res/sound/exile.wav.
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@@ -14450,6 +14450,7 @@ src/main/java/forge/game/event/GameEventCardDamaged.java -text
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src/main/java/forge/game/event/GameEventCardDestroyed.java -text
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src/main/java/forge/game/event/GameEventCardDiscarded.java -text
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src/main/java/forge/game/event/GameEventCardEquipped.java -text
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src/main/java/forge/game/event/GameEventCardExiled.java -text
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src/main/java/forge/game/event/GameEventCardRegenerated.java -text
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src/main/java/forge/game/event/GameEventCardSacrificed.java -text
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src/main/java/forge/game/event/GameEventCardTapped.java -text
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@@ -59,6 +59,7 @@ import forge.card.trigger.TriggerType;
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import forge.card.trigger.ZCTrigger;
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import forge.game.ai.ComputerUtil;
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import forge.game.event.GameEventCardDestroyed;
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import forge.game.event.GameEventCardExiled;
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import forge.game.event.GameEventCardRegenerated;
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import forge.game.event.GameEventCardSacrificed;
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import forge.game.event.GameEventGameFinished;
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@@ -693,6 +694,9 @@ public class GameAction {
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}
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final PlayerZone removed = c.getOwner().getZone(ZoneType.Exile);
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// play the Exile sound
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game.fireEvent(new GameEventCardExiled());
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return moveTo(removed, c);
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}
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10
src/main/java/forge/game/event/GameEventCardExiled.java
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10
src/main/java/forge/game/event/GameEventCardExiled.java
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@@ -0,0 +1,10 @@
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package forge.game.event;
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public class GameEventCardExiled extends GameEvent {
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@Override
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public <T> T visit(IGameEventVisitor<T> visitor) {
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return visitor.visit(this);
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}
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}
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@@ -12,6 +12,7 @@ public interface IGameEventVisitor<T> {
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T visit(GameEventCardDestroyed event);
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T visit(GameEventCardDiscarded event);
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T visit(GameEventCardEquipped event);
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T visit(GameEventCardExiled event);
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T visit(GameEventCardRegenerated event);
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T visit(GameEventCardSacrificed event);
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T visit(GameEventAnteCardsSelected event);
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@@ -51,6 +52,7 @@ public interface IGameEventVisitor<T> {
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public T visit(GameEventCardDestroyed event) { return null; }
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public T visit(GameEventCardDiscarded event) { return null; }
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public T visit(GameEventCardEquipped event) { return null; }
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public T visit(GameEventCardExiled event) { return null; }
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public T visit(GameEventCardRegenerated event) { return null; }
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public T visit(GameEventCardSacrificed event) { return null; }
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public T visit(GameEventAnteCardsSelected event) { return null; }
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@@ -16,6 +16,7 @@ import forge.game.event.GameEventDrawCard;
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import forge.game.event.GameEventGameOutcome;
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import forge.game.event.GameEventTurnEnded;
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import forge.game.event.GameEvent;
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import forge.game.event.GameEventCardExiled;
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import forge.game.event.GameEventFlipCoin;
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import forge.game.event.GameEventLandPlayed;
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import forge.game.event.GameEventLifeLoss;
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@@ -38,6 +39,7 @@ public class EventVisualizer extends IGameEventVisitor.Base<SoundEffectType> {
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public SoundEffectType visit(GameEventCardDestroyed event) { return SoundEffectType.Destroy; }
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public SoundEffectType visit(GameEventCardDiscarded event) { return SoundEffectType.Discard; }
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public SoundEffectType visit(GameEventCardEquipped event) { return SoundEffectType.Equip; }
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public SoundEffectType visit(GameEventCardExiled event) { return SoundEffectType.Exile; }
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public SoundEffectType visit(GameEventCardRegenerated event) { return SoundEffectType.Regen; }
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public SoundEffectType visit(GameEventCardSacrificed event) { return SoundEffectType.Sacrifice; }
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public SoundEffectType visit(GameEventCounterAdded event) { return event.Amount > 0 ? SoundEffectType.AddCounter : null; }
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@@ -50,6 +50,7 @@ public enum SoundEffectType {
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Enchantment("enchant.wav", false),
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EndOfTurn("end_of_turn.wav", false),
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Equip("equip.wav", false),
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Exile("exile.wav", false),
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FlipCoin("flip_coin.wav", false),
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GreenLand("green_land.wav", false),
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Instant("instant.wav", false),
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