- Fix zero cost AB/DB on triggers: letter S

This commit is contained in:
Agetian
2017-10-14 11:23:05 +00:00
parent 52cca9532b
commit f6c6ecd494
627 changed files with 699 additions and 699 deletions

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@@ -3,10 +3,10 @@ ManaCost:2 G
Types:Creature Snake Types:Creature Snake
PT:2/2 PT:2/2
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ PoisonTarget | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that step. (A player with ten or more poison counters loses the game.) T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ PoisonTarget | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that step. (A player with ten or more poison counters loses the game.)
SVar:PoisonTarget:AB$ Poison | Cost$ 0 | Num$ 1 | Defined$ TriggeredTarget | SubAbility$ CobraEffect SVar:PoisonTarget:DB$ Poison | Num$ 1 | Defined$ TriggeredTarget | SubAbility$ CobraEffect
SVar:CobraEffect:DB$ Effect | Name$ Sabertooth Cobra Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ PoisonTrig | RememberObjects$ TriggeredTarget | Abilities$ PayUp | SVars$ Bleed,ExileEffect SVar:CobraEffect:DB$ Effect | Name$ Sabertooth Cobra Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ PoisonTrig | RememberObjects$ TriggeredTarget | Abilities$ PayUp | SVars$ Bleed,ExileEffect
SVar:PoisonTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ You get another poison counter at the beginning of your next upkeep unless you pay 2 before that step. SVar:PoisonTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ You get another poison counter at the beginning of your next upkeep unless you pay 2 before that step.
SVar:Bleed:AB$ Poison | Cost$ 0 | Num$ 1 | Defined$ You | SubAbility$ ExileEffect SVar:Bleed:DB$ Poison | Num$ 1 | Defined$ You | SubAbility$ ExileEffect
SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:PayUp:AB$ ChangeZone | Cost$ 2 | Defined$ Self | Origin$ Command | Destination$ Exile | Static$ True | ActivationZone$ Command | AILogic$ Always | SpellDescription$ Pay 2 to remove this effect. SVar:PayUp:AB$ ChangeZone | Cost$ 2 | Defined$ Self | Origin$ Command | Destination$ Exile | Static$ True | ActivationZone$ Command | AILogic$ Always | SpellDescription$ Pay 2 to remove this effect.
SVar:Picture:http://www.wizards.com/global/images/magic/general/sabertooth_cobra.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sabertooth_cobra.jpg

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@@ -4,7 +4,7 @@ Types:Creature Human Warrior
PT:4/2 PT:4/2
K:Trample K:Trample
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE8 | Execute$ TrigFormidable | TriggerDescription$ Formidable — Whenever CARDNAME attacks, if creatures you control have total power 8 or greater, CARDNAME gains first strike until end of turn. T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE8 | Execute$ TrigFormidable | TriggerDescription$ Formidable — Whenever CARDNAME attacks, if creatures you control have total power 8 or greater, CARDNAME gains first strike until end of turn.
SVar:TrigFormidable:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ First Strike SVar:TrigFormidable:DB$ Pump | Defined$ Self | KW$ First Strike
SVar:X:Count$SumPower_Creature.YouCtrl SVar:X:Count$SumPower_Creature.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/sabertooth_outrider.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sabertooth_outrider.jpg
Oracle:Trample\nFormidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn. Oracle:Trample\nFormidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.

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@@ -2,9 +2,9 @@ Name:Sacred Boon
ManaCost:1 W ManaCost:1 W
Types:Instant Types:Instant
A:SP$ PreventDamage | Cost$ 1 W | ValidTgts$ Creature | Amount$ 3 | PreventionSubAbility$ BoonEffect | ShieldEffectTarget$ Targeted | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. A:SP$ PreventDamage | Cost$ 1 W | ValidTgts$ Creature | Amount$ 3 | PreventionSubAbility$ BoonEffect | ShieldEffectTarget$ Targeted | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
SVar:BoonEffect:AB$ Effect | Cost$ 0 | RememberObjects$ ShieldEffectTarget | Triggers$ DelTrig,OutOfSight | SVars$ DelayedBoon,ExileEffect | SpellDescription$ At the beginning of the next end step, put a +0/+1 counter on the targeted creature for each 1 damage prevented this way. SVar:BoonEffect:DB$ Effect | RememberObjects$ ShieldEffectTarget | Triggers$ DelTrig,OutOfSight | SVars$ DelayedBoon,ExileEffect | SpellDescription$ At the beginning of the next end step, put a +0/+1 counter on the targeted creature for each 1 damage prevented this way.
SVar:DelTrig:Mode$ Phase | Phase$ End of Turn | Execute$ DelayedBoon | TriggerDescription$ Put a +0/+1 counter on the targeted creature for each 1 damage prevented this way. SVar:DelTrig:Mode$ Phase | Phase$ End of Turn | Execute$ DelayedBoon | TriggerDescription$ Put a +0/+1 counter on the targeted creature for each 1 damage prevented this way.
SVar:DelayedBoon:AB$ PutCounter | Cost$ 0 | Defined$ Remembered | CounterType$ P0P1 | CounterNum$ PreventedDamage | SubAbility$ ExileEffect SVar:DelayedBoon:DB$ PutCounter | Defined$ Remembered | CounterType$ P0P1 | CounterNum$ PreventedDamage | SubAbility$ ExileEffect
SVar:OutOfSight:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.IsRemembered | Execute$ ExileEffect | Static$ True SVar:OutOfSight:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.IsRemembered | Execute$ ExileEffect | Static$ True
SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile | Static$ True SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile | Static$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/sacred_boon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sacred_boon.jpg

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@@ -3,7 +3,7 @@ ManaCost:G
Types:Creature Horse Types:Creature Horse
PT:1/1 PT:1/1
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME becomes blocked, you gain 1 life. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME becomes blocked, you gain 1 life.
SVar:TrigGain:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 1
SVar:HasAttackEffect:Blocked SVar:HasAttackEffect:Blocked
SVar:Picture:http://www.wizards.com/global/images/magic/general/sacred_prey.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sacred_prey.jpg
Oracle:Whenever Sacred Prey becomes blocked, you gain 1 life. Oracle:Whenever Sacred Prey becomes blocked, you gain 1 life.

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@@ -3,6 +3,6 @@ ManaCost:3 G
Types:Creature Lizard Types:Creature Lizard
PT:3/1 PT:3/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
SVar:TrigPut:AB$PutCounter | Cost$ 0 | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature other than CARDNAME | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPut:DB$PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature other than CARDNAME | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/saddleback_lagac.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/saddleback_lagac.jpg
Oracle:When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Oracle:When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

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@@ -3,6 +3,6 @@ ManaCost:2 B
Types:Creature Human Wizard Types:Creature Human Wizard
PT:3/1 PT:3/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player puts a card from his or her hand on top of his or her library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player puts a card from his or her hand on top of his or her library.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | DefinedPlayer$ Player SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | DefinedPlayer$ Player
SVar:Picture:http://www.wizards.com/global/images/magic/general/sadistic_augermage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sadistic_augermage.jpg
Oracle:When Sadistic Augermage dies, each player puts a card from his or her hand on top of his or her library. Oracle:When Sadistic Augermage dies, each player puts a card from his or her hand on top of his or her library.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dies, put a +1/+1 counter on enchanted creature. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dies, put a +1/+1 counter on enchanted creature.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/sadistic_glee.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sadistic_glee.jpg
Oracle:Enchant creature\nWhenever a creature dies, put a +1/+1 counter on enchanted creature. Oracle:Enchant creature\nWhenever a creature dies, put a +1/+1 counter on enchanted creature.

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@@ -4,8 +4,8 @@ Types:Creature Elf Warrior Shaman
PT:2/4 PT:2/4
T:Mode$ SpellCast | ValidCard$ Card.Green | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump11 | TriggerDescription$ Whenever you cast a green spell, CARDNAME gets +1/+1 until end of turn. T:Mode$ SpellCast | ValidCard$ Card.Green | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump11 | TriggerDescription$ Whenever you cast a green spell, CARDNAME gets +1/+1 until end of turn.
T:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpKW | TriggerDescription$ Whenever you cast a white spell, CARDNAME gains vigilance until end of turn. T:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpKW | TriggerDescription$ Whenever you cast a white spell, CARDNAME gains vigilance until end of turn.
SVar:TrigPump11:AB$Pump | Cost$ 0 | NumAtt$ +1 | NumDef$ +1 | Defined$ Self SVar:TrigPump11:DB$Pump | NumAtt$ +1 | NumDef$ +1 | Defined$ Self
SVar:TrigPumpKW:AB$Pump | Cost$ 0 | KW$ Vigilance | Defined$ Self SVar:TrigPumpKW:DB$Pump | KW$ Vigilance | Defined$ Self
SVar:BuffedBy:Card.Green,Card.White SVar:BuffedBy:Card.Green,Card.White
SVar:Picture:http://www.wizards.com/global/images/magic/general/safehold_duo.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/safehold_duo.jpg
Oracle:Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.\nWhenever you cast a white spell, Safehold Duo gains vigilance until end of turn. Oracle:Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.\nWhenever you cast a white spell, Safehold Duo gains vigilance until end of turn.

