From f2c93cb5ddb26c3289b09f4ca5c4bed3ba9e63c6 Mon Sep 17 00:00:00 2001 From: swordshine Date: Mon, 23 Dec 2013 04:37:59 +0000 Subject: [PATCH] - Fixed Maelstrom Nexus and similar cards --- forge-gui/res/cardsfolder/i/incursion_specialist.txt | 2 +- forge-gui/res/cardsfolder/m/maelstrom_nexus.txt | 2 +- forge-gui/res/cardsfolder/o/odric_master_tactician.txt | 2 +- forge-gui/res/cardsfolder/o/overwhelming_instinct.txt | 2 +- forge-gui/res/cardsfolder/v/vengevine.txt | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/forge-gui/res/cardsfolder/i/incursion_specialist.txt b/forge-gui/res/cardsfolder/i/incursion_specialist.txt index d631088f46f..414bd4a8a6a 100644 --- a/forge-gui/res/cardsfolder/i/incursion_specialist.txt +++ b/forge-gui/res/cardsfolder/i/incursion_specialist.txt @@ -2,7 +2,7 @@ Name:Incursion Specialist ManaCost:1 U Types:Creature Human Wizard PT:1/3 -T:Mode$ SpellCast | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, CARDNAME gets +2/+0 until end of turn and can't be blocked this turn. +T:Mode$ SpellCast | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ2 | NoResolvingCheck$ True | TriggerDescription$ Whenever you cast your second spell each turn, CARDNAME gets +2/+0 until end of turn and can't be blocked this turn. SVar:TrigPump:AB$Pump | Cost$ 0 | NumAtt$ +2 | KW$ Unblockable | Defined$ Self SVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl SVar:BuffedBy:Card diff --git a/forge-gui/res/cardsfolder/m/maelstrom_nexus.txt b/forge-gui/res/cardsfolder/m/maelstrom_nexus.txt index d02249c3ed9..24f47b43018 100644 --- a/forge-gui/res/cardsfolder/m/maelstrom_nexus.txt +++ b/forge-gui/res/cardsfolder/m/maelstrom_nexus.txt @@ -1,7 +1,7 @@ Name:Maelstrom Nexus ManaCost:W U B R G Types:Enchantment -T:Mode$ SpellCast | ValidCard$ Card.YouCtrl | CheckSVar$ Y | SVarCompare$ EQ1 | TriggerZones$ Battlefield | Execute$ MaelstromCascade | Secondary$ True | TriggerDescription$ The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) +T:Mode$ SpellCast | ValidCard$ Card.YouCtrl | CheckSVar$ Y | SVarCompare$ EQ1 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ MaelstromCascade | TriggerDescription$ The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) SVar:MaelstromCascade:AB$ DigUntil | Cost$ 0 | Defined$ You | Amount$ 1 | Valid$ Card.nonLand+cmcLTX | FoundDestination$ Exile | RevealedDestination$ Exile | References$ X | ImprintRevealed$ True | RememberFound$ True | SubAbility$ DBCast SVar:DBCast:DB$ Play | Defined$ Remembered | WithoutManaCost$ True | Optional$ True | SubAbility$ DBMoveToLib SVar:DBMoveToLib:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered,Card.IsImprinted | Origin$ Exile | Destination$ Library | RandomOrder$ True | LibraryPosition$ -1 | SubAbility$ DBCleanup diff --git a/forge-gui/res/cardsfolder/o/odric_master_tactician.txt b/forge-gui/res/cardsfolder/o/odric_master_tactician.txt index 3e786d4f4b0..7aabe111932 100644 --- a/forge-gui/res/cardsfolder/o/odric_master_tactician.txt +++ b/forge-gui/res/cardsfolder/o/odric_master_tactician.txt @@ -3,7 +3,7 @@ ManaCost:2 W W Types:Legendary Creature Human Soldier PT:3/4 K:First Strike -T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ OdricTest | SVarCompare$ GE3 | Execute$ TrigOdricEffect | TriggerDescription$ Whenever CARDNAME and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. +T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ OdricTest | SVarCompare$ GE3 | NoResolvingCheck$ True | Execute$ TrigOdricEffect | TriggerDescription$ Whenever CARDNAME and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. SVar:TrigOdricEffect:AB$ DeclareCombatants | Cost$ 0 | DeclareBlockers$ True SVar:OdricTest:Count$Valid Creature.attacking+Other SVar:RemAIDeck:True diff --git a/forge-gui/res/cardsfolder/o/overwhelming_instinct.txt b/forge-gui/res/cardsfolder/o/overwhelming_instinct.txt index c016ad0e0b5..5147268dc3a 100644 --- a/forge-gui/res/cardsfolder/o/overwhelming_instinct.txt +++ b/forge-gui/res/cardsfolder/o/overwhelming_instinct.txt @@ -1,7 +1,7 @@ Name:Overwhelming Instinct ManaCost:2 G Types:Enchantment -T:Mode$ AttackersDeclared | Execute$ TrigDraw | CheckSVar$ OverwhelmInstinct | SVarCompare$ GE3 | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with three or more creatures, draw a card. +T:Mode$ AttackersDeclared | Execute$ TrigDraw | CheckSVar$ OverwhelmInstinct | SVarCompare$ GE3 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with three or more creatures, draw a card. SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 SVar:OverwhelmInstinct:Count$Valid Creature.attacking SVar:Picture:http://www.wizards.com/global/images/magic/general/overwhelming_instinct.jpg diff --git a/forge-gui/res/cardsfolder/v/vengevine.txt b/forge-gui/res/cardsfolder/v/vengevine.txt index 0e3f8e1ead9..f9cad0679ee 100644 --- a/forge-gui/res/cardsfolder/v/vengevine.txt +++ b/forge-gui/res/cardsfolder/v/vengevine.txt @@ -3,7 +3,7 @@ ManaCost:2 G G Types:Creature Elemental PT:4/3 K:Haste -T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | CheckSVar$ X | SVarCompare$ EQ2 | TriggerZones$ Graveyard | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return CARDNAME from your graveyard to the battlefield. +T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | CheckSVar$ X | SVarCompare$ EQ2 | NoResolvingCheck$ True | TriggerZones$ Graveyard | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return CARDNAME from your graveyard to the battlefield. SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield SVar:X:Count$ThisTurnCast_Creature.YouCtrl SVar:Picture:http://www.wizards.com/global/images/magic/general/vengevine.jpg