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- Updated some SVars.
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@@ -6,6 +6,7 @@ K:etbCounter:P1P1:X:no Condition:Golgari Grave-Troll enters the battlefield with
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A:AB$ Regenerate | Cost$ 1 SubCounter<1/P1P1> | SpellDescription$ Regenerate CARDNAME.
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A:AB$ Regenerate | Cost$ 1 SubCounter<1/P1P1> | SpellDescription$ Regenerate CARDNAME.
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K:Dredge 6
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K:Dredge 6
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SVar:X:Count$TypeInYourYard.Creature
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SVar:X:Count$TypeInYourYard.Creature
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SVar:NeedsToPlayVar:X GE1
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SVar:Picture:http://www.wizards.com/global/images/magic/general/golgari_grave_troll.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/golgari_grave_troll.jpg
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Oracle:Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.\n{1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.\nDredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
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Oracle:Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.\n{1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.\nDredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
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SetInfo:RAV Rare
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SetInfo:RAV Rare
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@@ -7,6 +7,8 @@ SVar:ChangeZone:AB$ ChangeZone | Cost$ 0 | Hidden$ True | Mandatory$ True | Chan
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T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.YouCtrl | PresentZone$ Graveyard | PresentCompare$ EQ0 | Execute$ TrigLoseGame | TriggerDescription$ When there are no cards in your graveyard, you lose the game.
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T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.YouCtrl | PresentZone$ Graveyard | PresentCompare$ EQ0 | Execute$ TrigLoseGame | TriggerDescription$ When there are no cards in your graveyard, you lose the game.
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SVar:TrigLoseGame:AB$ LosesGame | Cost$ 0 | Defined$ You
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SVar:TrigLoseGame:AB$ LosesGame | Cost$ 0 | Defined$ You
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SVar:X:ReplaceCount$DamageAmount
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SVar:X:ReplaceCount$DamageAmount
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SVar:Y:Count$ValidGraveyard Card.YouCtrl
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SVar:NeedsToPlayVar:Y GE1
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SVar:RemRandomDeck:True
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/immortal_coil.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/immortal_coil.jpg
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Oracle:{T}, Exile two cards from your graveyard: Draw a card.\nIf damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.\nWhen there are no cards in your graveyard, you lose the game.
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Oracle:{T}, Exile two cards from your graveyard: Draw a card.\nIf damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.\nWhen there are no cards in your graveyard, you lose the game.
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