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better check for "if you have the initiative" on triggers
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@@ -4,8 +4,7 @@ Types:Creature Orc Wizard
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PT:3/4
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PT:3/4
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.
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SVar:TrigInitiative:DB$ TakeInitiative
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SVar:TrigInitiative:DB$ TakeInitiative
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.
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SVar:TrigToken:DB$ Token | TokenScript$ u_1_1_faerie_dragon_flying
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SVar:TrigToken:DB$ Token | TokenScript$ u_1_1_faerie_dragon_flying
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SVar:X:Count$Initiative.1.0
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DeckHas:Ability$Token & Type$Faerie|Dragon
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DeckHas:Ability$Token & Type$Faerie|Dragon
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Oracle:When Feywild Caretaker enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.
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Oracle:When Feywild Caretaker enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.
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@@ -3,10 +3,9 @@ ManaCost:2 U
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Types:Legendary Creature Human Rogue Wizard
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Types:Legendary Creature Human Rogue Wizard
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PT:2/3
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PT:2/3
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K:Ward:2
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K:Ward:2
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | Execute$ TrigDraw | TriggerDescription$ At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigDraw | TriggerDescription$ At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.
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SVar:TrigDraw:DB$ Draw | SubAbility$ DBDraw
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SVar:TrigDraw:DB$ Draw | SubAbility$ DBDraw
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SVar:DBDraw:DB$ Draw | ConditionCheckSVar$ Y
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SVar:DBDraw:DB$ Draw | ConditionCheckSVar$ X
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K:Choose a Background
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K:Choose a Background
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SVar:X:Count$Initiative.1.0
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SVar:X:PlayerCountPropertyYou$DungeonsCompleted
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SVar:Y:PlayerCountPropertyYou$DungeonsCompleted
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Oracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nAt the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.\nChoose a Background (You can have a Background as a second commander.)
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Oracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nAt the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.\nChoose a Background (You can have a Background as a second commander.)
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@@ -3,11 +3,10 @@ ManaCost:2 B
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Types:Legendary Creature Human Rogue
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Types:Legendary Creature Human Rogue
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PT:3/2
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PT:3/2
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K:Menace
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K:Menace
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | Execute$ TrigTreasure | TriggerDescription$ At the beginning of your end step, if you have the initiative, create a Treasure token. If you've completed a dungeon, create three of those tokens instead.
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigTreasure | TriggerDescription$ At the beginning of your end step, if you have the initiative, create a Treasure token. If you've completed a dungeon, create three of those tokens instead.
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SVar:TrigTreasure:DB$ Token | TokenAmount$ Z | TokenScript$ c_a_treasure_sac
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SVar:TrigTreasure:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac
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SVar:X:Count$Initiative.1.0
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SVar:X:Count$Compare Y GE1.3.1
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SVar:Y:PlayerCountPropertyYou$DungeonsCompleted
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SVar:Y:PlayerCountPropertyYou$DungeonsCompleted
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SVar:Z:Count$Compare Y GE1.3.1
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K:Choose a Background
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K:Choose a Background
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DeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure
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DeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure
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AI:RemoveDeck:Random
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AI:RemoveDeck:Random
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