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- Fixed a possible NPE caused by Scars of the Veteran.
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@@ -913,8 +913,10 @@ public class Player extends GameEntity implements Comparable<Player> {
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if (apiIsEffect) {
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List<Card> newCardsInCommand = this.getGame().getCardsIn(ZoneType.Command);
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newCardsInCommand.removeAll(cardsInCommand);
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if (!newCardsInCommand.isEmpty()) {
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newCardsInCommand.get(0).setSVar("PreventedDamage", "Number$" + Integer.toString(dmgToBePrevented));
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}
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}
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this.subtractPreventNextDamageWithEffect(shieldSource, restDamage);
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restDamage = restDamage - dmgToBePrevented;
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