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- Converted to Trigger: Chromatic Star, Hatching Plans, Surveilling Sprite and Merfolk Seer.
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@@ -1,12 +1,14 @@
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Name:Chromatic Star
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ManaCost:1
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Types:Artifact
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Text:When Chromatic Star is put into a graveyard from the battlefield, draw a card.
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Text:no text
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A:AB$Mana|Cost$1 T Sac<1/CARDNAME>|Produced$W|SpellDescription$Add W to your mana pool.
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A:AB$Mana|Cost$1 T Sac<1/CARDNAME>|Produced$U|SpellDescription$Add U to your mana pool.
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A:AB$Mana|Cost$1 T Sac<1/CARDNAME>|Produced$B|SpellDescription$Add B to your mana pool.
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A:AB$Mana|Cost$1 T Sac<1/CARDNAME>|Produced$R|SpellDescription$Add R to your mana pool.
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A:AB$Mana|Cost$1 T Sac<1/CARDNAME>|Produced$G|SpellDescription$Add G to your mana pool.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, draw a card.
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SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
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SVar:RemAIDeck:True
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/chromatic_star.jpg
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@@ -1,7 +1,9 @@
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Name:Hatching Plans
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ManaCost:1 U
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Types:Enchantment
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Text:When Hatching Plans is put into a graveyard from play, draw three cards.
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Text:no text
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Optional$ True | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, draw three cards.
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SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 3
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SVar:RemAIDeck:True
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SVar:SacMe:5
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SVar:Rarity:Rare
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@@ -3,7 +3,8 @@ ManaCost:2 U
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Types:Creature Merfolk Wizard
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Text:no text
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PT:2/2
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K:WheneverKeyword:PermanentIntoGraveyard:Self:Graveyard:DrawCards/1:ControllingPlayer_Self:ASAP:PayMana/1 U:No Special Condition:When Merfolk Seer is put into a graveyard from the battlefield, you may pay 1 U. If you do, draw a card.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay 1 U. If you do, draw a card.
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SVar:TrigDraw:AB$Draw | Cost$ 1 U | Defined$ You | NumCards$ 1
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/merfolk_seer.jpg
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SetInfo:MIR|Common|http://magiccards.info/scans/en/mr/76.jpg
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@@ -4,7 +4,8 @@ Types:Creature Faerie Rogue
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Text:no text
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PT:1/1
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K:Flying
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K:WheneverKeyword:PermanentIntoGraveyard:Self:Graveyard:DrawCards/1:ControllingPlayer_Self:ASAP:Yes_No:No Special Condition:When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Optional$ True | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may draw a card.
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SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/surveilling_sprite.jpg
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SetInfo:RAV|Common|http://magiccards.info/scans/en/rav/67.jpg
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@@ -5761,7 +5761,7 @@ public class CardFactory implements NewConstants {
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}//*************** END ************ END **************************
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/*
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//*************** START *********** START **************************
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else if(cardName.equals("Hatching Plans")) {
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@@ -5787,7 +5787,7 @@ public class CardFactory implements NewConstants {
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card.addDestroyCommand(draw3Cards);
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}//*************** END ************ END **************************
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*/
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//*************** START *********** START **************************
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else if(cardName.equals("Lifespark Spellbomb")) {
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@@ -6878,8 +6878,7 @@ public class CardFactory implements NewConstants {
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card.addComesIntoPlayCommand(comesIntoPlay);
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}//*************** END ************ END **************************
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/*
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//*************** START *********** START **************************
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else if(cardName.equals("Chromatic Star")) {
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final SpellAbility ability = new Ability(card, "0") {
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@@ -6902,7 +6901,7 @@ public class CardFactory implements NewConstants {
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};
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card.addDestroyCommand(destroy);
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}//*************** END ************ END **************************
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*/
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//*************** START *********** START **************************
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else if(cardName.equals("Feldon's Cane")) {
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