From f03a1397f1ef5f135c27a083acfc0260e6c566d9 Mon Sep 17 00:00:00 2001 From: drdev Date: Wed, 22 Jan 2014 06:44:32 +0000 Subject: [PATCH] Use dark ZEBRA instead of THEME2 as base background color for Item Manager tables --- .../java/forge/gui/toolbox/itemmanager/views/ItemListView.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/src/main/java/forge/gui/toolbox/itemmanager/views/ItemListView.java b/forge-gui/src/main/java/forge/gui/toolbox/itemmanager/views/ItemListView.java index 8f2048545d0..95081fee900 100644 --- a/forge-gui/src/main/java/forge/gui/toolbox/itemmanager/views/ItemListView.java +++ b/forge-gui/src/main/java/forge/gui/toolbox/itemmanager/views/ItemListView.java @@ -79,7 +79,7 @@ import forge.util.ItemPoolSorter; */ @SuppressWarnings("serial") public final class ItemListView extends ItemView { - static final SkinColor BACK_COLOR = FSkin.getColor(FSkin.Colors.CLR_THEME2); + static final SkinColor BACK_COLOR = FSkin.getColor(FSkin.Colors.CLR_ZEBRA).darker(); private static final SkinColor FORE_COLOR = FSkin.getColor(FSkin.Colors.CLR_TEXT); private static final SkinColor SEL_ACTIVE_COLOR = FSkin.getColor(FSkin.Colors.CLR_ACTIVE); private static final SkinColor SEL_INACTIVE_COLOR = FSkin.getColor(FSkin.Colors.CLR_INACTIVE);