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@@ -4,7 +4,7 @@ Types:Legendary Creature Human Scout
PT:2/2 PT:2/2
A:AB$ Effect | Cost$ Sac<1/CARDNAME> | Name$ Saffi Eriksdotter | ValidTgts$ Creature | TgtPrompt$ Select target creature | Triggers$ TrigChangesZone | SVars$ TrigBounceMe | ForgetOnMoved$ Graveyard | References$ TrigChangesZone,TrigBounceMe | RememberObjects$ Targeted | SpellDescription$ When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield. A:AB$ Effect | Cost$ Sac<1/CARDNAME> | Name$ Saffi Eriksdotter | ValidTgts$ Creature | TgtPrompt$ Select target creature | Triggers$ TrigChangesZone | SVars$ TrigBounceMe | ForgetOnMoved$ Graveyard | References$ TrigChangesZone,TrigBounceMe | RememberObjects$ Targeted | SpellDescription$ When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield.
SVar:TrigChangesZone:Mode$ ChangesZone | ValidCard$ Creature.IsRemembered+YouOwn | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigBounceMe | TriggerDescription$ If the targeted card of Saffi Eriksdotter is put into your graveyard from the battlefield this turn, return it to the battlefield. SVar:TrigChangesZone:Mode$ ChangesZone | ValidCard$ Creature.IsRemembered+YouOwn | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigBounceMe | TriggerDescription$ If the targeted card of Saffi Eriksdotter is put into your graveyard from the battlefield this turn, return it to the battlefield.
SVar:TrigBounceMe:AB$ ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield SVar:TrigBounceMe:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/saffi_eriksdotter.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/saffi_eriksdotter.jpg
Oracle:Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield. Oracle:Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield.

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@@ -4,6 +4,6 @@ Types:Creature Bird Wizard
PT:1/3 PT:1/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order.
SVar:TrigRearrange:AB$RearrangeTopOfLibrary | Cost$ 0 | Defined$ You | NumCards$ 4 SVar:TrigRearrange:DB$RearrangeTopOfLibrary | Defined$ You | NumCards$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/sage_aven.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sage_aven.jpg
Oracle:Flying\nWhen Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. Oracle:Flying\nWhen Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

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@@ -4,7 +4,7 @@ Types:Creature Djinn Monk
PT:4/5 PT:4/5
K:Prowess K:Prowess
T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power. T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.
SVar:TrigBounce:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | Curse$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X,Y SVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | Curse$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X,Y
SVar:Y:Count$CardPower SVar:Y:Count$CardPower
SVar:X:Targeted$Valid Creature.powerLTY SVar:X:Targeted$Valid Creature.powerLTY
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE

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@@ -5,9 +5,9 @@ PT:*/*
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand. S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand.
SVar:X:Count$InYourHand SVar:X:Count$InYourHand
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
T:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME. T:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform
#TODO: update logic for the AI to play around this #TODO: update logic for the AI to play around this
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:NeedsToPlayVar:X GE3 SVar:NeedsToPlayVar:X GE3
@@ -27,7 +27,7 @@ K:Trample
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the total number of cards in all players' hands. S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the total number of cards in all players' hands.
SVar:X:Count$NumInAllHands SVar:X:Count$NumInAllHands
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/werewolf_of_ancient_hunger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/werewolf_of_ancient_hunger.jpg
Oracle:Vigilance, trample\nWerewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. Oracle:Vigilance, trample\nWerewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

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@@ -3,6 +3,6 @@ ManaCost:U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order.
SVar:TrigRearrange:AB$RearrangeTopOfLibrary | Cost$ 0 | Defined$ You | NumCards$ 4 SVar:TrigRearrange:DB$RearrangeTopOfLibrary | Defined$ You | NumCards$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/sage_of_epityr.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sage_of_epityr.jpg
Oracle:When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. Oracle:When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

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@@ -3,7 +3,7 @@ ManaCost:2 U
Types:Creature Merfolk Wizard Types:Creature Merfolk Wizard
PT:2/2 PT:2/2
R:Event$ Moved | ActiveZones$ Battlefield | Destination$ Battlefield | ValidCard$ Creature.Wizard+Other+YouCtrl | ReplaceWith$ AddExtraCounter | Description$ Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. R:Event$ Moved | ActiveZones$ Battlefield | Destination$ Battlefield | ValidCard$ Creature.Wizard+Other+YouCtrl | ReplaceWith$ AddExtraCounter | Description$ Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.
SVar:AddExtraCounter:AB$ PutCounter | Cost$ 0 | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ MoveToBattlefield SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard
A:AB$ Draw | Cost$ 2 SubCounter<1/P1P1/Creature.YouCtrl/Creature you control> | NumCards$ 1 | SpellDescription$ Draw a card. A:AB$ Draw | Cost$ 2 SubCounter<1/P1P1/Creature.YouCtrl/Creature you control> | NumCards$ 1 | SpellDescription$ Draw a card.
DeckNeeds:Type$Wizard DeckNeeds:Type$Wizard

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@@ -3,7 +3,7 @@ ManaCost:1 U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:1/1 PT:1/1
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on it. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on it.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
A:AB$ AddTurn | Cost$ SubCounter<All/P1P1> | Defined$ You | NumTurns$ X | References$ X | SpellDescription$ For each five counters removed this way, take an extra turn after this one. A:AB$ AddTurn | Cost$ SubCounter<All/P1P1> | Defined$ You | NumTurns$ X | References$ X | SpellDescription$ For each five counters removed this way, take an extra turn after this one.
SVar:X:SVar$CostCountersRemoved/DivideEvenlyDown.5 SVar:X:SVar$CostCountersRemoved/DivideEvenlyDown.5
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -4,7 +4,7 @@ Types:Creature Djinn Wizard
PT:3/4 PT:3/4
K:Flying K:Flying
T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.
SVar:TrigPump:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | KW$ Lifelink SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Lifelink
SVar:BuffedBy:Card.nonCreature+nonLand SVar:BuffedBy:Card.nonCreature+nonLand
SVar:Picture:http://www.wizards.com/global/images/magic/general/sage_of_the_inward_eye.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sage_of_the_inward_eye.jpg
Oracle:Flying\nWhenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. Oracle:Flying\nWhenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Bird
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order.
SVar:TrigRearrange:AB$RearrangeTopOfLibrary | Cost$ 0 | Defined$ You | NumCards$ 4 SVar:TrigRearrange:DB$RearrangeTopOfLibrary | Defined$ You | NumCards$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/sage_owl.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sage_owl.jpg
Oracle:Flying\nWhen Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. Oracle:Flying\nWhen Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

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@@ -3,7 +3,7 @@ ManaCost:3 G U
Types:Creature Elf Wizard Types:Creature Elf Wizard
PT:3/4 PT:3/4
R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Dig | Description$ If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Dig | Description$ If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
SVar:Dig:AB$Dig | Cost$ 0 | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature SVar:Dig:DB$Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/sages_of_the_anima.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sages_of_the_anima.jpg
Oracle:If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. Oracle:If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each aura you control that's attached to a creature. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each aura you control that's attached to a creature.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ X | References$ X SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X | References$ X
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Referneces$ X | Description$ Enchanted creature gets +1/+1 for each aura you control that's attached to a creature. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Referneces$ X | Description$ Enchanted creature gets +1/+1 for each aura you control that's attached to a creature.
SVar:X:Count$Valid Aura.YouCtrl+AttachedTo Creature SVar:X:Count$Valid Aura.YouCtrl+AttachedTo Creature
SVar:BuffedBy:Aura SVar:BuffedBy:Aura

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@@ -3,6 +3,6 @@ ManaCost:2 U
Types:Creature Vedalken Wizard Types:Creature Vedalken Wizard
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Blue+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Blue+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.
SVar:TrigMill:AB$ Mill | Cost$ 0 | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player SVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player
SVar:Picture:http://www.wizards.com/global/images/magic/general/sages_row_denizen.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sages_row_denizen.jpg
Oracle:Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. Oracle:Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

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@@ -4,6 +4,6 @@ Types:Artifact Equipment
K:Equip 2 K:Equip 2
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may attach CARDNAME to it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may attach CARDNAME to it.
SVar:TrigAttach:DB$ Attach | Cost$ 0 | Defined$ TriggeredCard SVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard
SVar:Picture:http://www.wizards.com/global/images/magic/general/sai_of_the_shinobi.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sai_of_the_shinobi.jpg
Oracle:Equipped creature gets +1/+1.\nWhenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.\nEquip {2} Oracle:Equipped creature gets +1/+1.\nWhenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.\nEquip {2}

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@@ -4,7 +4,7 @@ Types:Creature Human Ninja
PT:0/0 PT:0/0
K:Ninjutsu:1 U K:Ninjutsu:1 U
K:ETBReplacement:Copy:ChooseCreature:Optional K:ETBReplacement:Copy:ChooseCreature:Optional
SVar:ChooseCreature:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.Other | SubAbility$ DBCopy | RememberChosen$ True | AILogic$ Clone | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. SVar:ChooseCreature:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature.Other | SubAbility$ DBCopy | RememberChosen$ True | AILogic$ Clone | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.
SVar:DBCopy:DB$ Clone | Defined$ Remembered | AddTypes$ Ninja SVar:DBCopy:DB$ Clone | Defined$ Remembered | AddTypes$ Ninja
SVar:Picture:http://www.wizards.com/global/images/magic/general/sakashimas_student.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sakashimas_student.jpg
Oracle:Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nYou may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. Oracle:Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nYou may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.

