- Added Stop at Phases to Display3.

- Added Phase Stops preferences to ForgePreferences
This commit is contained in:
jendave
2011-08-06 12:29:21 +00:00
parent 6f9ca45d29
commit f0538ab500
6 changed files with 131 additions and 16 deletions

View File

@@ -486,6 +486,7 @@ public class GameAction {
if(!frame.isDisplayable()) return;
if(checkEndGameSate()) {
AllZone.Display.savePhases();
frame.dispose();
if (!Constant.Quest.fantasyQuest[0])
new Gui_WinLose();
@@ -2341,6 +2342,7 @@ public class GameAction {
AllZone.Stack.reset();
AllZone.Combat.reset();
AllZone.Display.showCombat("");
AllZone.Display.loadPhases();
AllZone.Human_Graveyard.reset();
AllZone.Human_Hand.reset();