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Renamed a GameFormatQuest method to something more descriptive (to avoid confusion with a more general method).
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@@ -496,7 +496,7 @@ public class QuestWinLose extends ControlWinLose {
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if (unlockedSet != null) {
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if (unlockedSet != null) {
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qData.getFormat().addSet(unlockedSet.getCode());
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qData.getFormat().unlockSet(unlockedSet.getCode());
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if (Singletons.getModel().getTournamentPacks().contains(unlockedSet.getCode())) {
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if (Singletons.getModel().getTournamentPacks().contains(unlockedSet.getCode())) {
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final List<CardPrinted> cardsWon = (new UnOpenedProduct(Singletons.getModel().getTournamentPacks().get(unlockedSet.getCode()))).open();
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final List<CardPrinted> cardsWon = (new UnOpenedProduct(Singletons.getModel().getTournamentPacks().get(unlockedSet.getCode()))).open();
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@@ -210,7 +210,7 @@ public final class GameFormatQuest {
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*
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*
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* @param setCode String, set code.
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* @param setCode String, set code.
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*/
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*/
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public void addSet(final String setCode) {
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public void unlockSet(final String setCode) {
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if (this.allowedSetCodes == null) {
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if (this.allowedSetCodes == null) {
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this.allowedSetCodes = new ArrayList<String>(); // this should never happen.
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this.allowedSetCodes = new ArrayList<String>(); // this should never happen.
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} else if (this.allowedSetCodes.isEmpty()) {
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} else if (this.allowedSetCodes.isEmpty()) {
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