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@@ -3,7 +3,7 @@ ManaCost:4 G G
Types:Legendary Creature Snake Shaman Types:Legendary Creature Snake Shaman
PT:3/3 PT:3/3
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ SakuraManaSingle | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ SakuraManaSingle | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
SVar:SakuraManaSingle:AB$ Mana | Cost$ 0 | Produced$ G | Amount$ SakuraX | References$ SakuraX | PersistentMana$ True SVar:SakuraManaSingle:DB$ Mana | Produced$ G | Amount$ SakuraX | References$ SakuraX | PersistentMana$ True
SVar:SakuraX:TriggerCount$DamageAmount SVar:SakuraX:TriggerCount$DamageAmount
SVar:Picture:http://www.wizards.com/global/images/magic/general/sakiko_mother_of_summer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sakiko_mother_of_summer.jpg
Oracle:Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. Oracle:Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

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@@ -3,6 +3,6 @@ ManaCost:3 G
Types:Creature Snake Shaman Types:Creature Snake Shaman
PT:2/4 PT:2/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ SakuraManaSingle | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ SakuraManaSingle | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
SVar:SakuraManaSingle:AB$ Mana | Cost$ 0 | Produced$ G | PersistentMana$ True SVar:SakuraManaSingle:DB$ Mana | Produced$ G | PersistentMana$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/sakura_tribe_springcaller.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sakura_tribe_springcaller.jpg
Oracle:At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. Oracle:At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

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@@ -5,7 +5,7 @@ PT:1/1
K:Devoid K:Devoid
K:Ingest K:Ingest
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLoot | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may draw a card. If you do, discard a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLoot | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may draw a card. If you do, discard a card.
SVar:TrigLoot:AB$Draw | Cost$ 0 | NumCards$ 1 | SubAbility$ DBDiscard SVar:TrigLoot:DB$Draw | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 SVar:DBDiscard:DB$Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1
DeckHints:Type$Processor DeckHints:Type$Processor
SVar:Picture:http://www.wizards.com/global/images/magic/general/salvage_drone.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/salvage_drone.jpg

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@@ -3,7 +3,7 @@ ManaCost:6
Types:Artifact Types:Artifact
A:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Artifact.nonCreature+cmcLE1+YouCtrl | TgtPrompt$ Select target noncreature artifact card with converted mana cost 1 or less from your graveyard | SpellDescription$ Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield. A:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Artifact.nonCreature+cmcLE1+YouCtrl | TgtPrompt$ Select target noncreature artifact card with converted mana cost 1 or less from your graveyard | SpellDescription$ Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | Execute$ TrigUntap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature dies, you may untap CARDNAME. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | Execute$ TrigUntap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature dies, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/salvaging_station.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/salvaging_station.jpg
Oracle:{T}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.\nWhenever a creature dies, you may untap Salvaging Station. Oracle:{T}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.\nWhenever a creature dies, you may untap Salvaging Station.

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@@ -3,7 +3,7 @@ ManaCost:3 W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:0/2 PT:0/2
A:AB$ PreventDamage | Cost$ W W T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Amount$ 4 | SubAbility$ DBTap | SpellDescription$ Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step. A:AB$ PreventDamage | Cost$ W W T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Amount$ 4 | SubAbility$ DBTap | SpellDescription$ Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
SVar:DBTap:DB$Tap | Cost$ 0 | Defined$ Targeted | SubAbility$ DBStayTapped SVar:DBTap:DB$Tap | Defined$ Targeted | SubAbility$ DBStayTapped
SVar:DBStayTapped:DB$Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Targeted | Permanent$ True | IsCurse$ True SVar:DBStayTapped:DB$Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Targeted | Permanent$ True | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/samite_alchemist.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/samite_alchemist.jpg
Oracle:{W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step. Oracle:{W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

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@@ -6,7 +6,7 @@ A:SP$ ChooseSource | Cost$ 1 W | Choices$ Card | AILogic$ NeedsPrevention | SubA
SVar:DBEffect:DB$ Effect | ReplacementEffects$ RepDmg | SVars$ GainLifeYou,RepDmg,X,Y | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1 SVar:DBEffect:DB$ Effect | ReplacementEffects$ RepDmg | SVars$ GainLifeYou,RepDmg,X,Y | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1
SVar:RepDmg:Event$ DamageDone | ValidTarget$ You | ValidSource$ Card.ChosenCard | ReplaceWith$ GainLifeYou | PreventionEffect$ True | Description$ Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. SVar:RepDmg:Event$ DamageDone | ValidTarget$ You | ValidSource$ Card.ChosenCard | ReplaceWith$ GainLifeYou | PreventionEffect$ True | Description$ Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
SVar:GainLifeYou:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X,Y | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1 SVar:GainLifeYou:DB$ GainLife | Defined$ You | LifeAmount$ X | References$ X,Y | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True

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@@ -4,6 +4,6 @@ Types:Creature Fox Samurai
PT:2/2 PT:2/2
K:Bushido 1 K:Bushido 1
R:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent | ReplaceWith$ Exile | Description$ If a permanent would be put into a graveyard, exile it instead. R:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent | ReplaceWith$ Exile | Description$ If a permanent would be put into a graveyard, exile it instead.
SVar:Exile:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | Defined$ ReplacedCard SVar:Exile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ReplacedCard
SVar:Picture:http://www.wizards.com/global/images/magic/general/samurai_of_the_pale_curtain.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/samurai_of_the_pale_curtain.jpg
Oracle:Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)\nIf a permanent would be put into a graveyard, exile it instead. Oracle:Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)\nIf a permanent would be put into a graveyard, exile it instead.

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@@ -3,7 +3,7 @@ ManaCost:3 W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:2/3 PT:2/3
T:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn. T:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ +1 | NumDef$ +1 SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1
A:AB$ Token | Cost$ 2 W ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 spirit SOI | TokenKeywords$ Flying | SpellDescription$ Create a 1/1 white Spirit creature token with flying. A:AB$ Token | Cost$ 2 W ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 spirit SOI | TokenKeywords$ Flying | SpellDescription$ Create a 1/1 white Spirit creature token with flying.
SVar:BuffedBy:Creature SVar:BuffedBy:Creature
DeckHas:Ability$Token DeckHas:Ability$Token

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@@ -2,7 +2,7 @@ Name:Sanctimony
ManaCost:1 W ManaCost:1 W
Types:Enchantment Types:Enchantment
T:Mode$ TapsForMana | ValidCard$ Mountain.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever an opponent taps a Mountain for mana, you may gain 1 life. T:Mode$ TapsForMana | ValidCard$ Mountain.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever an opponent taps a Mountain for mana, you may gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/sanctimony.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sanctimony.jpg
Oracle:Whenever an opponent taps a Mountain for mana, you may gain 1 life. Oracle:Whenever an opponent taps a Mountain for mana, you may gain 1 life.

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@@ -4,6 +4,6 @@ Types:Artifact Creature Gargoyle
PT:2/3 PT:2/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target artifact card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target artifact card from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/sanctum_gargoyle.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sanctum_gargoyle.jpg
Oracle:Flying\nWhen Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand. Oracle:Flying\nWhen Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

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@@ -2,9 +2,9 @@ Name:Sanctum of Serra
ManaCost:no cost ManaCost:no cost
Types:Plane Serra's Realm Types:Plane Serra's Realm
T:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ TrigDestroy | TriggerDescription$ When you planeswalk away from CARDNAME, destroy all nonland permanents. T:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ TrigDestroy | TriggerDescription$ When you planeswalk away from CARDNAME, destroy all nonland permanents.
SVar:TrigDestroy:AB$ DestroyAll | Cost$ 0 | ValidCards$ Permanent.nonLand | ValidDesc$ all nonland permanents SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Permanent.nonLand | ValidDesc$ all nonland permanents
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever you roll {CHAOS}, you may have your life total become 20. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever you roll {CHAOS}, you may have your life total become 20.
SVar:RolledChaos:AB$ SetLife | Cost$ 0 | Defined$ You | LifeAmount$ 20 SVar:RolledChaos:DB$ SetLife | Defined$ You | LifeAmount$ 20
SVar:Picture:http://www.wizards.com/global/images/magic/general/sanctum_of_serra.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sanctum_of_serra.jpg
SVar:AIRollPlanarDieParams:Mode$ Always SVar:AIRollPlanarDieParams:Mode$ Always
Oracle:When you planeswalk away from Sanctum of Serra, destroy all nonland permanents.\nWhenever you roll {CHAOS}, you may have your life total become 20. Oracle:When you planeswalk away from Sanctum of Serra, destroy all nonland permanents.\nWhenever you roll {CHAOS}, you may have your life total become 20.

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@@ -3,7 +3,7 @@ ManaCost:2 W
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
SVar:TrigBolster:AB$ PutCounter | Cost$ 0 | Bolster$ True | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/sandcrafter_mage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sandcrafter_mage.jpg
Oracle:When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Oracle:When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

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@@ -4,7 +4,7 @@ Types:Creature Elephant
PT:5/5 PT:5/5
K:Reach K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 5. (Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put 5 +1/+1 counters on it.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 5. (Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put 5 +1/+1 counters on it.)
SVar:TrigBolster:AB$ PutCounter | Cost$ 0 | Bolster$ True | CounterType$ P1P1 | CounterNum$ 5 SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 5
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/sandsteppe_mastodon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sandsteppe_mastodon.jpg
Oracle:Reach\nWhen Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) Oracle:Reach\nWhen Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

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@@ -3,7 +3,7 @@ ManaCost:4 G
Types:Creature Hound Scout Types:Creature Hound Scout
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
SVar:TrigBolster:AB$ PutCounter | Cost$ 0 | Bolster$ True | CounterType$ P1P1 | CounterNum$ 2 SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 2
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/sandsteppe_scavenger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sandsteppe_scavenger.jpg
Oracle:When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Oracle:When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. K:CARDNAME enters the battlefield tapped.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | KW$ Vigilance SVar:TrigPump:DB$Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | KW$ Vigilance
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/sandstone_bridge.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sandstone_bridge.jpg

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@@ -4,7 +4,7 @@ Types:Artifact Creature Sphinx
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
SVar:TrigChooseOpp:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Player.Opponent | AILogic$ MostCardsInHand | SubAbility$ DBDraw SVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ MostCardsInHand | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X,Y | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X,Y | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1
SVar:Y:Count$InYourHand SVar:Y:Count$InYourHand
SVar:X:Count$InChosenHand/Minus.Y SVar:X:Count$InChosenHand/Minus.Y

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:2/2 PT:2/2
A:AB$ Pump | Cost$ R Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn. A:AB$ Pump | Cost$ R Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.
T:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a multicolored spell, you may return CARDNAME from your graveyard to your hand. T:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a multicolored spell, you may return CARDNAME from your graveyard to your hand.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Defined$ Self SVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/sandstorm_eidolon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sandstorm_eidolon.jpg
Oracle:{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.\nWhenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand. Oracle:{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.\nWhenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.

