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Fixed Net Decks Archive not working on Mobile when in the Deck Manager
(cherry picked from commit 8585d49e246d4c936f1ddbad2b39f5c1381f64dc)
This commit is contained in:
@@ -633,6 +633,9 @@ public class FDeckChooser extends FScreen {
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@Override
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public void run() {
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GameType gameType = lstDecks.getGameType();
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if (gameType == GameType.DeckManager) {
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gameType = GameType.Constructed;
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}
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final NetDeckArchiveStandard category = NetDeckArchiveStandard.selectAndLoad(gameType);
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FThreads.invokeInEdtLater(new Runnable() {
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@@ -659,6 +662,9 @@ public class FDeckChooser extends FScreen {
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@Override
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public void run() {
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GameType gameType = lstDecks.getGameType();
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if (gameType == GameType.DeckManager) {
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gameType = GameType.Constructed;
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}
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final NetDeckArchivePioneer category = NetDeckArchivePioneer.selectAndLoad(gameType);
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FThreads.invokeInEdtLater(new Runnable() {
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@@ -685,6 +691,9 @@ public class FDeckChooser extends FScreen {
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@Override
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public void run() {
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GameType gameType = lstDecks.getGameType();
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if (gameType == GameType.DeckManager) {
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gameType = GameType.Constructed;
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}
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final NetDeckArchiveModern category = NetDeckArchiveModern.selectAndLoad(gameType);
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FThreads.invokeInEdtLater(new Runnable() {
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@@ -711,6 +720,9 @@ public class FDeckChooser extends FScreen {
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@Override
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public void run() {
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GameType gameType = lstDecks.getGameType();
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if (gameType == GameType.DeckManager) {
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gameType = GameType.Constructed;
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}
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final NetDeckArchivePauper category = NetDeckArchivePauper.selectAndLoad(gameType);
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FThreads.invokeInEdtLater(new Runnable() {
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@@ -737,6 +749,9 @@ public class FDeckChooser extends FScreen {
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@Override
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public void run() {
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GameType gameType = lstDecks.getGameType();
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if (gameType == GameType.DeckManager) {
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gameType = GameType.Constructed;
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}
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final NetDeckArchiveLegacy category = NetDeckArchiveLegacy.selectAndLoad(gameType);
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FThreads.invokeInEdtLater(new Runnable() {
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@@ -763,6 +778,9 @@ public class FDeckChooser extends FScreen {
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@Override
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public void run() {
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GameType gameType = lstDecks.getGameType();
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if (gameType == GameType.DeckManager) {
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gameType = GameType.Constructed;
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}
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final NetDeckArchiveVintage category = NetDeckArchiveVintage.selectAndLoad(gameType);
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FThreads.invokeInEdtLater(new Runnable() {
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@@ -789,6 +807,9 @@ public class FDeckChooser extends FScreen {
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@Override
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public void run() {
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GameType gameType = lstDecks.getGameType();
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if (gameType == GameType.DeckManager) {
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gameType = GameType.Constructed;
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}
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final NetDeckArchiveBlock category = NetDeckArchiveBlock.selectAndLoad(gameType);
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FThreads.invokeInEdtLater(new Runnable() {
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