Prevent aura becoming unattached when undoing land tapping

This commit is contained in:
drdev
2014-10-14 03:40:19 +00:00
parent 3e33e7fc4c
commit f62b93f05e
2 changed files with 1 additions and 2 deletions

View File

@@ -305,7 +305,7 @@ public class CardView extends GameEntityView {
return get(TrackableProperty.Enchanting); return get(TrackableProperty.Enchanting);
} }
void updateEnchanting(Card c) { void updateEnchanting(Card c) {
set(TrackableProperty.Owner, GameEntityView.get(c.getEnchanting())); set(TrackableProperty.Enchanting, GameEntityView.get(c.getEnchanting()));
} }
public CardView getEnchantingCard() { public CardView getEnchantingCard() {

View File

@@ -91,7 +91,6 @@ import forge.toolbox.special.PhaseIndicator;
import forge.toolbox.special.PhaseLabel; import forge.toolbox.special.PhaseLabel;
import forge.util.ITriggerEvent; import forge.util.ITriggerEvent;
import forge.view.arcane.CardPanel; import forge.view.arcane.CardPanel;
import forge.view.arcane.PlayArea;
/** /**
* Constructs instance of match UI controller, used as a single point of * Constructs instance of match UI controller, used as a single point of