diff --git a/forge-gui/res/cardsfolder/upcoming/feywild_caretaker.txt b/forge-gui/res/cardsfolder/upcoming/feywild_caretaker.txt index 81654345390..2c10d72e32e 100644 --- a/forge-gui/res/cardsfolder/upcoming/feywild_caretaker.txt +++ b/forge-gui/res/cardsfolder/upcoming/feywild_caretaker.txt @@ -4,8 +4,7 @@ Types:Creature Orc Wizard PT:3/4 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative. SVar:TrigInitiative:DB$ TakeInitiative -T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. +T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. SVar:TrigToken:DB$ Token | TokenScript$ u_1_1_faerie_dragon_flying -SVar:X:Count$Initiative.1.0 DeckHas:Ability$Token & Type$Faerie|Dragon Oracle:When Feywild Caretaker enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. diff --git a/forge-gui/res/cardsfolder/upcoming/imoen_mystic_trickster.txt b/forge-gui/res/cardsfolder/upcoming/imoen_mystic_trickster.txt index 3b3fc0f8173..39346837310 100644 --- a/forge-gui/res/cardsfolder/upcoming/imoen_mystic_trickster.txt +++ b/forge-gui/res/cardsfolder/upcoming/imoen_mystic_trickster.txt @@ -3,10 +3,9 @@ ManaCost:2 U Types:Legendary Creature Human Rogue Wizard PT:2/3 K:Ward:2 -T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | Execute$ TrigDraw | TriggerDescription$ At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. +T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigDraw | TriggerDescription$ At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. SVar:TrigDraw:DB$ Draw | SubAbility$ DBDraw -SVar:DBDraw:DB$ Draw | ConditionCheckSVar$ Y +SVar:DBDraw:DB$ Draw | ConditionCheckSVar$ X K:Choose a Background -SVar:X:Count$Initiative.1.0 -SVar:Y:PlayerCountPropertyYou$DungeonsCompleted +SVar:X:PlayerCountPropertyYou$DungeonsCompleted Oracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nAt the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.\nChoose a Background (You can have a Background as a second commander.) diff --git a/forge-gui/res/cardsfolder/upcoming/safana_calimport.cutthroat.txt b/forge-gui/res/cardsfolder/upcoming/safana_calimport.cutthroat.txt index 0ca50c5304d..ae7721b53eb 100644 --- a/forge-gui/res/cardsfolder/upcoming/safana_calimport.cutthroat.txt +++ b/forge-gui/res/cardsfolder/upcoming/safana_calimport.cutthroat.txt @@ -3,11 +3,10 @@ ManaCost:2 B Types:Legendary Creature Human Rogue PT:3/2 K:Menace -T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | Execute$ TrigTreasure | TriggerDescription$ At the beginning of your end step, if you have the initiative, create a Treasure token. If you've completed a dungeon, create three of those tokens instead. -SVar:TrigTreasure:DB$ Token | TokenAmount$ Z | TokenScript$ c_a_treasure_sac -SVar:X:Count$Initiative.1.0 +T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigTreasure | TriggerDescription$ At the beginning of your end step, if you have the initiative, create a Treasure token. If you've completed a dungeon, create three of those tokens instead. +SVar:TrigTreasure:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac +SVar:X:Count$Compare Y GE1.3.1 SVar:Y:PlayerCountPropertyYou$DungeonsCompleted -SVar:Z:Count$Compare Y GE1.3.1 K:Choose a Background DeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure AI:RemoveDeck:Random