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Fix so icons for selected cards in hand appear immediately
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@@ -24,6 +24,7 @@ import java.util.Collection;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import javax.swing.JMenu;
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import javax.swing.JPopupMenu;
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import javax.swing.KeyStroke;
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@@ -90,6 +91,7 @@ import forge.toolbox.special.PhaseIndicator;
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import forge.toolbox.special.PhaseLabel;
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import forge.util.ITriggerEvent;
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import forge.view.arcane.CardPanel;
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import forge.view.arcane.HandArea;
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import forge.view.arcane.PlayArea;
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/**
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@@ -315,9 +317,21 @@ public enum CMatchUI implements ICDoc, IMenuProvider, IMatchController {
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}
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public void updateSingleCard(final CardView c) {
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if (ZoneType.Battlefield.equals(c.getZone())) {
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switch (c.getZone()) {
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case Battlefield:
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final PlayArea pa = getFieldViewFor(c.getController()).getTabletop();
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pa.updateCard(c, false);
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break;
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case Hand:
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final HandArea ha = getHandFor(c.getController()).getHandArea();
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ha.getCardPanel(c.getId()).repaintOverlays();
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break;
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case Command:
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final PlayArea ca = getCommandFor(c.getController()).getTabletop();
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ca.updateCard(c, false);
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break;
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default:
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break;
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}
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}
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