- Added an experimental (and disabled by default in all profiles) AI profile option ACTIVELY_DESTROY_ARTS_AND_NONAURA_ENCHS, which makes the AI more willing to not hold back using removal on artifacts and global (non-aura) enchantments that have "suspicious" (potentially beneficial for the opponent/disruptive for the AI) intrinsic static or triggered abilities.

- Currently very basic and requires tweaking and expansion, from hence it's disabled by default until I experiment enough with it, see how it works in practice and tweak it to account for other cases and corner cases that may be viable (and prove that it does not make the AI take stupider decisions than without this option).
This commit is contained in:
Agetian
2017-01-17 16:11:26 +00:00
parent 8d6991c6d3
commit f484f02f4d
4 changed files with 43 additions and 1 deletions

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@@ -8,5 +8,6 @@ MOVE_EQUIPMENT_TO_BETTER_CREATURES=from_useless_only
PRIORITIZE_MOVE_EQUIPMENT_IF_USELESS=true
PREDICT_SPELLS_FOR_MAIN2=true
RESERVE_MANA_FOR_MAIN2_CHANCE=100
ACTIVELY_DESTROY_ARTS_AND_NONAURA_ENCHS=false
PLAY_AGGRO=false