Level tweaks

.Fixes to collision in downward tiles on dross pit level.
.Tweaks to patrol of first enemy on lower part of Dross Pit Level
.Correction to bug preventing the spawning of Copper Host level.
.Correction to minor collision issue in Copper Host level
This commit is contained in:
Alwayssnarky
2023-04-08 10:27:10 -04:00
parent 83e29a14c0
commit f20a56db65
3 changed files with 5 additions and 4 deletions

View File

@@ -8,7 +8,7 @@
<tileset firstgid="11905" source="../tileset/DrossPitTiles.tsx"/> <tileset firstgid="11905" source="../tileset/DrossPitTiles.tsx"/>
<layer id="6" name="Collision" width="31" height="17"> <layer id="6" name="Collision" width="31" height="17">
<data encoding="base64" compression="zlib"> <data encoding="base64" compression="zlib">
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</data> </data>
</layer> </layer>
<layer id="1" name="Background" width="31" height="17"> <layer id="1" name="Background" width="31" height="17">
@@ -39,7 +39,7 @@
</layer> </layer>
<objectgroup id="4" name="Objects"> <objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_left.tx" x="0.706867" y="162.682"/> <object id="38" template="../obj/entry_left.tx" x="0.706867" y="162.682"/>
<object id="48" template="../obj/treasure.tx" x="431.239" y="164.516"/> <object id="48" template="../obj/treasure.tx" x="432.239" y="155.641"/>
<object id="50" template="../obj/enemy.tx" x="96.485" y="173.992"> <object id="50" template="../obj/enemy.tx" x="96.485" y="173.992">
<properties> <properties>
<property name="enemy" value="Dross Gladiator"/> <property name="enemy" value="Dross Gladiator"/>
@@ -116,7 +116,7 @@
<object id="81" template="../obj/waypoint.tx" x="114" y="236"/> <object id="81" template="../obj/waypoint.tx" x="114" y="236"/>
<object id="82" template="../obj/waypoint.tx" x="114" y="175"/> <object id="82" template="../obj/waypoint.tx" x="114" y="175"/>
<object id="83" template="../obj/waypoint.tx" x="80" y="175"/> <object id="83" template="../obj/waypoint.tx" x="80" y="175"/>
<object id="84" template="../obj/waypoint.tx" x="50.75" y="175"/> <object id="84" template="../obj/waypoint.tx" x="54.75" y="162"/>
<object id="87" template="../obj/waypoint.tx" x="84" y="118"/> <object id="87" template="../obj/waypoint.tx" x="84" y="118"/>
<object id="88" template="../obj/waypoint.tx" x="44" y="118"/> <object id="88" template="../obj/waypoint.tx" x="44" y="118"/>
</objectgroup> </objectgroup>

View File

@@ -8,7 +8,7 @@
<tileset firstgid="11905" source="../tileset/Copperhost_Tiles.tsx"/> <tileset firstgid="11905" source="../tileset/Copperhost_Tiles.tsx"/>
<layer id="6" name="Collision" width="29" height="34"> <layer id="6" name="Collision" width="29" height="34">
<data encoding="base64" compression="zlib"> <data encoding="base64" compression="zlib">
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</data> </data>
</layer> </layer>
<layer id="1" name="Background" width="29" height="34"> <layer id="1" name="Background" width="29" height="34">

View File

@@ -105,6 +105,7 @@
"CaveG8", "CaveG8",
"CaveG9", "CaveG9",
"CaveGB", "CaveGB",
"CopperhostForest",
"Slime Cave", "Slime Cave",
"Garruk Forest", "Garruk Forest",
"Scarecrow Farm" "Scarecrow Farm"