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@@ -5,6 +5,6 @@ PT:3/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever a creature an opponent controls dies, you may gain 3 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever a creature an opponent controls dies, you may gain 3 life.
T:Mode$ Discarded | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever an opponent discards a card, you may gain 3 life. T:Mode$ Discarded | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever an opponent discards a card, you may gain 3 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 3 | Defined$ You SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3 | Defined$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/sangromancer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sangromancer.jpg
Oracle:Flying\nWhenever a creature an opponent controls dies, you may gain 3 life.\nWhenever an opponent discards a card, you may gain 3 life. Oracle:Flying\nWhenever a creature an opponent controls dies, you may gain 3 life.\nWhenever an opponent discards a card, you may gain 3 life.

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@@ -2,7 +2,7 @@ Name:Sanguine Bond
ManaCost:3 B B ManaCost:3 B B
Types:Enchantment Types:Enchantment
T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you gain life, target opponent loses that much life. T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you gain life, target opponent loses that much life.
SVar:TrigDrain:AB$LoseLife | Cost$ 0 | ValidTgts$ Opponent | TgtPromp$ Select target opponent | LifeAmount$ X | References$ X SVar:TrigDrain:DB$LoseLife | ValidTgts$ Opponent | TgtPromp$ Select target opponent | LifeAmount$ X | References$ X
SVar:X:TriggerCount$LifeAmount SVar:X:TriggerCount$LifeAmount
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/sanguine_bond.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sanguine_bond.jpg

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@@ -3,6 +3,6 @@ ManaCost:1 B R
Types:Creature Rat Types:Creature Rat
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards a card at random. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards a card at random.
SVar:TrigDiscard:AB$Discard | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 1 | Mode$ Random SVar:TrigDiscard:DB$Discard | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 1 | Mode$ Random
SVar:Picture:http://www.wizards.com/global/images/magic/general/sanity_gnawers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sanity_gnawers.jpg
Oracle:When Sanity Gnawers enters the battlefield, target player discards a card at random. Oracle:When Sanity Gnawers enters the battlefield, target player discards a card at random.

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@@ -4,8 +4,8 @@ Types:Creature Merfolk
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile all artifact and enchantment cards from all graveyards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile all artifact and enchantment cards from all graveyards.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
SVar:TrigExile:AB$ChangeZoneAll | Cost$ 0 | ChangeType$ Artifact,Enchantment | Origin$ Graveyard | Destination$ Exile SVar:TrigExile:DB$ChangeZoneAll | ChangeType$ Artifact,Enchantment | Origin$ Graveyard | Destination$ Exile
SVar:TrigReturn:AB$ChangeZoneAll | Cost$ 0 | ChangeType$ Artifact,Enchantment | Origin$ Graveyard | Destination$ Hand SVar:TrigReturn:DB$ChangeZoneAll | ChangeType$ Artifact,Enchantment | Origin$ Graveyard | Destination$ Hand
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/saprazzan_bailiff.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/saprazzan_bailiff.jpg
Oracle:When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.\nWhen Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. Oracle:When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.\nWhen Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.

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@@ -3,7 +3,7 @@ ManaCost:4 U
Types:Creature Beast Types:Creature Beast
PT:3/3 PT:3/3
A:AB$ Dig | Cost$ U | DigNum$ 1 | Reveal$ True | ChangeNum$ All | RememberRevealed$ True | DestinationZone$ Graveyard | SubAbility$ DBPump | SpellDescription$ Put the top card of your library into your graveyard. If that card is a land card, CARDNAME can't be blocked this turn. A:AB$ Dig | Cost$ U | DigNum$ 1 | Reveal$ True | ChangeNum$ All | RememberRevealed$ True | DestinationZone$ Graveyard | SubAbility$ DBPump | SpellDescription$ Put the top card of your library into your graveyard. If that card is a land card, CARDNAME can't be blocked this turn.
SVar:DBPump:DB$ Pump | Cost$ 0 | Defined$ Self | KW$ HIDDEN Unblockable | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ1 | SubAbility$ DBCleanup SVar:DBPump:DB$ Pump | Defined$ Self | KW$ HIDDEN Unblockable | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/saprazzan_breaker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/saprazzan_breaker.jpg

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@@ -3,7 +3,7 @@ ManaCost:1 U
Types:Creature Merfolk Types:Creature Merfolk
PT:1/1 PT:1/1
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME becomes blocked, you may draw three cards. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME becomes blocked, you may draw three cards.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 3 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3
SVar:HasAttackEffect:Blocked SVar:HasAttackEffect:Blocked
SVar:Picture:http://www.wizards.com/global/images/magic/general/saprazzan_heir.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/saprazzan_heir.jpg
Oracle:Whenever Saprazzan Heir becomes blocked, you may draw three cards. Oracle:Whenever Saprazzan Heir becomes blocked, you may draw three cards.

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@@ -3,6 +3,6 @@ ManaCost:2 U
Types:Creature Merfolk Types:Creature Merfolk
PT:1/2 PT:1/2
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME becomes blocked, return it to its owner's hand. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME becomes blocked, return it to its owner's hand.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Battlefield | Destination$ Hand SVar:TrigReturn:DB$ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/saprazzan_raider.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/saprazzan_raider.jpg
Oracle:When Saprazzan Raider becomes blocked, return it to its owner's hand. Oracle:When Saprazzan Raider becomes blocked, return it to its owner's hand.

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@@ -6,7 +6,7 @@ A:AB$ Token | Cost$ SubCounter<1/FADE> | TokenAmount$ 1 | TokenName$ Saproling |
S:Mode$ Continuous | Affected$ Creature.IsImprinted | SetPower$ X | SetToughness$ X S:Mode$ Continuous | Affected$ Creature.IsImprinted | SetPower$ X | SetToughness$ X
SVar:X:Count$CardCounters.FADE SVar:X:Count$CardCounters.FADE
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ DestroyRemembered | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, destroy all tokens created with CARDNAME. They can't be regenerated. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ DestroyRemembered | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, destroy all tokens created with CARDNAME. They can't be regenerated.
SVar:DestroyRemembered:DB$ DestroyAll | Cost$ 0 | ValidCards$ Card.IsImprinted | NoRegen$ True | SubAbility$ DBCleanUp SVar:DestroyRemembered:DB$ DestroyAll | ValidCards$ Card.IsImprinted | NoRegen$ True | SubAbility$ DBCleanUp
SVar:DBCleanUp:DB$ Cleanup | ClearImprinted$ True SVar:DBCleanUp:DB$ Cleanup | ClearImprinted$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
DeckHas:Ability$Token DeckHas:Ability$Token

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@@ -2,7 +2,7 @@ Name:Saproling Infestation
ManaCost:1 G ManaCost:1 G
Types:Enchantment Types:Enchantment
T:Mode$ SpellCast | ValidCard$ Card.YouCtrl+kicked | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a player kicks a spell, you create a 1/1 green Saproling creature token. T:Mode$ SpellCast | ValidCard$ Card.YouCtrl+kicked | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
DeckNeeds:Keyword$Kicker DeckNeeds:Keyword$Kicker
DeckHas:Ability$Token DeckHas:Ability$Token

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@@ -2,7 +2,7 @@ Name:Sarcomancy
ManaCost:B ManaCost:B
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ b 2 2 zombie | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ 1 SVar:TrigToken:DB$Token | TokenImage$ b 2 2 zombie | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ 1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Zombie | PresentCompare$ EQ0 | Execute$ TrigNoZombies | TriggerDescription$ At the beginning of your upkeep, if there are no Zombies on the battlefield, CARDNAME deals 1 damage to you. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Zombie | PresentCompare$ EQ0 | Execute$ TrigNoZombies | TriggerDescription$ At the beginning of your upkeep, if there are no Zombies on the battlefield, CARDNAME deals 1 damage to you.
SVar:TrigNoZombies:DB$DealDamage | NumDmg$ 1 | Defined$ You SVar:TrigNoZombies:DB$DealDamage | NumDmg$ 1 | Defined$ You
SVar:BuffedBy:Zombie SVar:BuffedBy:Zombie

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@@ -6,9 +6,9 @@ A:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Power$ 4 | To
A:AB$ DealDamage | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature. A:AB$ DealDamage | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.
A:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Sarkhan, the Dragonspeaker | Triggers$ BODTrig,EOTTrig | SVars$ SarkhanDraw,SarkhanDiscard | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." A:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Sarkhan, the Dragonspeaker | Triggers$ BODTrig,EOTTrig | SVars$ SarkhanDraw,SarkhanDiscard | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."
SVar:BODTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ SarkhanDraw | TriggerDescription$ At the beginning of your draw step, draw two additional cards. SVar:BODTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ SarkhanDraw | TriggerDescription$ At the beginning of your draw step, draw two additional cards.
SVar:SarkhanDraw:AB$ Draw | Cost$ 0 | NumCards$ 2 | Defined$ You SVar:SarkhanDraw:DB$ Draw | NumCards$ 2 | Defined$ You
SVar:EOTTrig:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ SarkhanDiscard | TriggerDescription$ At the beginning of your end step, discard your hand. SVar:EOTTrig:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ SarkhanDiscard | TriggerDescription$ At the beginning of your end step, discard your hand.
SVar:SarkhanDiscard:AB$ Discard | Cost$ 0 | Mode$ Hand SVar:SarkhanDiscard:DB$ Discard | Mode$ Hand
SVar:PlayMain1:ALWAYS SVar:PlayMain1:ALWAYS
SVar:Picture:http://www.wizards.com/global/images/magic/general/sarkhan_the_dragonspeaker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sarkhan_the_dragonspeaker.jpg
Oracle:[+1]: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)\n[-3]: Sarkhan, the Dragonspeaker deals 4 damage to target creature.\n[-6]: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." Oracle:[+1]: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)\n[-3]: Sarkhan, the Dragonspeaker deals 4 damage to target creature.\n[-6]: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

