diff --git a/forge-ai/src/main/java/forge/ai/ability/DamageDealAi.java b/forge-ai/src/main/java/forge/ai/ability/DamageDealAi.java index af6b3583679..f147a2015b9 100644 --- a/forge-ai/src/main/java/forge/ai/ability/DamageDealAi.java +++ b/forge-ai/src/main/java/forge/ai/ability/DamageDealAi.java @@ -241,10 +241,8 @@ public class DamageDealAi extends DamageAiBase { } else { // we are about to decide to play this damage spell; if there's something chained to it, reserve mana for // the second spell so we don't misplay - if (chainDmg != null) { - AiController aic = ((PlayerControllerAi)ai.getController()).getAi(); - aic.reserveManaSourcesForNextSpell(chainDmg.getKey(), sa); - } + AiController aic = ((PlayerControllerAi)ai.getController()).getAi(); + aic.reserveManaSourcesForNextSpell(chainDmg.getKey(), sa); } } else { // simple targeting when there is no spell chaining plan