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- Tweaked the stack description of AF Pump (it now shows unique numbers).
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@@ -823,7 +823,6 @@ public class AbilityFactoryPump {
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// when damageStackDescription is called, just build exactly what is
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// happening
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final StringBuilder sb = new StringBuilder();
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final String name = af.getHostCard().getName();
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ArrayList<GameEntity> tgts = new ArrayList<GameEntity>();
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final Target tgt = sa.getTarget();
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@@ -844,7 +843,7 @@ public class AbilityFactoryPump {
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if (sa instanceof AbilitySub) {
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sb.append(" ");
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} else {
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sb.append(name).append(" - ");
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sb.append(af.getHostCard()).append(" - ");
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}
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if (params.containsKey("StackDescription")) {
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@@ -852,7 +851,7 @@ public class AbilityFactoryPump {
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}
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else {
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for (final GameEntity c : tgts) {
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sb.append(c.getName()).append(" ");
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sb.append(c).append(" ");
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}
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if (af.getMapParams().containsKey("Radiance")) {
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