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@@ -3,7 +3,7 @@ ManaCost:3 G
Types:Creature Elf Warrior Types:Creature Elf Warrior
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, gain 7 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, gain 7 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 7 SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 7
DeckHints:Type$Gate DeckHints:Type$Gate
SVar:Picture:http://www.wizards.com/global/images/magic/general/saruli_gatekeepers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/saruli_gatekeepers.jpg
Oracle:When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life. Oracle:When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

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@@ -15,7 +15,7 @@ ManaCost:1 G G
Colors:green Colors:green
Types:Legendary Enchantment Types:Legendary Enchantment
T:Mode$ TapsForMana | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced. T:Mode$ TapsForMana | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced.
SVar:TrigMana:AB$ Pump | Cost$ 0 | RememberObjects$ TriggeredCard | SubAbility$ DBRepeat SVar:TrigMana:DB$ Pump | RememberObjects$ TriggeredCard | SubAbility$ DBRepeat
SVar:DBRepeat:DB$ RepeatEach | UseImprinted$ True | RepeatCards$ Land.YouCtrl+IsNotRemembered+sharesNameWith Remembered | RepeatSubAbility$ DBManaReflect | SubAbility$ DBCleanup SVar:DBRepeat:DB$ RepeatEach | UseImprinted$ True | RepeatCards$ Land.YouCtrl+IsNotRemembered+sharesNameWith Remembered | RepeatSubAbility$ DBManaReflect | SubAbility$ DBCleanup
SVar:DBManaReflect:DB$ ManaReflected | ColorOrType$ Type | Valid$ Defined.Imprinted | ReflectProperty$ Produced | Defined$ You SVar:DBManaReflect:DB$ ManaReflected | ColorOrType$ Type | Valid$ Defined.Imprinted | ReflectProperty$ Produced | Defined$ You
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -7,7 +7,7 @@ K:Haste
K:ETBReplacement:Other:ChooseP K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose a player. SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose a player.
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.
SVar:TrigDealDamage:AB$ DealDamage | Cost$ 0 | DamageSource$ TriggeredSource | NumDmg$ X | References$ X | Defined$ ChosenPlayer SVar:TrigDealDamage:DB$ DealDamage | DamageSource$ TriggeredSource | NumDmg$ X | References$ X | Defined$ ChosenPlayer
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
SVar:HasCombatEffect:TRUE SVar:HasCombatEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/saskia_the_unyielding.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/saskia_the_unyielding.jpg

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@@ -3,7 +3,7 @@ ManaCost:1 R
Types:Enchantment Creature Satyr Types:Enchantment Creature Satyr
PT:1/1 PT:1/1
T:Mode$ DamageDone | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | ValidTarget$ Player.Opponent | Execute$ TrigDmg | TriggerZones$ Battlefield | TriggerDescription$ Whenever an instant or sorcery spell you control deals damage to an opponent, CARDNAME deals that much damage to target creature that player controls. T:Mode$ DamageDone | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | ValidTarget$ Player.Opponent | Execute$ TrigDmg | TriggerZones$ Battlefield | TriggerDescription$ Whenever an instant or sorcery spell you control deals damage to an opponent, CARDNAME deals that much damage to target creature that player controls.
SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | NumDmg$ X | References$ X SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | NumDmg$ X | References$ X
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
SVar:Picture:http://www.wizards.com/global/images/magic/general/satyr_firedancer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/satyr_firedancer.jpg
Oracle:Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls. Oracle:Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

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@@ -3,7 +3,7 @@ ManaCost:1 G
Types:Creature Satyr Shaman Types:Creature Satyr Shaman
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.
SVar:TrigPut:DB$ PutCounter | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/satyr_grovedancer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/satyr_grovedancer.jpg
Oracle:When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. Oracle:When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

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@@ -3,6 +3,6 @@ ManaCost:R
Types:Creature Satyr Soldier Types:Creature Satyr Soldier
PT:1/1 PT:1/1
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/satyr_hoplite.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/satyr_hoplite.jpg
Oracle:Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite. Oracle:Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.

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@@ -3,6 +3,6 @@ ManaCost:1 G
Types:Creature Satyr Types:Creature Satyr
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
SVar:TrigDig:DB$ Dig | Cost$ 0 | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Land | DestinationZone2$ Graveyard | Optional$ True SVar:TrigDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Land | DestinationZone2$ Graveyard | Optional$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/satyr_wayfinder.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/satyr_wayfinder.jpg
Oracle:When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. Oracle:When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

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@@ -5,7 +5,7 @@ PT:0/0
K:etbCounter:P1P1:7 K:etbCounter:P1P1:7
K:Trample K:Trample
T:Mode$ TapsForMana | ValidCard$ Land.YouCtrl | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you tap a land for mana, remove a +1/+1 counter from CARDNAME. T:Mode$ TapsForMana | ValidCard$ Land.YouCtrl | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you tap a land for mana, remove a +1/+1 counter from CARDNAME.
SVar:TrigRemoveCounter:AB$RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigRemoveCounter:DB$RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/savage_firecat.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/savage_firecat.jpg
Oracle:Trample\nSavage Firecat enters the battlefield with seven +1/+1 counters on it.\nWhenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. Oracle:Trample\nSavage Firecat enters the battlefield with seven +1/+1 counters on it.\nWhenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

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@@ -5,10 +5,10 @@ K:CARDNAME can't be countered.
A:SP$ Effect | Cost$ G | Name$ Savage Summoning effect | StaticAbilities$ STFlash | Triggers$ SpellCastTrig | SVars$ SavageSummon,ExileSelf,ETBCounters,ETBAddExtraCounter,MoveToBattlefield,STCantBeCountered | SpellDescription$ The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. A:SP$ Effect | Cost$ G | Name$ Savage Summoning effect | StaticAbilities$ STFlash | Triggers$ SpellCastTrig | SVars$ SavageSummon,ExileSelf,ETBCounters,ETBAddExtraCounter,MoveToBattlefield,STCantBeCountered | SpellDescription$ The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.
SVar:STFlash:Mode$ Continuous | EffectZone$ Command | Affected$ Card.Creature+YouCtrl | AffectedZone$ Hand,Graveyard,Exile,Command,Library | AddHiddenKeyword$ Flash SVar:STFlash:Mode$ Continuous | EffectZone$ Command | Affected$ Card.Creature+YouCtrl | AffectedZone$ Hand,Graveyard,Exile,Command,Library | AddHiddenKeyword$ Flash
SVar:SpellCastTrig:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ SavageSummon | Static$ True | TriggerDescription$ The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. SVar:SpellCastTrig:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ SavageSummon | Static$ True | TriggerDescription$ The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.
SVar:SavageSummon:AB$ Effect | Cost$ 0 | StaticAbilities$ STCantBeCountered | ReplacementEffects$ ETBCounters | SVars$ ExileSelf,ETBAddExtraCounter,MoveToBattlefield | RememberObjects$ TriggeredCard | SubAbility$ ExileSelf SVar:SavageSummon:DB$ Effect | StaticAbilities$ STCantBeCountered | ReplacementEffects$ ETBCounters | SVars$ ExileSelf,ETBAddExtraCounter,MoveToBattlefield | RememberObjects$ TriggeredCard | SubAbility$ ExileSelf
SVar:STCantBeCountered:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | AddHiddenKeyword$ CARDNAME can't be countered. | AffectedZone$ Stack | Description$ That spell can't be countered. SVar:STCantBeCountered:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | AddHiddenKeyword$ CARDNAME can't be countered. | AffectedZone$ Stack | Description$ That spell can't be countered.
SVar:ETBCounters:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | Description$ That creature enters the battlefield with an additional +1/+1 counters on it. SVar:ETBCounters:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | Description$ That creature enters the battlefield with an additional +1/+1 counters on it.
SVar:ETBAddExtraCounter:AB$ PutCounter | Cost$ 0 | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ MoveToBattlefield SVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | SubAbility$ ExileSelf SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | SubAbility$ ExileSelf
SVar:ExileSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:ExileSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -3,7 +3,7 @@ ManaCost:3 G G
Types:Creature Fungus Types:Creature Fungus
PT:5/2 PT:5/2
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME. SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.
A:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ g 1 1 saproling TSP | SpellDescription$ Create a 1/1 green Saproling creature token. A:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ g 1 1 saproling TSP | SpellDescription$ Create a 1/1 green Saproling creature token.
A:AB$ Regenerate | Cost$ Sac<1/Saproling> | ValidTgts$ Fungus | TgtPrompt$ Select target fungus. | SpellDescription$ Regenerate target Fungus A:AB$ Regenerate | Cost$ Sac<1/Saproling> | ValidTgts$ Fungus | TgtPrompt$ Select target fungus. | SpellDescription$ Regenerate target Fungus
DeckHints:Type$Fungus DeckHints:Type$Fungus

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@@ -4,6 +4,6 @@ Types:Creature Dragon
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
SVar:TrigMana:AB$ Mana | Cost$ 0 | Produced$ R R R G G G | PersistentMana$ True | SpellDescription$ Add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. SVar:TrigMana:DB$ Mana | Produced$ R R R G G G | PersistentMana$ True | SpellDescription$ Add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
SVar:Picture:http://www.wizards.com/global/images/magic/general/savage_ventmaw.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/savage_ventmaw.jpg
Oracle:Flying\nWhenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. Oracle:Flying\nWhenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

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@@ -5,7 +5,7 @@ PT:2/2
T:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Creature.Black | TriggerZones$ Battlefield | Execute$ TrigSacrifice | OptionalDecider$ You | TriggerDescription$ Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. T:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Creature.Black | TriggerZones$ Battlefield | Execute$ TrigSacrifice | OptionalDecider$ You | TriggerDescription$ Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.
T:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Creature.Green | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever you sacrifice a green creature, you may gain 2 life. T:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Creature.Green | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever you sacrifice a green creature, you may gain 2 life.
SVar:TrigSacrifice:AB$ Sacrifice | Cost$ PayLife<2> | Defined$ Player.Other | SacValid$ Creature | SacMessage$ Creature SVar:TrigSacrifice:AB$ Sacrifice | Cost$ PayLife<2> | Defined$ Player.Other | SacValid$ Creature | SacMessage$ Creature
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 2 SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/savra_queen_of_the_golgari.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/savra_queen_of_the_golgari.jpg
Oracle:Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.\nWhenever you sacrifice a green creature, you may gain 2 life. Oracle:Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.\nWhenever you sacrifice a green creature, you may gain 2 life.

