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Merge branch 'traxisfix' into 'master'
Deck generation fix and performance issue See merge request core-developers/forge!446
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@@ -513,8 +513,7 @@ public class CardThemedDeckBuilder extends DeckGeneratorBase {
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@Override
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public boolean apply(PaperCard card) {
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return format.isLegalCard(card)
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&& !card.getRules().getManaCost().isPureGeneric()
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&& colors.containsAllColorsFrom(card.getRules().getColorIdentity().getColor())
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&& card.getRules().getColorIdentity().hasNoColorsExcept(colors)
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&& !deckListNames.contains(card.getName())
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&& !card.getRules().getAiHints().getRemAIDecks()
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&& !card.getRules().getAiHints().getRemRandomDecks()
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@@ -529,9 +528,7 @@ public class CardThemedDeckBuilder extends DeckGeneratorBase {
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if (secondKeyCard != null) {
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possibleList.removeAll(StaticData.instance().getCommonCards().getAllCards(secondKeyCard.getName()));
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}
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List<PaperCard> randomPool = CardRanker.rankCardsInDeck(possibleList).subList(0,new Float(possibleList.size()*0.25).intValue());
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Collections.shuffle(randomPool, MyRandom.getRandom());
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Iterator<PaperCard> iRandomPool=randomPool.iterator();
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Iterator<PaperCard> iRandomPool=possibleList.iterator();
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while (deckList.size() < targetSize) {
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if (logToConsole) {
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System.out.println("WARNING: Fixing deck size, currently " + deckList.size() + " cards.");
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@@ -749,8 +746,7 @@ public class CardThemedDeckBuilder extends DeckGeneratorBase {
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@Override
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public boolean apply(PaperCard card) {
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return format.isLegalCard(card)
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&&!card.getRules().getManaCost().isPureGeneric()
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&& colors.containsAllColorsFrom(card.getRules().getColorIdentity().getColor())
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&& card.getRules().getColorIdentity().hasNoColorsExcept(colors)
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&& !deckListNames.contains(card.getName())
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&&!card.getRules().getAiHints().getRemAIDecks()
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&&!card.getRules().getAiHints().getRemRandomDecks()
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@@ -765,9 +761,8 @@ public class CardThemedDeckBuilder extends DeckGeneratorBase {
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if (secondKeyCard != null) {
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possibleList.removeAll(StaticData.instance().getCommonCards().getAllCards(secondKeyCard.getName()));
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}
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List<PaperCard> randomPool = CardRanker.rankCardsInDeck(possibleList).subList(0,new Float(possibleList.size()*0.25).intValue());
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Collections.shuffle(randomPool);
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Iterator<PaperCard> iRandomPool=randomPool.iterator();
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Collections.shuffle(possibleList);
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Iterator<PaperCard> iRandomPool=possibleList.iterator();
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for(int i=0;i<num;++i){
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PaperCard randomCard=iRandomPool.next();
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deckList.add(randomCard);
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