diff --git a/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java b/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java index 30a90edd8fe..c083f38348a 100644 --- a/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java +++ b/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java @@ -777,7 +777,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont tempShowCards(topN); if ( FModel.getPreferences().getPrefBoolean(FPref.UI_SELECT_FROM_CARD_DISPLAYS) && - (!GuiBase.getInterface().isLibgdxPort()) ) { + (!GuiBase.getInterface().isLibgdxPort()) && (!GuiBase.isNetworkplay())) { //prevent crash for desktop vs mobile port it will crash the netplay since mobile doesnt have manipulatecardlist, send the alternate below CardCollectionView cardList = player.getCardsIn(ZoneType.Library); ImmutablePair result = arrangeForMove(localizer.getMessage("lblMoveCardstoToporBbottomofLibrary"), cardList, topN, true, true);