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Add a few more empty tiles
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@@ -98,7 +98,7 @@ public class ConquestPlaneMap {
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addTile(startQ, startR);
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addTile(startQ, startR);
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int max = gridSize - 1;
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int max = gridSize - 1;
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int minCount = Math.round(gridSize * gridSize * 0.8f); //ensure at least 80% of the grid has tiles
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int minCount = Math.round(gridSize * gridSize * 0.75f); //ensure at least 75% of the grid has tiles
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while (tileCount < minCount) {
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while (tileCount < minCount) {
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//add a tile in a random location and then ensure it can be reached from start tile
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//add a tile in a random location and then ensure it can be reached from start tile
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int q = Aggregates.randomInt(0, max);
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int q = Aggregates.randomInt(0, max);
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