Base FloatingZone on FloatingCardArea

This commit is contained in:
Peter F. Patel-Schneider
2019-01-13 20:40:40 -05:00
parent 52184e24ce
commit f3f9a915d5

View File

@@ -18,44 +18,26 @@
package forge.view.arcane;
import java.awt.Component;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javax.swing.ScrollPaneConstants;
import javax.swing.Timer;
import forge.Singletons;
import forge.assets.FSkinProp;
import forge.game.card.CardView;
import forge.game.player.PlayerView;
import forge.game.zone.ZoneType;
import forge.gui.framework.SDisplayUtil;
import forge.model.FModel;
import forge.properties.ForgePreferences;
import forge.properties.ForgePreferences.FPref;
import forge.screens.match.CMatchUI;
import forge.toolbox.FMouseAdapter;
import forge.toolbox.FScrollPane;
import forge.toolbox.FSkin;
import forge.toolbox.MouseTriggerEvent;
//import forge.util.collect.FCollectionView;
import forge.util.Lang;
import forge.view.FDialog;
import forge.view.FFrame;
public class FloatingZone extends CardArea {
public class FloatingZone extends FloatingCardArea {
private static final long serialVersionUID = 1927906492186378596L;
private static final String COORD_DELIM = ",";
private static final ForgePreferences prefs = FModel.getPreferences();
private static final Map<Integer, FloatingZone> floatingAreas = new HashMap<Integer, FloatingZone>();
private static int getKey(final PlayerView player, final ZoneType zone) {
@@ -115,9 +97,6 @@ public class FloatingZone extends CardArea {
private final ZoneType zone;
private PlayerView player;
private String title;
private FPref locPref;
private boolean hasBeenShown, locLoaded;
@SuppressWarnings("serial")
private final FDialog window = new FDialog(false, true, "0") {
@@ -146,6 +125,13 @@ public class FloatingZone extends CardArea {
}
};
protected FDialog getWindow() {
return window;
}
protected Iterable<CardView> getCards() {
return player.getCards(zone);
}
private FloatingZone(final CMatchUI matchUI, final PlayerView player0, final ZoneType zone0) {
super(matchUI, new FScrollPane(false, ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER));
window.add(getScrollPane(), "grow, push");
@@ -204,149 +190,4 @@ public class FloatingZone extends CardArea {
}
}
private void showWindow() {
onShow();
window.setFocusableWindowState(false); // should probably do this earlier
window.setVisible(true);
}
private void hideWindow() {
onShow();
window.setFocusableWindowState(false); // should probably do this earlier
window.setVisible(false);
}
private void showOrHideWindow() {
onShow();
window.setFocusableWindowState(false); // should probably do this earlier
window.setVisible(!window.isVisible());
}
private void onShow() {
if (!hasBeenShown) {
loadLocation();
window.getTitleBar().addMouseListener(new FMouseAdapter() {
@Override public final void onLeftDoubleClick(final MouseEvent e) {
window.setVisible(false); //hide window if titlebar double-clicked
}
});
}
}
private void loadLocation() {
if (locPref != null) {
String value = prefs.getPref(locPref);
if (value.length() > 0) {
String[] coords = value.split(COORD_DELIM);
if (coords.length == 4) {
try {
int x = Integer.parseInt(coords[0]);
int y = Integer.parseInt(coords[1]);
int w = Integer.parseInt(coords[2]);
int h = Integer.parseInt(coords[3]);
//ensure the window is accessible
int centerX = x + w / 2;
int centerY = y + h / 2;
Rectangle screenBounds = SDisplayUtil.getScreenBoundsForPoint(new Point(centerX, centerY));
if (centerX < screenBounds.x) {
x = screenBounds.x;
}
else if (centerX > screenBounds.x + screenBounds.width) {
x = screenBounds.x + screenBounds.width - w;
if (x < screenBounds.x) {
x = screenBounds.x;
}
}
if (centerY < screenBounds.y) {
y = screenBounds.y;
}
else if (centerY > screenBounds.y + screenBounds.height) {
y = screenBounds.y + screenBounds.height - h;
if (y < screenBounds.y) {
y = screenBounds.y;
}
}
window.setBounds(x, y, w, h);
locLoaded = true;
return;
}
catch (Exception ex) {
ex.printStackTrace();
}
}
prefs.setPref(locPref, ""); //clear value if invalid
prefs.save();
}
}
//fallback default size
FFrame mainFrame = Singletons.getView().getFrame();
window.setSize(mainFrame.getWidth() / 5, mainFrame.getHeight() / 2);
}
private void refresh() {
if (!window.isVisible()) { return; } //don't refresh while window hidden
List<CardPanel> cardPanels = new ArrayList<CardPanel>();
Iterable<CardView> cards = player.getCards(zone);
if (cards != null) {
for (final CardView card : cards) {
CardPanel cardPanel = getCardPanel(card.getId());
if (cardPanel == null) {
cardPanel = new CardPanel(getMatchUI(), card);
cardPanel.setDisplayEnabled(true);
}
else {
cardPanel.setCard(card); //ensure card view updated
}
cardPanels.add(cardPanel);
}
}
boolean hadCardPanels = getCardPanels().size() > 0;
setCardPanels(cardPanels);
window.setTitle(String.format(title, cardPanels.size()));
//if window had cards and now doesn't, hide window
//(e.g. cast final card from Flashback zone)
if (hadCardPanels && cardPanels.size() == 0) {
window.setVisible(false);
}
}
@Override
public void doLayout() {
if (window.isResizing()) {
//delay layout slightly to reduce flicker during window resize
layoutTimer.restart();
}
else {
finishDoLayout();
}
}
private final Timer layoutTimer = new Timer(250, new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
layoutTimer.stop();
finishDoLayout();
}
});
private void finishDoLayout() {
super.doLayout();
}
@Override
public final void mouseOver(final CardPanel panel, final MouseEvent evt) {
getMatchUI().setCard(panel.getCard(), evt.isShiftDown());
super.mouseOver(panel, evt);
}
@Override
public final void mouseLeftClicked(final CardPanel panel, final MouseEvent evt) {
getMatchUI().getGameController().selectCard(panel.getCard(), null, new MouseTriggerEvent(evt));
super.mouseLeftClicked(panel, evt);
}
@Override
public final void mouseRightClicked(final CardPanel panel, final MouseEvent evt) {
getMatchUI().getGameController().selectCard(panel.getCard(), null, new MouseTriggerEvent(evt));
super.mouseRightClicked(panel, evt);
}
}