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@@ -5,8 +5,8 @@ PT:2/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a white or blue creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a white or blue creature you control to its owner's hand.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
SVar:TrigChange:AB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Blue+YouCtrl SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Blue+YouCtrl
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 2 | SubAbility$ DBChangeZone SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeNum$ 2 | Mandatory$ True SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeNum$ 2 | Mandatory$ True
#TODO: The AI is bad with the "put two cards on the bottom of your library" thing, it'll put its best cards there because it thinks that it's as good as putting them on top. #TODO: The AI is bad with the "put two cards on the bottom of your library" thing, it'll put its best cards there because it thinks that it's as good as putting them on top.
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -5,7 +5,7 @@ PT:2/2
K:Haste K:Haste
K:Renown:1 K:Renown:1
T:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ Opponent | IsPresent$ Card.Self+IsRenowned | Execute$ TrigDmg | TriggerDescription$ Whenever an opponent casts a noncreature spell, if CARDNAME is renowned, CARDNAME deals 2 damage to that player. T:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ Opponent | IsPresent$ Card.Self+IsRenowned | Execute$ TrigDmg | TriggerDescription$ Whenever an opponent casts a noncreature spell, if CARDNAME is renowned, CARDNAME deals 2 damage to that player.
SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredActivator | NumDmg$ 2 SVar:TrigDmg:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 2
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/scab_clan_berserker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scab_clan_berserker.jpg
Oracle:Haste\nRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player. Oracle:Haste\nRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.

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@@ -3,7 +3,7 @@ ManaCost:4 R G
Types:Creature Giant Warrior Types:Creature Giant Warrior
PT:4/5 PT:4/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters the battlefield, it fights target creature an opponent controls chosen at random. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters the battlefield, it fights target creature an opponent controls chosen at random.
SVar:TrigFight:AB$ Fight | Cost$ 0 | Defined$ Self | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls | TargetsAtRandom$ True SVar:TrigFight:DB$ Fight | Defined$ Self | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls | TargetsAtRandom$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/scab_clan_giant.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scab_clan_giant.jpg
Oracle:When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. Oracle:When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.

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@@ -2,7 +2,7 @@ Name:Scald
ManaCost:1 R ManaCost:1 R
Types:Enchantment Types:Enchantment
T:Mode$ TapsForMana | ValidCard$ Island | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a player taps an Island for mana, CARDNAME deals 1 damage to that player. T:Mode$ TapsForMana | ValidCard$ Island | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a player taps an Island for mana, CARDNAME deals 1 damage to that player.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredCardController | NumDmg$ 1 SVar:TrigDealDamage:DB$DealDamage | Defined$ TriggeredCardController | NumDmg$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/scald.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scald.jpg
Oracle:Whenever a player taps an Island for mana, Scald deals 1 damage to that player. Oracle:Whenever a player taps an Island for mana, Scald deals 1 damage to that player.

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@@ -3,7 +3,7 @@ ManaCost:2 R
Types:Creature Salamander Types:Creature Salamander
PT:2/1 PT:2/1
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have it deal 1 damage to each creature without flying defending player controls. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have it deal 1 damage to each creature without flying defending player controls.
SVar:TrigDamage:AB$DamageAll | Cost$ 0 | NumDmg$ 1 | ValidCards$ Creature.withoutFlying+DefenderCtrl SVar:TrigDamage:DB$DamageAll | NumDmg$ 1 | ValidCards$ Creature.withoutFlying+DefenderCtrl
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/scalding_salamander.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scalding_salamander.jpg
Oracle:Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. Oracle:Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.

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@@ -2,6 +2,6 @@ Name:Scalding Tongs
ManaCost:2 ManaCost:2
Types:Artifact Types:Artifact
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.YouCtrl | PresentZone$ Hand | PresentCompare$ LE3 | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your upkeep, if you have three or fewer cards in hand, CARDNAME deals 1 damage to target opponent. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.YouCtrl | PresentZone$ Hand | PresentCompare$ LE3 | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your upkeep, if you have three or fewer cards in hand, CARDNAME deals 1 damage to target opponent.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Opponent | NumDmg$ 1 SVar:TrigDealDamage:DB$DealDamage | ValidTgts$ Opponent | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/scalding_tongs.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scalding_tongs.jpg
Oracle:At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent. Oracle:At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent.

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@@ -2,7 +2,7 @@ Name:Scale Blessing
ManaCost:3 W ManaCost:3 W
Types:Instant Types:Instant
A:SP$ PutCounter | Cost$ 3 W | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1 | SubAbility$ DBCounters | SpellDescription$ Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) A:SP$ PutCounter | Cost$ 3 W | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1 | SubAbility$ DBCounters | SpellDescription$ Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
SVar:DBCounters:DB$ PutCounterAll | Cost$ 0 | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1 SVar:DBCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/scale_blessing.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scale_blessing.jpg
Oracle:Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Oracle:Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

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@@ -3,7 +3,7 @@ ManaCost:5 G
Types:Creature Spirit Types:Creature Spirit
PT:4/4 PT:4/4
T:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, CARDNAME gets +2/+2 until end of turn. T:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, CARDNAME gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 2 | NumDef$ 2 SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2
SVar:BuffedBy:Arcane,Spirit SVar:BuffedBy:Arcane,Spirit
DeckHints:Type$Spirit|Arcane DeckHints:Type$Spirit|Arcane
SVar:Picture:http://www.wizards.com/global/images/magic/general/scaled_hulk.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scaled_hulk.jpg

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@@ -4,7 +4,7 @@ Types:Creature Beast
PT:1/5 PT:1/5
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.
SVar:TrigMill:AB$ Repeat | Cost$ 0 | RepeatSubAbility$ DBMillClean | RepeatCheckSVar$ X | References$ X,Y | RepeatSVarCompare$ LTY | SubAbility$ DBCleanup SVar:TrigMill:DB$ Repeat | RepeatSubAbility$ DBMillClean | RepeatCheckSVar$ X | References$ X,Y | RepeatSVarCompare$ LTY | SubAbility$ DBCleanup
SVar:DBMillClean:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBMill SVar:DBMillClean:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBMill
SVar:DBMill:DB$ Mill | Defined$ TriggeredTarget | NumCards$ 4 | Destination$ Exile | RememberMilled$ True SVar:DBMill:DB$ Mill | Defined$ TriggeredTarget | NumCards$ 4 | Destination$ Exile | RememberMilled$ True
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -3,9 +3,9 @@ ManaCost:4 W
Types:Instant Types:Instant
SVar:AltCost:Cost$ ExileFromHand<1/Card.White> | Description$ You may exile a white card from your hand rather than pay CARDNAME's mana cost. SVar:AltCost:Cost$ ExileFromHand<1/Card.White> | Description$ You may exile a white card from your hand rather than pay CARDNAME's mana cost.
A:SP$ PreventDamage | Cost$ 4 W | ValidTgts$ Creature,Player | Amount$ 7 | PreventionSubAbility$ ScarEffect | ShieldEffectTarget$ Targeted | TgtPrompt$ Select target creature or player | SpellDescription$ Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. A:SP$ PreventDamage | Cost$ 4 W | ValidTgts$ Creature,Player | Amount$ 7 | PreventionSubAbility$ ScarEffect | ShieldEffectTarget$ Targeted | TgtPrompt$ Select target creature or player | SpellDescription$ Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
SVar:ScarEffect:AB$ Effect | Cost$ 0 | RememberObjects$ ShieldEffectTarget | Triggers$ DelTrig,OutOfSight,NoCreatTgt | SVars$ DelayedScars,ExileEffect | SpellDescription$ At the beginning of the next end step, put a +0/+1 counter on the targeted creature for each 1 damage prevented this way. SVar:ScarEffect:DB$ Effect | RememberObjects$ ShieldEffectTarget | Triggers$ DelTrig,OutOfSight,NoCreatTgt | SVars$ DelayedScars,ExileEffect | SpellDescription$ At the beginning of the next end step, put a +0/+1 counter on the targeted creature for each 1 damage prevented this way.
SVar:DelTrig:Mode$ Phase | Phase$ End of Turn | Execute$ DelayedScars | TriggerDescription$ Put a +0/+1 counter on the targeted creature for each 1 damage prevented this way. SVar:DelTrig:Mode$ Phase | Phase$ End of Turn | Execute$ DelayedScars | TriggerDescription$ Put a +0/+1 counter on the targeted creature for each 1 damage prevented this way.
SVar:DelayedScars:AB$ PutCounter | Cost$ 0 | Defined$ Remembered | CounterType$ P0P1 | CounterNum$ PreventedDamage | SubAbility$ ExileEffect SVar:DelayedScars:DB$ PutCounter | Defined$ Remembered | CounterType$ P0P1 | CounterNum$ PreventedDamage | SubAbility$ ExileEffect
SVar:OutOfSight:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.IsRemembered | Execute$ ExileEffect | Static$ True SVar:OutOfSight:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.IsRemembered | Execute$ ExileEffect | Static$ True
SVar:NoCreatTgt:Mode$ Always | IsPresent$ Creature.IsRemembered | PresentCompare$ EQ0 | Execute$ ExileEffect | Static$ True SVar:NoCreatTgt:Mode$ Always | IsPresent$ Creature.IsRemembered | PresentCompare$ EQ0 | Execute$ ExileEffect | Static$ True
SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile | Static$ True SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile | Static$ True

