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9
forge-gui/res/cardsfolder/upcoming/become_the_pilot.txt
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forge-gui/res/cardsfolder/upcoming/become_the_pilot.txt
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Name:Become the Pilot
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ManaCost:3 U U
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Types:Enchantment Aura
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K:Enchant noncommander creature
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A:SP$ Attach | ValidTgts$ Creature+IsNotCommander | AILogic$ GainControl
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S:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.
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S:Mode$ CantBlockBy | ValidAttacker$ Card.EnchantedBy | IsPresent$ Card.EnchantedBy+attacking Player.EnchantedOwner,Card.EnchantedBy+attacking Permanent.EnchantedOwner | PresentCompare$ EQ0 | Description$ Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
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Oracle:Enchant noncommander creature\nYou control enchanted creature.\nEnchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
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Name:Besieged Viking Village
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ManaCost:no cost
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Types:Plane Earth
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All creatures have "Boast — {1}: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.)
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Whenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.
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Oracle:All creatures have "Boast — {1}: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.)\nWhenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.
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Name:Bessie, the Doctor's Roadster
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ManaCost:2
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Types:Legendary Artifact Vehicle
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K:Haste
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUnblockable | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME attacks, another target legendary creature can't be blocked this turn.
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SVar:TrigUnblockable:DB$ Effect | ValidTgts$ Creature.Legendary+Other | TgtPrompt$ Select another target legendary creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump
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SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.
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K:Crew:2
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Oracle:Haste\nWhenever Bessie attacks, another target legendary creature can't be blocked this turn.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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forge-gui/res/cardsfolder/upcoming/bowie_base_one.txt
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forge-gui/res/cardsfolder/upcoming/bowie_base_one.txt
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Name:Bowie Base One
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ManaCost:no cost
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Types:Plane Mars
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At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Whenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
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Oracle:At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nWhenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
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Name:Caught in a Parallel Universe
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ManaCost:no cost
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Types:Phenomenon
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When you encounter Caught in a Parallel Universe, each player chooses a creature controlled by the player to their left. Each player creates a token that's a copy of the creature they chose, except it has menace. (Then planeswalk away from this phenomenon.)
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Oracle:When you encounter Caught in a Parallel Universe, each player chooses a creature controlled by the player to their left. Each player creates a token that's a copy of the creature they chose, except it has menace. (Then planeswalk away from this phenomenon.)
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Name:City of the Daleks
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ManaCost:no cost
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Types:Plane Skaro
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Whenever you attack, target opponent loses X life, where X is the number of artifacts you control.
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Whenever chaos ensues, for each opponent, you create a 3/3 black Dalek artifact creature token with menace that attacks that opponent this turn if able. Those tokens gain haste. Sacrifice them at the beginning of the next end step.
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Oracle:
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forge-gui/res/cardsfolder/upcoming/clockwork_droid.txt
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forge-gui/res/cardsfolder/upcoming/clockwork_droid.txt
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Name:Clockwork Droid
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ManaCost:2
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Types:Artifact Creature Robot
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PT:3/1
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You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)
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Oracle:
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You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)
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forge-gui/res/cardsfolder/upcoming/coal_hill_school.txt
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forge-gui/res/cardsfolder/upcoming/coal_hill_school.txt
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Name:Coal Hill School
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ManaCost:2
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Types:Plane Earth
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PT:3/1
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You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)
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Oracle:
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You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)
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forge-gui/res/cardsfolder/upcoming/confession_dial.txt
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forge-gui/res/cardsfolder/upcoming/confession_dial.txt
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Name:Confession Dial
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ManaCost:3
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Types:Artifact
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When Confession Dial enters the battlefield, surveil 3.
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{T}: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)
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Oracle:When Confession Dial enters the battlefield, surveil 3.\n{T}: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)
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forge-gui/res/cardsfolder/upcoming/cult_of_skaro.txt
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forge-gui/res/cardsfolder/upcoming/cult_of_skaro.txt
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Name:Cult of Skaro
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ManaCost:1 U B R
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Types:Legendary Artifact Creature Dalek
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PT:4/4
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• Thay — Put a +1/+1 counter on each artifact creature you control.
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• Caan — Draw two cards.
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• Sec — Create a 3/3 black Dalek artifact creature token with menace.
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• Jast — Each opponent loses 4 life.
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Oracle:Whenever Cult of Skaro attacks, choose one at random —\n• Thay — Put a +1/+1 counter on each artifact creature you control.\n• Caan — Draw two cards.\n• Sec — Create a 3/3 black Dalek artifact creature token with menace.\n• Jast — Each opponent loses 4 life.
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forge-gui/res/cardsfolder/upcoming/cyber_conversion.txt
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forge-gui/res/cardsfolder/upcoming/cyber_conversion.txt
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Name:Cyber Conversion
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ManaCost:U U
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Types:Instant
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DeckHas:Type$Dalek
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A:SP$ SetState | ValidTgts$ Creature | Mode$ TurnFace | FaceDownSetType$ Cyberman | FaceDownPower$ 2 | FaceDownToughness$ 2 | SpellDescription$ Turn target creature face down. It's a 2/2 Cyberman artifact creature.
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Oracle:Turn target creature face down. It's a 2/2 Cyberman artifact creature.
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7
forge-gui/res/cardsfolder/upcoming/cyberman_patrol.txt
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forge-gui/res/cardsfolder/upcoming/cyberman_patrol.txt
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Name:Cyberman Patrol
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ManaCost:2
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Types:Artifact Creature Cyberman
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PT:2/2
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S:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl | AddKeyword$ Afflict:3 | Description$ Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)
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DeckHints:Type$Artifact & Type$Creature
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Oracle:Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)
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