From f34f7810cea4a7ee4b59babf942d23185efb8099 Mon Sep 17 00:00:00 2001 From: Northmoc Date: Thu, 26 May 2022 08:04:54 -0400 Subject: [PATCH] undercity.txt fix/improve Throne --- forge-gui/res/cardsfolder/upcoming/undercity.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/undercity.txt b/forge-gui/res/cardsfolder/upcoming/undercity.txt index 17c0ac1a00b..33fe77ce887 100644 --- a/forge-gui/res/cardsfolder/upcoming/undercity.txt +++ b/forge-gui/res/cardsfolder/upcoming/undercity.txt @@ -11,7 +11,7 @@ SVar:Arena:DB$ Goad | ValidTgts$ Creature | RoomName$ Arena | NextRoom$ Archives SVar:Stash:DB$ Token | TokenScript$ c_a_treasure_sac | RoomName$ Stash | NextRoom$ Catacombs | SpellDescription$ Create a Treasure token. SVar:Archives:DB$ Draw | RoomName$ Archive | NextRoom$ Throne | SpellDescription$ Draw a card. SVar:Catacombs:DB$ Token | TokenScript$ b_4_1_skeleton_menace | RoomName$ Catacombs | NextRoom$ Throne | SpellDescription$ Create a 4/1 black Skeleton creature token with menace. -SVar:Throne:DB$ Dig | DigNum$ 10 | Reveal$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | WithCounter$ P1P1 | WithCounterNum$ 3 | RememberChanged$ True | RoomName$ Throne of the Dead Three | SpellDescription$ Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle. +SVar:Throne:DB$ Dig | DigNum$ 10 | Reveal$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | WithCounter$ P1P1 | WithCounterNum$ 3 | RememberChanged$ True | LibraryPosition2$ 0 | SkipReorder$ True | SubAbility$ DBPump | RoomName$ Throne of the Dead Three | SpellDescription$ Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle. SVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Hexproof | Duration$ UntilYourNextTurn | SubAbility$ DBShuffle SVar:DBShuffle:DB$ Shuffle | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True