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@@ -5,6 +5,6 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/scavenged_weaponry.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scavenged_weaponry.jpg
Oracle:Enchant creature\nWhen Scavenged Weaponry enters the battlefield, draw a card.\nEnchanted creature gets +1/+1. Oracle:Enchant creature\nWhen Scavenged Weaponry enters the battlefield, draw a card.\nEnchanted creature gets +1/+1.

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:2/2 PT:2/2
T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of each end step, put a corpse counter on CARDNAME for each creature that died this turn. T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of each end step, put a corpse counter on CARDNAME for each creature that died this turn.
A:AB$ Regenerate | Cost$ SubCounter<1/CORPSE> | SpellDescription$ Regenerate CARDNAME. A:AB$ Regenerate | Cost$ SubCounter<1/CORPSE> | SpellDescription$ Regenerate CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CORPSE | CounterNum$ X | References$ X SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ CORPSE | CounterNum$ X | References$ X
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/scavenging_ghoul.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scavenging_ghoul.jpg
Oracle:At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.\nRemove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. Oracle:At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.\nRemove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.

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@@ -2,7 +2,7 @@ Name:Scent of Brine
ManaCost:1 U ManaCost:1 U
Types:Instant Types:Instant
A:SP$ Reveal | Cost$ 1 U | Defined$ You | RevealValid$ Card.Blue | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBScentOfBrineCounter | SpellDescription$ Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. A:SP$ Reveal | Cost$ 1 U | Defined$ You | RevealValid$ Card.Blue | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBScentOfBrineCounter | SpellDescription$ Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
SVar:DBScentOfBrineCounter:DB$ Counter | Cost$ 0 | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ ScentOfBrineX | SubAbility$ DBScentOfBrineCleanup | References$ ScentOfBrineX SVar:DBScentOfBrineCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ ScentOfBrineX | SubAbility$ DBScentOfBrineCleanup | References$ ScentOfBrineX
SVar:DBScentOfBrineCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBScentOfBrineCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:ScentOfBrineX:Remembered$Amount SVar:ScentOfBrineX:Remembered$Amount
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -5,6 +5,6 @@ PT:6/6
K:Trample K:Trample
K:Cycling:3 K:Cycling:3
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigGainControl | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigGainControl | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
SVar:TrigGainControl:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.DefenderCtrl | TgtPrompt$ Select target creature in opponent's graveyard SVar:TrigGainControl:DB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.DefenderCtrl | TgtPrompt$ Select target creature in opponent's graveyard
SVar:Picture:http://www.wizards.com/global/images/magic/general/scion_of_darkness.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scion_of_darkness.jpg
Oracle:Trample\nWhenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.\nCycling {3} ({3}, Discard this card: Draw a card.) Oracle:Trample\nWhenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.\nCycling {3} ({3}, Discard this card: Draw a card.)

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@@ -3,8 +3,8 @@ ManaCost:3 W W
Types:Creature Elemental Types:Creature Elemental
PT:4/4 PT:4/4
T:Mode$ ChangesZone | ValidCard$ Card.wasCastFromHand+Self | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.) T:Mode$ ChangesZone | ValidCard$ Card.wasCastFromHand+Self | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ w 1 1 bird rtr | SubAbility$ DBChoose SVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ w 1 1 bird rtr | SubAbility$ DBChoose
SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | Mandatory$ True | AILogic$ Clone | SubAbility$ DBCopy SVar:DBChoose:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | Mandatory$ True | AILogic$ Clone | SubAbility$ DBCopy
SVar:DBCopy:DB$ CopyPermanent | Defined$ ChosenCard | NumCopies$ 1 | SubAbility$ DBCleanup SVar:DBCopy:DB$ CopyPermanent | Defined$ ChosenCard | NumCopies$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
DeckHas:Ability$Token DeckHas:Ability$Token

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@@ -4,7 +4,7 @@ Types:Creature Eldrazi Drone
PT:2/2 PT:2/2
K:Devoid K:Devoid
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C} to your mana pool." T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C} to your mana pool."
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Scion | TokenTypes$ Creature,Eldrazi,Scion | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenAltImages$ c_1_1_eldrazi_scion2,c_1_1_eldrazi_scion3,c_1_1_eldrazi_scion4,c_1_1_eldrazi_scion5,c_1_1_eldrazi_scion6 | TokenAbilities$ ABMana SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Eldrazi Scion | TokenTypes$ Creature,Eldrazi,Scion | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenAltImages$ c_1_1_eldrazi_scion2,c_1_1_eldrazi_scion3,c_1_1_eldrazi_scion4,c_1_1_eldrazi_scion5,c_1_1_eldrazi_scion6 | TokenAbilities$ ABMana
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ C | Amount$ 1 | SpellDescription$ Add {C} to your mana pool. SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ C | Amount$ 1 | SpellDescription$ Add {C} to your mana pool.
DeckHints:Type$Eldrazi DeckHints:Type$Eldrazi
DeckHas:Ability$Mana.Colorless & Ability$Token DeckHas:Ability$Mana.Colorless & Ability$Token

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Land Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | Amount$ 4 | SpellDescription$ Add {C}{C}{C}{C} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ C | Amount$ 4 | SpellDescription$ Add {C}{C}{C}{C} to your mana pool.
R:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice two untapped lands instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard. R:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice two untapped lands instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard.
SVar:PayBeforeETB:AB$ Sacrifice | Cost$ 0 | SacValid$ Land.untapped | Defined$ You | RememberSacrificed$ True | Amount$ 2 | StrictAmount$ True | SubAbility$ MoveToGraveyard SVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Land.untapped | Defined$ You | RememberSacrificed$ True | Amount$ 2 | StrictAmount$ True | SubAbility$ MoveToGraveyard
SVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | References$ X | ConditionSVarCompare$ LT2 | SubAbility$ MoveToBattlefield SVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | References$ X | ConditionSVarCompare$ LT2 | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | References$ X | ConditionSVarCompare$ GE2 | SubAbility$ DBCleanup SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | References$ X | ConditionSVarCompare$ GE2 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -3,7 +3,7 @@ ManaCost:4 R
Types:Creature Wurm Types:Creature Wurm
PT:7/7 PT:7/7
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigFlipACoin | TriggerDescription$ At the beginning of your upkeep, flip a coin. If you lose the flip, return CARDNAME to its owner's hand. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigFlipACoin | TriggerDescription$ At the beginning of your upkeep, flip a coin. If you lose the flip, return CARDNAME to its owner's hand.
SVar:TrigFlipACoin:AB$FlipACoin | Cost$ 0 | LoseSubAbility$ DBChange SVar:TrigFlipACoin:DB$FlipACoin | LoseSubAbility$ DBChange
SVar:DBChange:DB$ChangeZone | Origin$ Battlefield | Destination$ Hand SVar:DBChange:DB$ChangeZone | Origin$ Battlefield | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/scoria_wurm.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scoria_wurm.jpg
Oracle:At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand. Oracle:At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.

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@@ -4,7 +4,7 @@ Types:Creature Human Werewolf
PT:1/1 PT:1/1
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool.
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/scorned_villager.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scorned_villager.jpg
Oracle:{T}: Add {G} to your mana pool.\nAt the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager. Oracle:{T}: Add {G} to your mana pool.\nAt the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
@@ -19,6 +19,6 @@ PT:2/2
K:Vigilance K:Vigilance
A:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add {G}{G} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add {G}{G} to your mana pool.
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/moonscarred_werewolf.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/moonscarred_werewolf.jpg
Oracle:Vigilance\n{T}: Add {G}{G} to your mana pool.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. Oracle:Vigilance\n{T}: Add {G}{G} to your mana pool.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.

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@@ -4,7 +4,7 @@ Types:Land
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W} to your mana pool.
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B} to your mana pool.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 1 SVar:TrigGainLife:DB$GainLife | LifeAmount$ 1
K:CARDNAME enters the battlefield tapped. K:CARDNAME enters the battlefield tapped.
SVar:Picture:http://www.wizards.com/global/images/magic/general/scoured_barrens.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scoured_barrens.jpg
Oracle:Scoured Barrens enters the battlefield tapped.\nWhen Scoured Barrens enters the battlefield, you gain 1 life.\n{T}: Add {W} or {B} to your mana pool. Oracle:Scoured Barrens enters the battlefield tapped.\nWhen Scoured Barrens enters the battlefield, you gain 1 life.\n{T}: Add {W} or {B} to your mana pool.

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@@ -4,7 +4,7 @@ Types:Creature Devil
PT:3/3 PT:3/3
K:Unearth:2 R K:Unearth:2 R
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+0 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+0 until end of turn.
SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | NumAtt$ +1 SVar:TrigPumpAll:DB$PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_devil.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_devil.jpg
Oracle:When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.\nUnearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Oracle:When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.\nUnearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

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@@ -3,7 +3,7 @@ ManaCost:5 U U
Types:Creature Kraken Types:Creature Kraken
PT:6/6 PT:6/6
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
SVar:TrigChangeZoneAll:AB$ ChangeZoneAll | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ChangeType$ Creature.toughnessLEX+OppCtrl | References$ X SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Hand | ChangeType$ Creature.toughnessLEX+OppCtrl | References$ X
SVar:X:Count$Valid Island.YouCtrl SVar:X:Count$Valid Island.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_of_fleets.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_of_fleets.jpg
Oracle:When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Oracle:When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

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@@ -3,7 +3,7 @@ ManaCost:3 B
Types:Creature Demon Spirit Types:Creature Demon Spirit
PT:4/4 PT:4/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 2 | ConditionPresent$ Ogre.YouCtrl | ConditionCompare$ EQ0 SVar:TrigLoseLife:DB$LoseLife | Defined$ You | LifeAmount$ 2 | ConditionPresent$ Ogre.YouCtrl | ConditionCompare$ EQ0
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
DeckHints:Type$Ogre DeckHints:Type$Ogre
SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_of_numai.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_of_numai.jpg

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@@ -5,7 +5,7 @@ PT:5/5
K:Flying K:Flying
K:Dethrone K:Dethrone
T:Mode$ Attacks | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigUntap | FirstAttack$ True | Condition$ AttackedPlayerWithMostLife | TriggerDescription$ Whenever CARDNAME attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase. T:Mode$ Attacks | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigUntap | FirstAttack$ True | Condition$ AttackedPlayerWithMostLife | TriggerDescription$ Whenever CARDNAME attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
SVar:TrigUntap:AB$ UntapAll | Cost$ 0 | ValidCards$ Creature.attacking | SubAbility$ DBAddCombat SVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.attacking | SubAbility$ DBAddCombat
SVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ BeginCombat | AfterPhase$ EndCombat SVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ BeginCombat | AfterPhase$ EndCombat
SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_of_the_throne.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scourge_of_the_throne.jpg
Oracle:Flying\nDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)\nWhenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase. Oracle:Flying\nDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)\nWhenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

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@@ -5,7 +5,7 @@ PT:4/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | NumDmg$ NumDragons | References$ NumDragons | TgtPrompt$ Select a target creature or player | DamageSource$ TriggeredCard SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Player | NumDmg$ NumDragons | References$ NumDragons | TgtPrompt$ Select a target creature or player | DamageSource$ TriggeredCard
SVar:NumDragons:Count$Valid Dragon.YouCtrl SVar:NumDragons:Count$Valid Dragon.YouCtrl
A:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. A:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | Description$ Enchanted creature gets +1/+0. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | Description$ Enchanted creature gets +1/+0.
SVar:Picture:http://www.wizards.com/global/images/magic/general/scourgemark.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scourgemark.jpg
Oracle:Enchant creature\nWhen Scourgemark enters the battlefield, draw a card.\nEnchanted creature gets +1/+0. Oracle:Enchant creature\nWhen Scourgemark enters the battlefield, draw a card.\nEnchanted creature gets +1/+0.

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@@ -2,6 +2,6 @@ Name:Scrapheap
ManaCost:3 ManaCost:3
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.YouCtrl,Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.YouCtrl,Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/scrapheap.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scrapheap.jpg
Oracle:Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. Oracle:Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.

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@@ -4,6 +4,6 @@ Types:Creature Bird
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named CARDNAME, reveal it, and put it into your hand. If you do, shuffle your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named CARDNAME, reveal it, and put it into your hand. If you do, shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedScreaming Seahawk | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedScreaming Seahawk | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/screaming_seahawk.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/screaming_seahawk.jpg
Oracle:Flying\nWhen Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. Oracle:Flying\nWhen Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.

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@@ -5,6 +5,6 @@ K:Enchant creature
A:SP$ Attach | Cost$ 1 B B | ValidTgts$ Creature | AILogic$ Curse A:SP$ Attach | Cost$ 1 B B | ValidTgts$ Creature | AILogic$ Curse
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -1 | AddToughness$ -1 | Description$ Enchanted creature gets -1/-1. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -1 | AddToughness$ -1 | Description$ Enchanted creature gets -1/-1.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return CARDNAME from your graveyard to the battlefield. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return CARDNAME from your graveyard to the battlefield.
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield
SVar:Picture:http://www.wizards.com/global/images/magic/general/screams_from_within.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/screams_from_within.jpg
Oracle:Enchant creature\nEnchanted creature gets -1/-1.\nWhen enchanted creature dies, return Screams from Within from your graveyard to the battlefield. Oracle:Enchant creature\nEnchanted creature gets -1/-1.\nWhen enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

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@@ -4,7 +4,7 @@ Types:Creature Bird
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each opponent discards a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each opponent discards a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose
SVar:SacMe:1 SVar:SacMe:1
SVar:Picture:http://www.wizards.com/global/images/magic/general/screeching_buzzard.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/screeching_buzzard.jpg
Oracle:Flying\nWhen Screeching Buzzard dies, each opponent discards a card. Oracle:Flying\nWhen Screeching Buzzard dies, each opponent discards a card.

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@@ -4,7 +4,7 @@ Types:Creature Drake
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
SVar:Picture:http://serv4.tcgimages.eu/img/cards/Portal_Second_Age/screeching_drake.jpg SVar:Picture:http://serv4.tcgimages.eu/img/cards/Portal_Second_Age/screeching_drake.jpg
Oracle:Flying\nWhen Screeching Drake enters the battlefield, draw a card, then discard a card. Oracle:Flying\nWhen Screeching Drake enters the battlefield, draw a card, then discard a card.

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@@ -4,6 +4,6 @@ Types:Creature Bird
PT:1/2 PT:1/2
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Metalcraft$ True | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Metalcraft — Whenever CARDNAME deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Metalcraft$ True | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Metalcraft — Whenever CARDNAME deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.
SVar:TrigMill:AB$ Mill | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 4 SVar:TrigMill:DB$ Mill | Defined$ TriggeredTarget | NumCards$ 4
SVar:Picture:http://www.wizards.com/global/images/magic/general/screeching_silcaw.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/screeching_silcaw.jpg
Oracle:Flying\nMetalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard. Oracle:Flying\nMetalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.

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@@ -3,6 +3,6 @@ ManaCost:1 U
Types:Creature Zombie Types:Creature Zombie
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, put the top two cards of your library into your graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, put the top two cards of your library into your graveyard.
SVar:TrigMill:AB$Mill | Cost$ 0 | NumCards$ 2 | Defined$ You SVar:TrigMill:DB$Mill | NumCards$ 2 | Defined$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/screeching_skaab.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/screeching_skaab.jpg
Oracle:When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard. Oracle:When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

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@@ -6,6 +6,6 @@ A:AB$ Mill | Cost$ T | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a pla
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | SubAbility$ DBCleanup SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may untap CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/scrib_nibblers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scrib_nibblers.jpg
Oracle:{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.\nLandfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers. Oracle:{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.\nLandfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.

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@@ -3,6 +3,6 @@ ManaCost:4 U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target instant card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target instant card from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/scrivener.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scrivener.jpg
Oracle:When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. Oracle:When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.

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@@ -2,7 +2,7 @@ Name:Scroll of Avacyn
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
A:AB$ Draw | Cost$ 1 Sac<1/CARDNAME> | NumCards$ 1 | SubAbility$ BlessedLife | SpellDescription$ Draw a card. If you control an Angel, you gain 5 life. A:AB$ Draw | Cost$ 1 Sac<1/CARDNAME> | NumCards$ 1 | SubAbility$ BlessedLife | SpellDescription$ Draw a card. If you control an Angel, you gain 5 life.
SVar:BlessedLife:DB$GainLife | Cost$ 0 | Defined$ You | ConditionPresent$ Angel.YouCtrl | ConditionCompare$ GE1 | LifeAmount$ 5 | ConditionDescription$ If you control an Angel, SVar:BlessedLife:DB$GainLife | Defined$ You | ConditionPresent$ Angel.YouCtrl | ConditionCompare$ GE1 | LifeAmount$ 5 | ConditionDescription$ If you control an Angel,
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/scroll_of_avacyn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scroll_of_avacyn.jpg
Oracle:{1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. Oracle:{1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.

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@@ -2,7 +2,7 @@ Name:Scroll of the Masters
ManaCost:2 ManaCost:2
Types:Artifact Types:Artifact
T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a noncreature spell, put a lore counter on CARDNAME. T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a noncreature spell, put a lore counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ LORE | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ LORE | CounterNum$ 1
A:AB$ Pump | Cost$ 3 T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | References$ X | SpellDescription$ Target creature you control gets +1/+1 until end of turn for each lore counter on CARDNAME. A:AB$ Pump | Cost$ 3 T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | References$ X | SpellDescription$ Target creature you control gets +1/+1 until end of turn for each lore counter on CARDNAME.
SVar:X:Count$CardCounters.LORE SVar:X:Count$CardCounters.LORE
SVar:Picture:http://www.wizards.com/global/images/magic/general/scroll_of_the_masters.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scroll_of_the_masters.jpg

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@@ -3,6 +3,6 @@ ManaCost:2 U
Types:Creature Merfolk Rogue Types:Creature Merfolk Rogue
PT:1/3 PT:1/3
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/scroll_thief.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scroll_thief.jpg
Oracle:Whenever Scroll Thief deals combat damage to a player, draw a card. Oracle:Whenever Scroll Thief deals combat damage to a player, draw a card.

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